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Renderer::Backend::SDepthStencilStateDesc Struct Reference

#include <PipelineState.h>

Collaboration diagram for Renderer::Backend::SDepthStencilStateDesc:
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Public Attributes

bool depthTestEnabled
 
CompareOp depthCompareOp
 
bool depthWriteEnabled
 
bool stencilTestEnabled
 
uint32_t stencilReadMask
 
uint32_t stencilWriteMask
 
uint32_t stencilReference
 
SStencilOpState stencilFrontFace
 
SStencilOpState stencilBackFace
 

Member Data Documentation

◆ depthCompareOp

CompareOp Renderer::Backend::SDepthStencilStateDesc::depthCompareOp

◆ depthTestEnabled

bool Renderer::Backend::SDepthStencilStateDesc::depthTestEnabled

◆ depthWriteEnabled

bool Renderer::Backend::SDepthStencilStateDesc::depthWriteEnabled

◆ stencilBackFace

SStencilOpState Renderer::Backend::SDepthStencilStateDesc::stencilBackFace

◆ stencilFrontFace

SStencilOpState Renderer::Backend::SDepthStencilStateDesc::stencilFrontFace

◆ stencilReadMask

uint32_t Renderer::Backend::SDepthStencilStateDesc::stencilReadMask

◆ stencilReference

uint32_t Renderer::Backend::SDepthStencilStateDesc::stencilReference

◆ stencilTestEnabled

bool Renderer::Backend::SDepthStencilStateDesc::stencilTestEnabled

◆ stencilWriteMask

uint32_t Renderer::Backend::SDepthStencilStateDesc::stencilWriteMask

The documentation for this struct was generated from the following file: