Go to the source code of this file.
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enum | Renderer::Backend::StencilOp {
Renderer::Backend::StencilOp::KEEP,
Renderer::Backend::StencilOp::ZERO,
Renderer::Backend::StencilOp::REPLACE,
Renderer::Backend::StencilOp::INCREMENT_AND_CLAMP,
Renderer::Backend::StencilOp::DECREMENT_AND_CLAMP,
Renderer::Backend::StencilOp::INVERT,
Renderer::Backend::StencilOp::INCREMENT_AND_WRAP,
Renderer::Backend::StencilOp::DECREMENT_AND_WRAP
} |
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enum | Renderer::Backend::BlendFactor {
Renderer::Backend::BlendFactor::ZERO,
Renderer::Backend::BlendFactor::ONE,
Renderer::Backend::BlendFactor::SRC_COLOR,
Renderer::Backend::BlendFactor::ONE_MINUS_SRC_COLOR,
Renderer::Backend::BlendFactor::DST_COLOR,
Renderer::Backend::BlendFactor::ONE_MINUS_DST_COLOR,
Renderer::Backend::BlendFactor::SRC_ALPHA,
Renderer::Backend::BlendFactor::ONE_MINUS_SRC_ALPHA,
Renderer::Backend::BlendFactor::DST_ALPHA,
Renderer::Backend::BlendFactor::ONE_MINUS_DST_ALPHA,
Renderer::Backend::BlendFactor::CONSTANT_COLOR,
Renderer::Backend::BlendFactor::ONE_MINUS_CONSTANT_COLOR,
Renderer::Backend::BlendFactor::CONSTANT_ALPHA,
Renderer::Backend::BlendFactor::ONE_MINUS_CONSTANT_ALPHA,
Renderer::Backend::BlendFactor::SRC_ALPHA_SATURATE,
Renderer::Backend::BlendFactor::SRC1_COLOR,
Renderer::Backend::BlendFactor::ONE_MINUS_SRC1_COLOR,
Renderer::Backend::BlendFactor::SRC1_ALPHA,
Renderer::Backend::BlendFactor::ONE_MINUS_SRC1_ALPHA
} |
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enum | Renderer::Backend::BlendOp {
Renderer::Backend::BlendOp::ADD,
Renderer::Backend::BlendOp::SUBTRACT,
Renderer::Backend::BlendOp::REVERSE_SUBTRACT,
Renderer::Backend::BlendOp::MIN,
Renderer::Backend::BlendOp::MAX
} |
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enum | Renderer::Backend::PolygonMode { Renderer::Backend::PolygonMode::FILL,
Renderer::Backend::PolygonMode::LINE
} |
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enum | Renderer::Backend::CullMode { Renderer::Backend::CullMode::NONE,
Renderer::Backend::CullMode::FRONT,
Renderer::Backend::CullMode::BACK
} |
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enum | Renderer::Backend::FrontFace { Renderer::Backend::FrontFace::COUNTER_CLOCKWISE,
Renderer::Backend::FrontFace::CLOCKWISE
} |
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