#include "DLL.h"
#include <climits>
#include "FCollada.h"
#include "FCDocument/FCDAsset.h"
#include "FCDocument/FCDocument.h"
#include "FCDocument/FCDocumentTools.h"
#include "FCDocument/FCDAnimated.h"
#include "FCDocument/FCDAnimationCurve.h"
#include "FCDocument/FCDController.h"
#include "FCDocument/FCDControllerInstance.h"
#include "FCDocument/FCDExtra.h"
#include "FCDocument/FCDGeometry.h"
#include "FCDocument/FCDGeometryMesh.h"
#include "FCDocument/FCDGeometryPolygons.h"
#include "FCDocument/FCDGeometryPolygonsTools.h"
#include "FCDocument/FCDGeometrySource.h"
#include "FCDocument/FCDSceneNode.h"
#include "FCDocument/FCDSkinController.h"
#include "FUtils/FUDaeSyntax.h"
#include "FUtils/FUFileManager.h"
#include "FUtils/FUXmlParser.h"
#include <cassert>
#include <cstdarg>
#include <string>
Go to the source code of this file.
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void | Log (int severity, const char *fmt,...) |
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◆ COLLADA_DLL
◆ Log()
void Log |
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severity, |
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const char * |
fmt, |
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... |
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