Pyrogenesis  trunk
DeviceForward.h
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17 
18 #ifndef INCLUDED_RENDERER_BACKEND_VULKAN_DEVICEFORWARD
19 #define INCLUDED_RENDERER_BACKEND_VULKAN_DEVICEFORWARD
20 
21 #include <memory>
22 
23 typedef struct SDL_Window SDL_Window;
24 
25 namespace Renderer
26 {
27 
28 namespace Backend
29 {
30 
31 class IDevice;
32 
33 namespace Vulkan
34 {
35 
36 class CDevice;
37 
38 std::unique_ptr<IDevice> CreateDevice(SDL_Window* window);
39 
40 } // namespace Vulkan
41 
42 } // namespace Backend
43 
44 } // namespace Renderer
45 
46 #endif // INCLUDED_RENDERER_BACKEND_VULKAN_DEVICEFORWARD
std::unique_ptr< IDevice > CreateDevice(SDL_Window *window)
Definition: Device.cpp:976
Backend
Definition: Backend.h:27
struct SDL_Window SDL_Window
Definition: VideoMode.h:26
Definition: VideoMode.h:28