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DeviceForward.h File Reference
#include <memory>
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Namespaces

 Renderer
 
 Renderer::Backend
 
 Renderer::Backend::Vulkan
 

Typedefs

typedef struct SDL_Window SDL_Window
 

Functions

std::unique_ptr< IDevice > Renderer::Backend::Vulkan::CreateDevice (SDL_Window *window)
 

Typedef Documentation

◆ SDL_Window

typedef struct SDL_Window SDL_Window