Here is a list of all file members with links to the files they belong to:
- l -
- lastFrameTime : main.cpp
- LCC_VERSION : compiler.h
- LDR_BeginRegistering() : Loader.h, Loader.cpp
- LDR_Cancel() : Loader.cpp, Loader.h
- LDR_CHECK_TIMEOUT : Loader.h
- LDR_EndRegistering() : Loader.cpp, Loader.h
- LDR_NonprogressiveLoad() : Loader.cpp, Loader.h
- LDR_ProgressiveLoad() : Loader.cpp, Loader.h
- LDR_Register() : Loader.cpp, Loader.h
- ldr_was_interrupted() : Loader.cpp
- leakReporter : test_setup.cpp
- LeastSignificantBit() : bits.h
- lfh_magic : archive_zip.cpp
- LibErrorFromVorbis() : ogg.cpp
- LimitFPS() : main.cpp
- lio_listio() : waio.cpp, waio.h
- LIO_NOP : waio.h
- LIO_NOWAIT : waio.h
- LIO_READ : waio.h
- LIO_WAIT : waio.h
- LIO_WRITE : waio.h
- LitRenderModifierPtr : ModelRenderer.h
- LITTLE_ENDIAN : byte_order.h
- ll_calc_min_credit_density() : cache_adt.h
- LOAD_ERROR : ogl.cpp
- load_requests : Loader.cpp
- LoadAnyVariant() : DllLoader.cpp
- LoadConfigBindings() : Hotkey.cpp
- LoadFunc : Loader.h
- LoadGlobals() : Config.cpp
- LoadHeightmapImageOs() : MapIO.cpp, MapIO.h
- LoadHeightmapImageVfs() : MapIO.cpp, MapIO.h
- LoadHotkeys() : Hotkey.cpp, Hotkey.h
- LOADING : Loader.cpp
- LoadRequests : Loader.cpp
- LoadSettingsOfScenarioMap() : GameSetup.cpp
- Log() : precompiled.h, DLL.cpp
- LOG_ERROR : DLL.h
- LOG_INFO : DLL.h
- LOG_WARNING : DLL.h
- logDir : Pyrogenesis.cpp
- LOGERROR : CLogger.h
- LogFn : DLL.h
- LOGMESSAGE : CLogger.h
- LOGMESSAGERENDER : CLogger.h
- LOGWARNING : CLogger.h
- LOS_TILE_SIZE : Los.h
- LosState : Los.h
- LosVisibility : ICmpRangeManager.h
- lseek() : wfilesystem.cpp, wfilesystem.h