Pyrogenesis
HEAD
Pyrogenesis, a RTS Engine
- n -
NCS_AUTHENTICATE :
NetClient.h
NCS_CONNECT :
NetClient.h
NCS_HANDSHAKE :
NetClient.h
NCS_INGAME :
NetClient.h
NCS_JOIN_SYNCING :
NetClient.h
NCS_LOADING :
NetClient.h
NCS_PREGAME :
NetClient.h
NCS_UNCONNECTED :
NetClient.h
NDR_BANNED :
NetHost.h
NDR_GUID_FAILED :
NetHost.h
NDR_INCORRECT_PROTOCOL_VERSION :
NetHost.h
NDR_INCORRECT_READY_TURN_COMMANDS :
NetHost.h
NDR_INCORRECT_READY_TURN_SIMULATED :
NetHost.h
NDR_KICKED :
NetHost.h
NDR_LOBBY_AUTH_FAILED :
NetHost.h
NDR_PLAYERNAME_IN_USE :
NetHost.h
NDR_SERVER_ALREADY_IN_GAME :
NetHost.h
NDR_SERVER_FULL :
NetHost.h
NDR_SERVER_LOADING :
NetHost.h
NDR_SERVER_REFUSED :
NetHost.h
NDR_SERVER_SHUTDOWN :
NetHost.h
NDR_STUN_ENDPOINT_FAILED :
NetHost.h
NDR_STUN_PORT_FAILED :
NetHost.h
NDR_UNKNOWN :
NetHost.h
NMT_ASSIGN_PLAYER :
NetMessages.h
NMT_AUTHENTICATE :
NetMessages.h
NMT_AUTHENTICATE_RESULT :
NetMessages.h
NMT_CHAT :
NetMessages.h
NMT_CLEAR_ALL_READY :
NetMessages.h
NMT_CLIENT_HANDSHAKE :
NetMessages.h
NMT_CLIENT_PAUSED :
NetMessages.h
NMT_CLIENT_PERFORMANCE :
NetMessages.h
NMT_CLIENT_TIMEOUT :
NetMessages.h
NMT_CLIENTS_LOADING :
NetMessages.h
NMT_CONNECT_COMPLETE :
NetMessages.h
NMT_CONNECTION_LOST :
NetMessages.h
NMT_END_COMMAND_BATCH :
NetMessages.h
NMT_FILE_TRANSFER_ACK :
NetMessages.h
NMT_FILE_TRANSFER_DATA :
NetMessages.h
NMT_FILE_TRANSFER_REQUEST :
NetMessages.h
NMT_FILE_TRANSFER_RESPONSE :
NetMessages.h
NMT_GAME_SETUP :
NetMessages.h
NMT_GAME_START :
NetMessages.h
NMT_INVALID :
NetMessages.h
NMT_JOIN_SYNC_START :
NetMessages.h
NMT_KICKED :
NetMessages.h
NMT_LOADED_GAME :
NetMessages.h
NMT_PLAYER_ASSIGNMENT :
NetMessages.h
NMT_READY :
NetMessages.h
NMT_REJOINED :
NetMessages.h
NMT_SERVER_HANDSHAKE :
NetMessages.h
NMT_SERVER_HANDSHAKE_RESPONSE :
NetMessages.h
NMT_SIMULATION_COMMAND :
NetMessages.h
NMT_SYNC_CHECK :
NetMessages.h
NMT_SYNC_ERROR :
NetMessages.h
None :
main.cpp
NSS_AUTHENTICATE :
NetServer.h
NSS_HANDSHAKE :
NetServer.h
NSS_INGAME :
NetServer.h
NSS_JOIN_SYNCING :
NetServer.h
NSS_LOBBY_AUTHENTICATE :
NetServer.h
NSS_PREGAME :
NetServer.h
NSS_UNCONNECTED :
NetServer.h
NUM_CS :
wutil.h
NumberRows :
NetStats.cpp
,
ScriptStats.cpp
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