Pyrogenesis trunk
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#include "gui/CGUISprite.h"
#include "gui/SettingTypes/CGUIColor.h"
#include "gui/SettingTypes/EAlign.h"
#include "maths/Rect.h"
#include "maths/Size2D.h"
#include "maths/Vector2D.h"
#include "ps/CStrIntern.h"
#include <array>
#include <list>
#include <vector>
Go to the source code of this file.
Classes | |
class | CGUIText |
An CGUIText object is a parsed string, divided into text-rendering components. More... | |
struct | CGUIText::SSpriteCall |
A sprite call to the CRenderer. More... | |
struct | CGUIText::STextCall |
A text call to the CRenderer. More... | |
struct | SGenerateTextImage |
Typedefs | |
using | SGenerateTextImages = std::array< std::vector< SGenerateTextImage >, 2 > |
using SGenerateTextImages = std::array<std::vector<SGenerateTextImage>, 2> |