Pyrogenesis trunk
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#include <KHR/khrplatform.h>
Go to the source code of this file.
Functions | |
GLAD_API_CALL int | gladLoadGLUserPtr (GLADuserptrloadfunc load, void *userptr) |
GLAD_API_CALL int | gladLoadGL (GLADloadfunc load) |
#define __gl3_h_ 1 |
#define __gl3ext_h_ 1 |
#define __gl_h_ 1 |
Loader generated by glad 2.0.7 on Sat Sep 7 20:03:48 2024.
SPDX-License-Identifier: (WTFPL OR CC0-1.0) AND Apache-2.0
Generator: C/C++ Specification: gl Extensions: 43
APIs:
Options:
Commandline: –api='gl:core=2.1' –extensions='GL_ARB_compute_shader,GL_ARB_draw_buffers,GL_ARB_draw_instanced,GL_ARB_fragment_program,GL_ARB_fragment_shader,GL_ARB_framebuffer_object,GL_ARB_framebuffer_sRGB,GL_ARB_geometry_shader4,GL_ARB_instanced_arrays,GL_ARB_invalidate_subdata,GL_ARB_map_buffer_range,GL_ARB_multitexture,GL_ARB_occlusion_query,GL_ARB_shader_image_load_store,GL_ARB_shader_objects,GL_ARB_shader_storage_buffer_object,GL_ARB_shading_language_100,GL_ARB_sync,GL_ARB_texture_compression,GL_ARB_texture_compression_bptc,GL_ARB_texture_float,GL_ARB_texture_multisample,GL_ARB_texture_rectangle,GL_ARB_timer_query,GL_ARB_vertex_buffer_object,GL_ARB_vertex_program,GL_ARB_vertex_shader,GL_EXT_bgra,GL_EXT_blend_color,GL_EXT_blend_minmax,GL_EXT_draw_range_elements,GL_EXT_framebuffer_blit,GL_EXT_framebuffer_multisample,GL_EXT_framebuffer_object,GL_EXT_gpu_shader4,GL_EXT_packed_depth_stencil,GL_EXT_texture_array,GL_EXT_texture_compression_s3tc,GL_EXT_texture_filter_anisotropic,GL_EXT_texture_lod_bias,GL_EXT_texture_sRGB,GL_EXT_transform_feedback,GL_KHR_debug' c
#define __glext_h_ 1 |
#define GL_2_BYTES 0x1407 |
#define GL_2D 0x0600 |
#define GL_3_BYTES 0x1408 |
#define GL_3D 0x0601 |
#define GL_3D_COLOR 0x0602 |
#define GL_3D_COLOR_TEXTURE 0x0603 |
#define GL_4_BYTES 0x1409 |
#define GL_4D_COLOR_TEXTURE 0x0604 |
#define GL_ACCUM 0x0100 |
#define GL_ACCUM_ALPHA_BITS 0x0D5B |
#define GL_ACCUM_BLUE_BITS 0x0D5A |
#define GL_ACCUM_BUFFER_BIT 0x00000200 |
#define GL_ACCUM_CLEAR_VALUE 0x0B80 |
#define GL_ACCUM_GREEN_BITS 0x0D59 |
#define GL_ACCUM_RED_BITS 0x0D58 |
#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A |
#define GL_ACTIVE_ATTRIBUTES 0x8B89 |
#define GL_ACTIVE_TEXTURE 0x84E0 |
#define GL_ACTIVE_TEXTURE_ARB 0x84E0 |
#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87 |
#define GL_ACTIVE_UNIFORMS 0x8B86 |
#define GL_ADD 0x0104 |
#define GL_ADD_SIGNED 0x8574 |
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E |
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D |
#define GL_ALL_ATTRIB_BITS 0xFFFFFFFF |
#define GL_ALL_BARRIER_BITS 0xFFFFFFFF |
#define GL_ALPHA 0x1906 |
#define GL_ALPHA12 0x803D |
#define GL_ALPHA16 0x803E |
#define GL_ALPHA16F_ARB 0x881C |
#define GL_ALPHA32F_ARB 0x8816 |
#define GL_ALPHA4 0x803B |
#define GL_ALPHA8 0x803C |
#define GL_ALPHA_BIAS 0x0D1D |
#define GL_ALPHA_BITS 0x0D55 |
#define GL_ALPHA_SCALE 0x0D1C |
#define GL_ALPHA_TEST 0x0BC0 |
#define GL_ALPHA_TEST_FUNC 0x0BC1 |
#define GL_ALPHA_TEST_REF 0x0BC2 |
#define GL_ALREADY_SIGNALED 0x911A |
#define GL_ALWAYS 0x0207 |
#define GL_AMBIENT 0x1200 |
#define GL_AMBIENT_AND_DIFFUSE 0x1602 |
#define GL_AND 0x1501 |
#define GL_AND_INVERTED 0x1504 |
#define GL_AND_REVERSE 0x1502 |
#define GL_ARB_compute_shader 1 |
#define GL_ARB_draw_buffers 1 |
#define GL_ARB_draw_instanced 1 |
#define GL_ARB_fragment_program 1 |
#define GL_ARB_fragment_shader 1 |
#define GL_ARB_framebuffer_object 1 |
#define GL_ARB_framebuffer_sRGB 1 |
#define GL_ARB_geometry_shader4 1 |
#define GL_ARB_instanced_arrays 1 |
#define GL_ARB_invalidate_subdata 1 |
#define GL_ARB_map_buffer_range 1 |
#define GL_ARB_multitexture 1 |
#define GL_ARB_occlusion_query 1 |
#define GL_ARB_shader_image_load_store 1 |
#define GL_ARB_shader_objects 1 |
#define GL_ARB_shader_storage_buffer_object 1 |
#define GL_ARB_shading_language_100 1 |
#define GL_ARB_sync 1 |
#define GL_ARB_texture_compression 1 |
#define GL_ARB_texture_compression_bptc 1 |
#define GL_ARB_texture_float 1 |
#define GL_ARB_texture_multisample 1 |
#define GL_ARB_texture_rectangle 1 |
#define GL_ARB_timer_query 1 |
#define GL_ARB_vertex_buffer_object 1 |
#define GL_ARB_vertex_program 1 |
#define GL_ARB_vertex_shader 1 |
#define GL_ARRAY_BUFFER 0x8892 |
#define GL_ARRAY_BUFFER_ARB 0x8892 |
#define GL_ARRAY_BUFFER_BINDING 0x8894 |
#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894 |
#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000 |
#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED |
#define GL_ATTACHED_SHADERS 0x8B85 |
#define GL_ATTRIB_STACK_DEPTH 0x0BB0 |
#define GL_AUTO_NORMAL 0x0D80 |
#define GL_AUX0 0x0409 |
#define GL_AUX1 0x040A |
#define GL_AUX2 0x040B |
#define GL_AUX3 0x040C |
#define GL_AUX_BUFFERS 0x0C00 |
#define GL_BACK 0x0405 |
#define GL_BACK_LEFT 0x0402 |
#define GL_BACK_RIGHT 0x0403 |
#define GL_BGR 0x80E0 |
#define GL_BGR_EXT 0x80E0 |
#define GL_BGRA 0x80E1 |
#define GL_BGRA_EXT 0x80E1 |
#define GL_BITMAP 0x1A00 |
#define GL_BITMAP_TOKEN 0x0704 |
#define GL_BLEND 0x0BE2 |
#define GL_BLEND_COLOR 0x8005 |
#define GL_BLEND_COLOR_EXT 0x8005 |
#define GL_BLEND_DST 0x0BE0 |
#define GL_BLEND_DST_ALPHA 0x80CA |
#define GL_BLEND_DST_RGB 0x80C8 |
#define GL_BLEND_EQUATION 0x8009 |
#define GL_BLEND_EQUATION_ALPHA 0x883D |
#define GL_BLEND_EQUATION_EXT 0x8009 |
#define GL_BLEND_EQUATION_RGB 0x8009 |
#define GL_BLEND_SRC 0x0BE1 |
#define GL_BLEND_SRC_ALPHA 0x80CB |
#define GL_BLEND_SRC_RGB 0x80C9 |
#define GL_BLUE 0x1905 |
#define GL_BLUE_BIAS 0x0D1B |
#define GL_BLUE_BITS 0x0D54 |
#define GL_BLUE_SCALE 0x0D1A |
#define GL_BOOL 0x8B56 |
#define GL_BOOL_ARB 0x8B56 |
#define GL_BOOL_VEC2 0x8B57 |
#define GL_BOOL_VEC2_ARB 0x8B57 |
#define GL_BOOL_VEC3 0x8B58 |
#define GL_BOOL_VEC3_ARB 0x8B58 |
#define GL_BOOL_VEC4 0x8B59 |
#define GL_BOOL_VEC4_ARB 0x8B59 |
#define GL_BUFFER 0x82E0 |
#define GL_BUFFER_ACCESS 0x88BB |
#define GL_BUFFER_ACCESS_ARB 0x88BB |
#define GL_BUFFER_MAP_POINTER 0x88BD |
#define GL_BUFFER_MAP_POINTER_ARB 0x88BD |
#define GL_BUFFER_MAPPED 0x88BC |
#define GL_BUFFER_MAPPED_ARB 0x88BC |
#define GL_BUFFER_SIZE 0x8764 |
#define GL_BUFFER_SIZE_ARB 0x8764 |
#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200 |
#define GL_BUFFER_USAGE 0x8765 |
#define GL_BUFFER_USAGE_ARB 0x8765 |
#define GL_BYTE 0x1400 |
#define GL_C3F_V3F 0x2A24 |
#define GL_C4F_N3F_V3F 0x2A26 |
#define GL_C4UB_V2F 0x2A22 |
#define GL_C4UB_V3F 0x2A23 |
#define GL_CCW 0x0901 |
#define GL_CLAMP 0x2900 |
#define GL_CLAMP_TO_BORDER 0x812D |
#define GL_CLAMP_TO_EDGE 0x812F |
#define GL_CLEAR 0x1500 |
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1 |
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1 |
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF |
#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1 |
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001 |
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002 |
#define GL_CLIP_PLANE0 0x3000 |
#define GL_CLIP_PLANE1 0x3001 |
#define GL_CLIP_PLANE2 0x3002 |
#define GL_CLIP_PLANE3 0x3003 |
#define GL_CLIP_PLANE4 0x3004 |
#define GL_CLIP_PLANE5 0x3005 |
#define GL_COEFF 0x0A00 |
#define GL_COLOR 0x1800 |
#define GL_COLOR_ARRAY 0x8076 |
#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898 |
#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898 |
#define GL_COLOR_ARRAY_POINTER 0x8090 |
#define GL_COLOR_ARRAY_SIZE 0x8081 |
#define GL_COLOR_ARRAY_STRIDE 0x8083 |
#define GL_COLOR_ARRAY_TYPE 0x8082 |
#define GL_COLOR_ATTACHMENT0 0x8CE0 |
#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0 |
#define GL_COLOR_ATTACHMENT1 0x8CE1 |
#define GL_COLOR_ATTACHMENT10 0x8CEA |
#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA |
#define GL_COLOR_ATTACHMENT11 0x8CEB |
#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB |
#define GL_COLOR_ATTACHMENT12 0x8CEC |
#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC |
#define GL_COLOR_ATTACHMENT13 0x8CED |
#define GL_COLOR_ATTACHMENT13_EXT 0x8CED |
#define GL_COLOR_ATTACHMENT14 0x8CEE |
#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE |
#define GL_COLOR_ATTACHMENT15 0x8CEF |
#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF |
#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1 |
#define GL_COLOR_ATTACHMENT2 0x8CE2 |
#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2 |
#define GL_COLOR_ATTACHMENT3 0x8CE3 |
#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3 |
#define GL_COLOR_ATTACHMENT4 0x8CE4 |
#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4 |
#define GL_COLOR_ATTACHMENT5 0x8CE5 |
#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5 |
#define GL_COLOR_ATTACHMENT6 0x8CE6 |
#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6 |
#define GL_COLOR_ATTACHMENT7 0x8CE7 |
#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7 |
#define GL_COLOR_ATTACHMENT8 0x8CE8 |
#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8 |
#define GL_COLOR_ATTACHMENT9 0x8CE9 |
#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9 |
#define GL_COLOR_BUFFER_BIT 0x00004000 |
#define GL_COLOR_CLEAR_VALUE 0x0C22 |
#define GL_COLOR_INDEX 0x1900 |
#define GL_COLOR_INDEXES 0x1603 |
#define GL_COLOR_LOGIC_OP 0x0BF2 |
#define GL_COLOR_MATERIAL 0x0B57 |
#define GL_COLOR_MATERIAL_FACE 0x0B55 |
#define GL_COLOR_MATERIAL_PARAMETER 0x0B56 |
#define GL_COLOR_SUM 0x8458 |
#define GL_COLOR_SUM_ARB 0x8458 |
#define GL_COLOR_WRITEMASK 0x0C23 |
#define GL_COMBINE 0x8570 |
#define GL_COMBINE_ALPHA 0x8572 |
#define GL_COMBINE_RGB 0x8571 |
#define GL_COMMAND_BARRIER_BIT 0x00000040 |
#define GL_COMPARE_R_TO_TEXTURE 0x884E |
#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E |
#define GL_COMPILE 0x1300 |
#define GL_COMPILE_AND_EXECUTE 0x1301 |
#define GL_COMPILE_STATUS 0x8B81 |
#define GL_COMPRESSED_ALPHA 0x84E9 |
#define GL_COMPRESSED_ALPHA_ARB 0x84E9 |
#define GL_COMPRESSED_INTENSITY 0x84EC |
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC |
#define GL_COMPRESSED_LUMINANCE 0x84EA |
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB |
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB |
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA |
#define GL_COMPRESSED_RGB 0x84ED |
#define GL_COMPRESSED_RGB_ARB 0x84ED |
#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E |
#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F |
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0 |
#define GL_COMPRESSED_RGBA 0x84EE |
#define GL_COMPRESSED_RGBA_ARB 0x84EE |
#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C |
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1 |
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2 |
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 |
#define GL_COMPRESSED_SLUMINANCE 0x8C4A |
#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B |
#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B |
#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A |
#define GL_COMPRESSED_SRGB 0x8C48 |
#define GL_COMPRESSED_SRGB_ALPHA 0x8C49 |
#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D |
#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49 |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E |
#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F |
#define GL_COMPRESSED_SRGB_EXT 0x8C48 |
#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C |
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3 |
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3 |
#define GL_COMPUTE_SHADER 0x91B9 |
#define GL_COMPUTE_SHADER_BIT 0x00000020 |
#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267 |
#define GL_CONDITION_SATISFIED 0x911C |
#define GL_CONSTANT 0x8576 |
#define GL_CONSTANT_ALPHA 0x8003 |
#define GL_CONSTANT_ALPHA_EXT 0x8003 |
#define GL_CONSTANT_ATTENUATION 0x1207 |
#define GL_CONSTANT_COLOR 0x8001 |
#define GL_CONSTANT_COLOR_EXT 0x8001 |
#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002 |
#define GL_COORD_REPLACE 0x8862 |
#define GL_COPY 0x1503 |
#define GL_COPY_INVERTED 0x150C |
#define GL_COPY_PIXEL_TOKEN 0x0706 |
#define GL_CULL_FACE 0x0B44 |
#define GL_CULL_FACE_MODE 0x0B45 |
#define GL_CURRENT_BIT 0x00000001 |
#define GL_CURRENT_COLOR 0x0B00 |
#define GL_CURRENT_FOG_COORD 0x8453 |
#define GL_CURRENT_FOG_COORDINATE 0x8453 |
#define GL_CURRENT_INDEX 0x0B01 |
#define GL_CURRENT_MATRIX_ARB 0x8641 |
#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640 |
#define GL_CURRENT_NORMAL 0x0B02 |
#define GL_CURRENT_PROGRAM 0x8B8D |
#define GL_CURRENT_QUERY 0x8865 |
#define GL_CURRENT_QUERY_ARB 0x8865 |
#define GL_CURRENT_RASTER_COLOR 0x0B04 |
#define GL_CURRENT_RASTER_DISTANCE 0x0B09 |
#define GL_CURRENT_RASTER_INDEX 0x0B05 |
#define GL_CURRENT_RASTER_POSITION 0x0B07 |
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08 |
#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F |
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06 |
#define GL_CURRENT_SECONDARY_COLOR 0x8459 |
#define GL_CURRENT_TEXTURE_COORDS 0x0B03 |
#define GL_CURRENT_VERTEX_ATTRIB 0x8626 |
#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626 |
#define GL_CW 0x0900 |
#define GL_DEBUG_CALLBACK_FUNCTION 0x8244 |
#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245 |
#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D |
#define GL_DEBUG_LOGGED_MESSAGES 0x9145 |
#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243 |
#define GL_DEBUG_OUTPUT 0x92E0 |
#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 |
#define GL_DEBUG_SEVERITY_HIGH 0x9146 |
#define GL_DEBUG_SEVERITY_LOW 0x9148 |
#define GL_DEBUG_SEVERITY_MEDIUM 0x9147 |
#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B |
#define GL_DEBUG_SOURCE_API 0x8246 |
#define GL_DEBUG_SOURCE_APPLICATION 0x824A |
#define GL_DEBUG_SOURCE_OTHER 0x824B |
#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 |
#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 |
#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 |
#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D |
#define GL_DEBUG_TYPE_ERROR 0x824C |
#define GL_DEBUG_TYPE_MARKER 0x8268 |
#define GL_DEBUG_TYPE_OTHER 0x8251 |
#define GL_DEBUG_TYPE_PERFORMANCE 0x8250 |
#define GL_DEBUG_TYPE_POP_GROUP 0x826A |
#define GL_DEBUG_TYPE_PORTABILITY 0x824F |
#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269 |
#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E |
#define GL_DECAL 0x2101 |
#define GL_DECR 0x1E03 |
#define GL_DECR_WRAP 0x8508 |
#define GL_DELETE_STATUS 0x8B80 |
#define GL_DEPTH 0x1801 |
#define GL_DEPTH24_STENCIL8 0x88F0 |
#define GL_DEPTH24_STENCIL8_EXT 0x88F0 |
#define GL_DEPTH_ATTACHMENT 0x8D00 |
#define GL_DEPTH_ATTACHMENT_EXT 0x8D00 |
#define GL_DEPTH_BIAS 0x0D1F |
#define GL_DEPTH_BITS 0x0D56 |
#define GL_DEPTH_BUFFER_BIT 0x00000100 |
#define GL_DEPTH_CLEAR_VALUE 0x0B73 |
#define GL_DEPTH_COMPONENT 0x1902 |
#define GL_DEPTH_COMPONENT16 0x81A5 |
#define GL_DEPTH_COMPONENT24 0x81A6 |
#define GL_DEPTH_COMPONENT32 0x81A7 |
#define GL_DEPTH_FUNC 0x0B74 |
#define GL_DEPTH_RANGE 0x0B70 |
#define GL_DEPTH_SCALE 0x0D1E |
#define GL_DEPTH_STENCIL 0x84F9 |
#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A |
#define GL_DEPTH_STENCIL_EXT 0x84F9 |
#define GL_DEPTH_TEST 0x0B71 |
#define GL_DEPTH_TEXTURE_MODE 0x884B |
#define GL_DEPTH_WRITEMASK 0x0B72 |
#define GL_DIFFUSE 0x1201 |
#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE |
#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF |
#define GL_DITHER 0x0BD0 |
#define GL_DOMAIN 0x0A02 |
#define GL_DONT_CARE 0x1100 |
#define GL_DOT3_RGB 0x86AE |
#define GL_DOT3_RGBA 0x86AF |
#define GL_DOUBLE 0x140A |
#define GL_DOUBLEBUFFER 0x0C32 |
#define GL_DRAW_BUFFER 0x0C01 |
#define GL_DRAW_BUFFER0 0x8825 |
#define GL_DRAW_BUFFER0_ARB 0x8825 |
#define GL_DRAW_BUFFER1 0x8826 |
#define GL_DRAW_BUFFER10 0x882F |
#define GL_DRAW_BUFFER10_ARB 0x882F |
#define GL_DRAW_BUFFER11 0x8830 |
#define GL_DRAW_BUFFER11_ARB 0x8830 |
#define GL_DRAW_BUFFER12 0x8831 |
#define GL_DRAW_BUFFER12_ARB 0x8831 |
#define GL_DRAW_BUFFER13 0x8832 |
#define GL_DRAW_BUFFER13_ARB 0x8832 |
#define GL_DRAW_BUFFER14 0x8833 |
#define GL_DRAW_BUFFER14_ARB 0x8833 |
#define GL_DRAW_BUFFER15 0x8834 |
#define GL_DRAW_BUFFER15_ARB 0x8834 |
#define GL_DRAW_BUFFER1_ARB 0x8826 |
#define GL_DRAW_BUFFER2 0x8827 |
#define GL_DRAW_BUFFER2_ARB 0x8827 |
#define GL_DRAW_BUFFER3 0x8828 |
#define GL_DRAW_BUFFER3_ARB 0x8828 |
#define GL_DRAW_BUFFER4 0x8829 |
#define GL_DRAW_BUFFER4_ARB 0x8829 |
#define GL_DRAW_BUFFER5 0x882A |
#define GL_DRAW_BUFFER5_ARB 0x882A |
#define GL_DRAW_BUFFER6 0x882B |
#define GL_DRAW_BUFFER6_ARB 0x882B |
#define GL_DRAW_BUFFER7 0x882C |
#define GL_DRAW_BUFFER7_ARB 0x882C |
#define GL_DRAW_BUFFER8 0x882D |
#define GL_DRAW_BUFFER8_ARB 0x882D |
#define GL_DRAW_BUFFER9 0x882E |
#define GL_DRAW_BUFFER9_ARB 0x882E |
#define GL_DRAW_FRAMEBUFFER 0x8CA9 |
#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6 |
#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9 |
#define GL_DRAW_PIXEL_TOKEN 0x0705 |
#define GL_DST_ALPHA 0x0304 |
#define GL_DST_COLOR 0x0306 |
#define GL_DYNAMIC_COPY 0x88EA |
#define GL_DYNAMIC_COPY_ARB 0x88EA |
#define GL_DYNAMIC_DRAW 0x88E8 |
#define GL_DYNAMIC_DRAW_ARB 0x88E8 |
#define GL_DYNAMIC_READ 0x88E9 |
#define GL_DYNAMIC_READ_ARB 0x88E9 |
#define GL_EDGE_FLAG 0x0B43 |
#define GL_EDGE_FLAG_ARRAY 0x8079 |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B |
#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B |
#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093 |
#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C |
#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002 |
#define GL_ELEMENT_ARRAY_BUFFER 0x8893 |
#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895 |
#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895 |
#define GL_EMISSION 0x1600 |
#define GL_ENABLE_BIT 0x00002000 |
#define GL_EQUAL 0x0202 |
#define GL_EQUIV 0x1509 |
#define GL_EVAL_BIT 0x00010000 |
#define GL_EXP 0x0800 |
#define GL_EXP2 0x0801 |
#define GL_EXT_bgra 1 |
#define GL_EXT_blend_color 1 |
#define GL_EXT_blend_minmax 1 |
#define GL_EXT_draw_range_elements 1 |
#define GL_EXT_framebuffer_blit 1 |
#define GL_EXT_framebuffer_multisample 1 |
#define GL_EXT_framebuffer_object 1 |
#define GL_EXT_gpu_shader4 1 |
#define GL_EXT_packed_depth_stencil 1 |
#define GL_EXT_texture_array 1 |
#define GL_EXT_texture_compression_s3tc 1 |
#define GL_EXT_texture_filter_anisotropic 1 |
#define GL_EXT_texture_lod_bias 1 |
#define GL_EXT_texture_sRGB 1 |
#define GL_EXT_transform_feedback 1 |
#define GL_EXTENSIONS 0x1F03 |
#define GL_EYE_LINEAR 0x2400 |
#define GL_EYE_PLANE 0x2502 |
#define GL_FALSE 0 |
#define GL_FASTEST 0x1101 |
#define GL_FEEDBACK 0x1C01 |
#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0 |
#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1 |
#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2 |
#define GL_FILL 0x1B02 |
#define GL_FLAT 0x1D00 |
#define GL_FLOAT 0x1406 |
#define GL_FLOAT_MAT2 0x8B5A |
#define GL_FLOAT_MAT2_ARB 0x8B5A |
#define GL_FLOAT_MAT2x3 0x8B65 |
#define GL_FLOAT_MAT2x4 0x8B66 |
#define GL_FLOAT_MAT3 0x8B5B |
#define GL_FLOAT_MAT3_ARB 0x8B5B |
#define GL_FLOAT_MAT3x2 0x8B67 |
#define GL_FLOAT_MAT3x4 0x8B68 |
#define GL_FLOAT_MAT4 0x8B5C |
#define GL_FLOAT_MAT4_ARB 0x8B5C |
#define GL_FLOAT_MAT4x2 0x8B69 |
#define GL_FLOAT_MAT4x3 0x8B6A |
#define GL_FLOAT_VEC2 0x8B50 |
#define GL_FLOAT_VEC2_ARB 0x8B50 |
#define GL_FLOAT_VEC3 0x8B51 |
#define GL_FLOAT_VEC3_ARB 0x8B51 |
#define GL_FLOAT_VEC4 0x8B52 |
#define GL_FLOAT_VEC4_ARB 0x8B52 |
#define GL_FOG 0x0B60 |
#define GL_FOG_BIT 0x00000080 |
#define GL_FOG_COLOR 0x0B66 |
#define GL_FOG_COORD 0x8451 |
#define GL_FOG_COORD_ARRAY 0x8457 |
#define GL_FOG_COORD_ARRAY_BUFFER_BINDING 0x889D |
#define GL_FOG_COORD_ARRAY_POINTER 0x8456 |
#define GL_FOG_COORD_ARRAY_STRIDE 0x8455 |
#define GL_FOG_COORD_ARRAY_TYPE 0x8454 |
#define GL_FOG_COORD_SRC 0x8450 |
#define GL_FOG_COORDINATE 0x8451 |
#define GL_FOG_COORDINATE_ARRAY 0x8457 |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D |
#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D |
#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456 |
#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455 |
#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454 |
#define GL_FOG_COORDINATE_SOURCE 0x8450 |
#define GL_FOG_DENSITY 0x0B62 |
#define GL_FOG_END 0x0B64 |
#define GL_FOG_HINT 0x0C54 |
#define GL_FOG_INDEX 0x0B61 |
#define GL_FOG_MODE 0x0B65 |
#define GL_FOG_START 0x0B63 |
#define GL_FRAGMENT_DEPTH 0x8452 |
#define GL_FRAGMENT_PROGRAM_ARB 0x8804 |
#define GL_FRAGMENT_SHADER 0x8B30 |
#define GL_FRAGMENT_SHADER_ARB 0x8B30 |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B |
#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B |
#define GL_FRAMEBUFFER 0x8D40 |
#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215 |
#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214 |
#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210 |
#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211 |
#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216 |
#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213 |
#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0 |
#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0 |
#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212 |
#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2 |
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2 |
#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400 |
#define GL_FRAMEBUFFER_BINDING 0x8CA6 |
#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6 |
#define GL_FRAMEBUFFER_COMPLETE 0x8CD5 |
#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5 |
#define GL_FRAMEBUFFER_DEFAULT 0x8218 |
#define GL_FRAMEBUFFER_EXT 0x8D40 |
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6 |
#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6 |
#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9 |
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB |
#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB |
#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9 |
#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8 |
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56 |
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56 |
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC |
#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC |
#define GL_FRAMEBUFFER_SRGB 0x8DB9 |
#define GL_FRAMEBUFFER_UNDEFINED 0x8219 |
#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD |
#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD |
#define GL_FRONT 0x0404 |
#define GL_FRONT_AND_BACK 0x0408 |
#define GL_FRONT_FACE 0x0B46 |
#define GL_FRONT_LEFT 0x0400 |
#define GL_FRONT_RIGHT 0x0401 |
#define GL_FUNC_ADD 0x8006 |
#define GL_FUNC_ADD_EXT 0x8006 |
#define GL_FUNC_REVERSE_SUBTRACT 0x800B |
#define GL_FUNC_SUBTRACT 0x800A |
#define GL_GENERATE_MIPMAP 0x8191 |
#define GL_GENERATE_MIPMAP_HINT 0x8192 |
#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB |
#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC |
#define GL_GEOMETRY_SHADER_ARB 0x8DD9 |
#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA |
#define GL_GEQUAL 0x0206 |
#define GL_GREATER 0x0204 |
#define GL_GREEN 0x1904 |
#define GL_GREEN_BIAS 0x0D19 |
#define GL_GREEN_BITS 0x0D53 |
#define GL_GREEN_SCALE 0x0D18 |
#define GL_HINT_BIT 0x00008000 |
#define GL_IMAGE_1D 0x904C |
#define GL_IMAGE_1D_ARRAY 0x9052 |
#define GL_IMAGE_2D 0x904D |
#define GL_IMAGE_2D_ARRAY 0x9053 |
#define GL_IMAGE_2D_MULTISAMPLE 0x9055 |
#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056 |
#define GL_IMAGE_2D_RECT 0x904F |
#define GL_IMAGE_3D 0x904E |
#define GL_IMAGE_BINDING_ACCESS 0x8F3E |
#define GL_IMAGE_BINDING_FORMAT 0x906E |
#define GL_IMAGE_BINDING_LAYER 0x8F3D |
#define GL_IMAGE_BINDING_LAYERED 0x8F3C |
#define GL_IMAGE_BINDING_LEVEL 0x8F3B |
#define GL_IMAGE_BINDING_NAME 0x8F3A |
#define GL_IMAGE_BUFFER 0x9051 |
#define GL_IMAGE_CUBE 0x9050 |
#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 |
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9 |
#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8 |
#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7 |
#define GL_INCR 0x1E02 |
#define GL_INCR_WRAP 0x8507 |
#define GL_INDEX_ARRAY 0x8077 |
#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899 |
#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899 |
#define GL_INDEX_ARRAY_POINTER 0x8091 |
#define GL_INDEX_ARRAY_STRIDE 0x8086 |
#define GL_INDEX_ARRAY_TYPE 0x8085 |
#define GL_INDEX_BITS 0x0D51 |
#define GL_INDEX_CLEAR_VALUE 0x0C20 |
#define GL_INDEX_LOGIC_OP 0x0BF1 |
#define GL_INDEX_MODE 0x0C30 |
#define GL_INDEX_OFFSET 0x0D13 |
#define GL_INDEX_SHIFT 0x0D12 |
#define GL_INDEX_WRITEMASK 0x0C21 |
#define GL_INFO_LOG_LENGTH 0x8B84 |
#define GL_INT 0x1404 |
#define GL_INT_IMAGE_1D 0x9057 |
#define GL_INT_IMAGE_1D_ARRAY 0x905D |
#define GL_INT_IMAGE_2D 0x9058 |
#define GL_INT_IMAGE_2D_ARRAY 0x905E |
#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060 |
#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061 |
#define GL_INT_IMAGE_2D_RECT 0x905A |
#define GL_INT_IMAGE_3D 0x9059 |
#define GL_INT_IMAGE_BUFFER 0x905C |
#define GL_INT_IMAGE_CUBE 0x905B |
#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F |
#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE |
#define GL_INT_SAMPLER_1D_EXT 0x8DC9 |
#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF |
#define GL_INT_SAMPLER_2D_EXT 0x8DCA |
#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109 |
#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C |
#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD |
#define GL_INT_SAMPLER_3D_EXT 0x8DCB |
#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0 |
#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC |
#define GL_INT_VEC2 0x8B53 |
#define GL_INT_VEC2_ARB 0x8B53 |
#define GL_INT_VEC3 0x8B54 |
#define GL_INT_VEC3_ARB 0x8B54 |
#define GL_INT_VEC4 0x8B55 |
#define GL_INT_VEC4_ARB 0x8B55 |
#define GL_INTENSITY 0x8049 |
#define GL_INTENSITY12 0x804C |
#define GL_INTENSITY16 0x804D |
#define GL_INTENSITY16F_ARB 0x881D |
#define GL_INTENSITY32F_ARB 0x8817 |
#define GL_INTENSITY4 0x804A |
#define GL_INTENSITY8 0x804B |
#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C |
#define GL_INTERPOLATE 0x8575 |
#define GL_INVALID_ENUM 0x0500 |
#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506 |
#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506 |
#define GL_INVALID_OPERATION 0x0502 |
#define GL_INVALID_VALUE 0x0501 |
#define GL_INVERT 0x150A |
#define GL_KEEP 0x1E00 |
#define GL_KHR_debug 1 |
#define GL_LEFT 0x0406 |
#define GL_LEQUAL 0x0203 |
#define GL_LESS 0x0201 |
#define GL_LIGHT0 0x4000 |
#define GL_LIGHT1 0x4001 |
#define GL_LIGHT2 0x4002 |
#define GL_LIGHT3 0x4003 |
#define GL_LIGHT4 0x4004 |
#define GL_LIGHT5 0x4005 |
#define GL_LIGHT6 0x4006 |
#define GL_LIGHT7 0x4007 |
#define GL_LIGHT_MODEL_AMBIENT 0x0B53 |
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8 |
#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51 |
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52 |
#define GL_LIGHTING 0x0B50 |
#define GL_LIGHTING_BIT 0x00000040 |
#define GL_LINE 0x1B01 |
#define GL_LINE_BIT 0x00000004 |
#define GL_LINE_LOOP 0x0002 |
#define GL_LINE_RESET_TOKEN 0x0707 |
#define GL_LINE_SMOOTH 0x0B20 |
#define GL_LINE_SMOOTH_HINT 0x0C52 |
#define GL_LINE_STIPPLE 0x0B24 |
#define GL_LINE_STIPPLE_PATTERN 0x0B25 |
#define GL_LINE_STIPPLE_REPEAT 0x0B26 |
#define GL_LINE_STRIP 0x0003 |
#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B |
#define GL_LINE_TOKEN 0x0702 |
#define GL_LINE_WIDTH 0x0B21 |
#define GL_LINE_WIDTH_GRANULARITY 0x0B23 |
#define GL_LINE_WIDTH_RANGE 0x0B22 |
#define GL_LINEAR 0x2601 |
#define GL_LINEAR_ATTENUATION 0x1208 |
#define GL_LINEAR_MIPMAP_LINEAR 0x2703 |
#define GL_LINEAR_MIPMAP_NEAREST 0x2701 |
#define GL_LINES 0x0001 |
#define GL_LINES_ADJACENCY_ARB 0x000A |
#define GL_LINK_STATUS 0x8B82 |
#define GL_LIST_BASE 0x0B32 |
#define GL_LIST_BIT 0x00020000 |
#define GL_LIST_INDEX 0x0B33 |
#define GL_LIST_MODE 0x0B30 |
#define GL_LOAD 0x0101 |
#define GL_LOGIC_OP 0x0BF1 |
#define GL_LOGIC_OP_MODE 0x0BF0 |
#define GL_LOWER_LEFT 0x8CA1 |
#define GL_LUMINANCE 0x1909 |
#define GL_LUMINANCE12 0x8041 |
#define GL_LUMINANCE12_ALPHA12 0x8047 |
#define GL_LUMINANCE12_ALPHA4 0x8046 |
#define GL_LUMINANCE16 0x8042 |
#define GL_LUMINANCE16_ALPHA16 0x8048 |
#define GL_LUMINANCE16F_ARB 0x881E |
#define GL_LUMINANCE32F_ARB 0x8818 |
#define GL_LUMINANCE4 0x803F |
#define GL_LUMINANCE4_ALPHA4 0x8043 |
#define GL_LUMINANCE6_ALPHA2 0x8044 |
#define GL_LUMINANCE8 0x8040 |
#define GL_LUMINANCE8_ALPHA8 0x8045 |
#define GL_LUMINANCE_ALPHA 0x190A |
#define GL_LUMINANCE_ALPHA16F_ARB 0x881F |
#define GL_LUMINANCE_ALPHA32F_ARB 0x8819 |
#define GL_MAP1_COLOR_4 0x0D90 |
#define GL_MAP1_GRID_DOMAIN 0x0DD0 |
#define GL_MAP1_GRID_SEGMENTS 0x0DD1 |
#define GL_MAP1_INDEX 0x0D91 |
#define GL_MAP1_NORMAL 0x0D92 |
#define GL_MAP1_TEXTURE_COORD_1 0x0D93 |
#define GL_MAP1_TEXTURE_COORD_2 0x0D94 |
#define GL_MAP1_TEXTURE_COORD_3 0x0D95 |
#define GL_MAP1_TEXTURE_COORD_4 0x0D96 |
#define GL_MAP1_VERTEX_3 0x0D97 |
#define GL_MAP1_VERTEX_4 0x0D98 |
#define GL_MAP2_COLOR_4 0x0DB0 |
#define GL_MAP2_GRID_DOMAIN 0x0DD2 |
#define GL_MAP2_GRID_SEGMENTS 0x0DD3 |
#define GL_MAP2_INDEX 0x0DB1 |
#define GL_MAP2_NORMAL 0x0DB2 |
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3 |
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4 |
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5 |
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6 |
#define GL_MAP2_VERTEX_3 0x0DB7 |
#define GL_MAP2_VERTEX_4 0x0DB8 |
#define GL_MAP_COLOR 0x0D10 |
#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
#define GL_MAP_READ_BIT 0x0001 |
#define GL_MAP_STENCIL 0x0D11 |
#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
#define GL_MAP_WRITE_BIT 0x0002 |
#define GL_MATRIX0_ARB 0x88C0 |
#define GL_MATRIX10_ARB 0x88CA |
#define GL_MATRIX11_ARB 0x88CB |
#define GL_MATRIX12_ARB 0x88CC |
#define GL_MATRIX13_ARB 0x88CD |
#define GL_MATRIX14_ARB 0x88CE |
#define GL_MATRIX15_ARB 0x88CF |
#define GL_MATRIX16_ARB 0x88D0 |
#define GL_MATRIX17_ARB 0x88D1 |
#define GL_MATRIX18_ARB 0x88D2 |
#define GL_MATRIX19_ARB 0x88D3 |
#define GL_MATRIX1_ARB 0x88C1 |
#define GL_MATRIX20_ARB 0x88D4 |
#define GL_MATRIX21_ARB 0x88D5 |
#define GL_MATRIX22_ARB 0x88D6 |
#define GL_MATRIX23_ARB 0x88D7 |
#define GL_MATRIX24_ARB 0x88D8 |
#define GL_MATRIX25_ARB 0x88D9 |
#define GL_MATRIX26_ARB 0x88DA |
#define GL_MATRIX27_ARB 0x88DB |
#define GL_MATRIX28_ARB 0x88DC |
#define GL_MATRIX29_ARB 0x88DD |
#define GL_MATRIX2_ARB 0x88C2 |
#define GL_MATRIX30_ARB 0x88DE |
#define GL_MATRIX31_ARB 0x88DF |
#define GL_MATRIX3_ARB 0x88C3 |
#define GL_MATRIX4_ARB 0x88C4 |
#define GL_MATRIX5_ARB 0x88C5 |
#define GL_MATRIX6_ARB 0x88C6 |
#define GL_MATRIX7_ARB 0x88C7 |
#define GL_MATRIX8_ARB 0x88C8 |
#define GL_MATRIX9_ARB 0x88C9 |
#define GL_MATRIX_MODE 0x0BA0 |
#define GL_MAX 0x8008 |
#define GL_MAX_3D_TEXTURE_SIZE 0x8073 |
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF |
#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 |
#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B |
#define GL_MAX_CLIP_PLANES 0x0D32 |
#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF |
#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF |
#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E |
#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266 |
#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF |
#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 |
#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39 |
#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D |
#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D |
#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264 |
#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265 |
#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD |
#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB |
#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262 |
#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC |
#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB |
#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263 |
#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE |
#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB |
#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF |
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C |
#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C |
#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144 |
#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143 |
#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F |
#define GL_MAX_DRAW_BUFFERS 0x8824 |
#define GL_MAX_DRAW_BUFFERS_ARB 0x8824 |
#define GL_MAX_ELEMENTS_INDICES 0x80E9 |
#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9 |
#define GL_MAX_ELEMENTS_VERTICES 0x80E8 |
#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8 |
#define GL_MAX_EVAL_ORDER 0x0D30 |
#define GL_MAX_EXT 0x8008 |
#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE |
#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49 |
#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49 |
#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD |
#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0 |
#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7 |
#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29 |
#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1 |
#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF |
#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD |
#define GL_MAX_IMAGE_SAMPLES 0x906D |
#define GL_MAX_IMAGE_UNITS 0x8F38 |
#define GL_MAX_INTEGER_SAMPLES 0x9110 |
#define GL_MAX_LABEL_LENGTH 0x82E8 |
#define GL_MAX_LIGHTS 0x0D31 |
#define GL_MAX_LIST_NESTING 0x0B31 |
#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 |
#define GL_MAX_NAME_STACK_DEPTH 0x0D37 |
#define GL_MAX_PIXEL_MAP_TABLE 0x0D34 |
#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1 |
#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B |
#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD |
#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5 |
#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1 |
#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4 |
#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F |
#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E |
#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3 |
#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E |
#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF |
#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3 |
#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB |
#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7 |
#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810 |
#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F |
#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9 |
#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5 |
#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D |
#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C |
#define GL_MAX_PROGRAM_TEXEL_OFFSET_EXT 0x8905 |
#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 |
#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8 |
#define GL_MAX_RENDERBUFFER_SIZE 0x84E8 |
#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8 |
#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59 |
#define GL_MAX_SAMPLES 0x8D57 |
#define GL_MAX_SAMPLES_EXT 0x8D57 |
#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111 |
#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE |
#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD |
#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB |
#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8 |
#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC |
#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 |
#define GL_MAX_TEXTURE_COORDS 0x8871 |
#define GL_MAX_TEXTURE_COORDS_ARB 0x8871 |
#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872 |
#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872 |
#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD |
#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD |
#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF |
#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF |
#define GL_MAX_TEXTURE_SIZE 0x0D33 |
#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 |
#define GL_MAX_TEXTURE_UNITS 0x84E2 |
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2 |
#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B |
#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 |
#define GL_MAX_VARYING_COMPONENTS 0x8B4B |
#define GL_MAX_VARYING_FLOATS 0x8B4B |
#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B |
#define GL_MAX_VERTEX_ATTRIBS 0x8869 |
#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869 |
#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA |
#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6 |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C |
#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A |
#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A |
#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE |
#define GL_MAX_VIEWPORT_DIMS 0x0D3A |
#define GL_MIN 0x8007 |
#define GL_MIN_EXT 0x8007 |
#define GL_MIN_PROGRAM_TEXEL_OFFSET_EXT 0x8904 |
#define GL_MIRRORED_REPEAT 0x8370 |
#define GL_MODELVIEW 0x1700 |
#define GL_MODELVIEW_MATRIX 0x0BA6 |
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3 |
#define GL_MODULATE 0x2100 |
#define GL_MULT 0x0103 |
#define GL_MULTISAMPLE 0x809D |
#define GL_MULTISAMPLE_BIT 0x20000000 |
#define GL_N3F_V3F 0x2A25 |
#define GL_NAME_STACK_DEPTH 0x0D70 |
#define GL_NAND 0x150E |
#define GL_NEAREST 0x2600 |
#define GL_NEAREST_MIPMAP_LINEAR 0x2702 |
#define GL_NEAREST_MIPMAP_NEAREST 0x2700 |
#define GL_NEVER 0x0200 |
#define GL_NICEST 0x1102 |
#define GL_NO_ERROR 0 |
#define GL_NONE 0 |
#define GL_NOOP 0x1505 |
#define GL_NOR 0x1508 |
#define GL_NORMAL_ARRAY 0x8075 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897 |
#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897 |
#define GL_NORMAL_ARRAY_POINTER 0x808F |
#define GL_NORMAL_ARRAY_STRIDE 0x807F |
#define GL_NORMAL_ARRAY_TYPE 0x807E |
#define GL_NORMAL_MAP 0x8511 |
#define GL_NORMALIZE 0x0BA1 |
#define GL_NOTEQUAL 0x0205 |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2 |
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2 |
#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A |
#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89 |
#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87 |
#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86 |
#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85 |
#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81 |
#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80 |
#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84 |
#define GL_OBJECT_LINEAR 0x2401 |
#define GL_OBJECT_LINK_STATUS_ARB 0x8B82 |
#define GL_OBJECT_PLANE 0x2501 |
#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88 |
#define GL_OBJECT_SUBTYPE_ARB 0x8B4F |
#define GL_OBJECT_TYPE 0x9112 |
#define GL_OBJECT_TYPE_ARB 0x8B4E |
#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83 |
#define GL_ONE 1 |
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004 |
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 |
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002 |
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 |
#define GL_ONE_MINUS_DST_ALPHA 0x0305 |
#define GL_ONE_MINUS_DST_COLOR 0x0307 |
#define GL_ONE_MINUS_SRC_ALPHA 0x0303 |
#define GL_ONE_MINUS_SRC_COLOR 0x0301 |
#define GL_OPERAND0_ALPHA 0x8598 |
#define GL_OPERAND0_RGB 0x8590 |
#define GL_OPERAND1_ALPHA 0x8599 |
#define GL_OPERAND1_RGB 0x8591 |
#define GL_OPERAND2_ALPHA 0x859A |
#define GL_OPERAND2_RGB 0x8592 |
#define GL_OR 0x1507 |
#define GL_OR_INVERTED 0x150D |
#define GL_OR_REVERSE 0x150B |
#define GL_ORDER 0x0A01 |
#define GL_OUT_OF_MEMORY 0x0505 |
#define GL_PACK_ALIGNMENT 0x0D05 |
#define GL_PACK_IMAGE_HEIGHT 0x806C |
#define GL_PACK_LSB_FIRST 0x0D01 |
#define GL_PACK_ROW_LENGTH 0x0D02 |
#define GL_PACK_SKIP_IMAGES 0x806B |
#define GL_PACK_SKIP_PIXELS 0x0D04 |
#define GL_PACK_SKIP_ROWS 0x0D03 |
#define GL_PACK_SWAP_BYTES 0x0D00 |
#define GL_PASS_THROUGH_TOKEN 0x0700 |
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 |
#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080 |
#define GL_PIXEL_MAP_A_TO_A 0x0C79 |
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9 |
#define GL_PIXEL_MAP_B_TO_B 0x0C78 |
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8 |
#define GL_PIXEL_MAP_G_TO_G 0x0C77 |
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7 |
#define GL_PIXEL_MAP_I_TO_A 0x0C75 |
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5 |
#define GL_PIXEL_MAP_I_TO_B 0x0C74 |
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4 |
#define GL_PIXEL_MAP_I_TO_G 0x0C73 |
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3 |
#define GL_PIXEL_MAP_I_TO_I 0x0C70 |
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0 |
#define GL_PIXEL_MAP_I_TO_R 0x0C72 |
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2 |
#define GL_PIXEL_MAP_R_TO_R 0x0C76 |
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6 |
#define GL_PIXEL_MAP_S_TO_S 0x0C71 |
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1 |
#define GL_PIXEL_MODE_BIT 0x00000020 |
#define GL_PIXEL_PACK_BUFFER 0x88EB |
#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED |
#define GL_PIXEL_UNPACK_BUFFER 0x88EC |
#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF |
#define GL_POINT 0x1B00 |
#define GL_POINT_BIT 0x00000002 |
#define GL_POINT_DISTANCE_ATTENUATION 0x8129 |
#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128 |
#define GL_POINT_SIZE 0x0B11 |
#define GL_POINT_SIZE_GRANULARITY 0x0B13 |
#define GL_POINT_SIZE_MAX 0x8127 |
#define GL_POINT_SIZE_MIN 0x8126 |
#define GL_POINT_SIZE_RANGE 0x0B12 |
#define GL_POINT_SMOOTH 0x0B10 |
#define GL_POINT_SMOOTH_HINT 0x0C51 |
#define GL_POINT_SPRITE 0x8861 |
#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0 |
#define GL_POINT_TOKEN 0x0701 |
#define GL_POINTS 0x0000 |
#define GL_POLYGON 0x0009 |
#define GL_POLYGON_BIT 0x00000008 |
#define GL_POLYGON_MODE 0x0B40 |
#define GL_POLYGON_OFFSET_FACTOR 0x8038 |
#define GL_POLYGON_OFFSET_FILL 0x8037 |
#define GL_POLYGON_OFFSET_LINE 0x2A02 |
#define GL_POLYGON_OFFSET_POINT 0x2A01 |
#define GL_POLYGON_OFFSET_UNITS 0x2A00 |
#define GL_POLYGON_SMOOTH 0x0B41 |
#define GL_POLYGON_SMOOTH_HINT 0x0C53 |
#define GL_POLYGON_STIPPLE 0x0B42 |
#define GL_POLYGON_STIPPLE_BIT 0x00000010 |
#define GL_POLYGON_TOKEN 0x0703 |
#define GL_POSITION 0x1203 |
#define GL_PREVIOUS 0x8578 |
#define GL_PRIMARY_COLOR 0x8577 |
#define GL_PRIMITIVES_GENERATED_EXT 0x8C87 |
#define GL_PROGRAM 0x82E2 |
#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0 |
#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805 |
#define GL_PROGRAM_ATTRIBS_ARB 0x88AC |
#define GL_PROGRAM_BINDING_ARB 0x8677 |
#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B |
#define GL_PROGRAM_ERROR_STRING_ARB 0x8874 |
#define GL_PROGRAM_FORMAT_ARB 0x8876 |
#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 |
#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0 |
#define GL_PROGRAM_LENGTH_ARB 0x8627 |
#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2 |
#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808 |
#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE |
#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2 |
#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA |
#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6 |
#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A |
#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809 |
#define GL_PROGRAM_OBJECT_ARB 0x8B40 |
#define GL_PROGRAM_PARAMETERS_ARB 0x88A8 |
#define GL_PROGRAM_PIPELINE 0x82E4 |
#define GL_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define GL_PROGRAM_STRING_ARB 0x8628 |
#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4 |
#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807 |
#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806 |
#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6 |
#define GL_PROJECTION 0x1701 |
#define GL_PROJECTION_MATRIX 0x0BA7 |
#define GL_PROJECTION_STACK_DEPTH 0x0BA4 |
#define GL_PROXY_TEXTURE_1D 0x8063 |
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19 |
#define GL_PROXY_TEXTURE_2D 0x8064 |
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B |
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101 |
#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103 |
#define GL_PROXY_TEXTURE_3D 0x8070 |
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B |
#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7 |
#define GL_Q 0x2003 |
#define GL_QUAD_STRIP 0x0008 |
#define GL_QUADRATIC_ATTENUATION 0x1209 |
#define GL_QUADS 0x0007 |
#define GL_QUERY 0x82E3 |
#define GL_QUERY_COUNTER_BITS 0x8864 |
#define GL_QUERY_COUNTER_BITS_ARB 0x8864 |
#define GL_QUERY_RESULT 0x8866 |
#define GL_QUERY_RESULT_ARB 0x8866 |
#define GL_QUERY_RESULT_AVAILABLE 0x8867 |
#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867 |
#define GL_R 0x2002 |
#define GL_R3_G3_B2 0x2A10 |
#define GL_RASTERIZER_DISCARD_EXT 0x8C89 |
#define GL_READ_BUFFER 0x0C02 |
#define GL_READ_FRAMEBUFFER 0x8CA8 |
#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA |
#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA |
#define GL_READ_FRAMEBUFFER_EXT 0x8CA8 |
#define GL_READ_ONLY 0x88B8 |
#define GL_READ_ONLY_ARB 0x88B8 |
#define GL_READ_WRITE 0x88BA |
#define GL_READ_WRITE_ARB 0x88BA |
#define GL_RED 0x1903 |
#define GL_RED_BIAS 0x0D15 |
#define GL_RED_BITS 0x0D52 |
#define GL_RED_SCALE 0x0D14 |
#define GL_REFLECTION_MAP 0x8512 |
#define GL_RENDER 0x1C00 |
#define GL_RENDER_MODE 0x0C40 |
#define GL_RENDERBUFFER 0x8D41 |
#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53 |
#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53 |
#define GL_RENDERBUFFER_BINDING 0x8CA7 |
#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7 |
#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52 |
#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52 |
#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54 |
#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54 |
#define GL_RENDERBUFFER_EXT 0x8D41 |
#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51 |
#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51 |
#define GL_RENDERBUFFER_HEIGHT 0x8D43 |
#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43 |
#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44 |
#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44 |
#define GL_RENDERBUFFER_RED_SIZE 0x8D50 |
#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50 |
#define GL_RENDERBUFFER_SAMPLES 0x8CAB |
#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB |
#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55 |
#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55 |
#define GL_RENDERBUFFER_WIDTH 0x8D42 |
#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42 |
#define GL_RENDERER 0x1F01 |
#define GL_REPEAT 0x2901 |
#define GL_REPLACE 0x1E01 |
#define GL_RESCALE_NORMAL 0x803A |
#define GL_RETURN 0x0102 |
#define GL_RGB 0x1907 |
#define GL_RGB10 0x8052 |
#define GL_RGB10_A2 0x8059 |
#define GL_RGB12 0x8053 |
#define GL_RGB16 0x8054 |
#define GL_RGB16F_ARB 0x881B |
#define GL_RGB32F_ARB 0x8815 |
#define GL_RGB4 0x804F |
#define GL_RGB5 0x8050 |
#define GL_RGB5_A1 0x8057 |
#define GL_RGB8 0x8051 |
#define GL_RGB_SCALE 0x8573 |
#define GL_RGBA 0x1908 |
#define GL_RGBA12 0x805A |
#define GL_RGBA16 0x805B |
#define GL_RGBA16F_ARB 0x881A |
#define GL_RGBA2 0x8055 |
#define GL_RGBA32F_ARB 0x8814 |
#define GL_RGBA4 0x8056 |
#define GL_RGBA8 0x8058 |
#define GL_RGBA_MODE 0x0C31 |
#define GL_RIGHT 0x0407 |
#define GL_S 0x2000 |
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E |
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F |
#define GL_SAMPLE_BUFFERS 0x80A8 |
#define GL_SAMPLE_COVERAGE 0x80A0 |
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB |
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA |
#define GL_SAMPLE_MASK 0x8E51 |
#define GL_SAMPLE_MASK_VALUE 0x8E52 |
#define GL_SAMPLE_POSITION 0x8E50 |
#define GL_SAMPLER 0x82E6 |
#define GL_SAMPLER_1D 0x8B5D |
#define GL_SAMPLER_1D_ARB 0x8B5D |
#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0 |
#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3 |
#define GL_SAMPLER_1D_SHADOW 0x8B61 |
#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61 |
#define GL_SAMPLER_2D 0x8B5E |
#define GL_SAMPLER_2D_ARB 0x8B5E |
#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1 |
#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4 |
#define GL_SAMPLER_2D_MULTISAMPLE 0x9108 |
#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B |
#define GL_SAMPLER_2D_RECT_ARB 0x8B63 |
#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64 |
#define GL_SAMPLER_2D_SHADOW 0x8B62 |
#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62 |
#define GL_SAMPLER_3D 0x8B5F |
#define GL_SAMPLER_3D_ARB 0x8B5F |
#define GL_SAMPLER_BUFFER_EXT 0x8DC2 |
#define GL_SAMPLER_CUBE 0x8B60 |
#define GL_SAMPLER_CUBE_ARB 0x8B60 |
#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5 |
#define GL_SAMPLES 0x80A9 |
#define GL_SAMPLES_PASSED 0x8914 |
#define GL_SAMPLES_PASSED_ARB 0x8914 |
#define GL_SCISSOR_BIT 0x00080000 |
#define GL_SCISSOR_BOX 0x0C10 |
#define GL_SCISSOR_TEST 0x0C11 |
#define GL_SECONDARY_COLOR_ARRAY 0x845E |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C |
#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C |
#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D |
#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A |
#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C |
#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B |
#define GL_SELECT 0x1C02 |
#define GL_SELECTION_BUFFER_POINTER 0x0DF3 |
#define GL_SELECTION_BUFFER_SIZE 0x0DF4 |
#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D |
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA |
#define GL_SET 0x150F |
#define GL_SHADE_MODEL 0x0B54 |
#define GL_SHADER 0x82E1 |
#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020 |
#define GL_SHADER_OBJECT_ARB 0x8B48 |
#define GL_SHADER_SOURCE_LENGTH 0x8B88 |
#define GL_SHADER_STORAGE_BARRIER_BIT 0x00002000 |
#define GL_SHADER_STORAGE_BUFFER 0x90D2 |
#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3 |
#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF |
#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5 |
#define GL_SHADER_STORAGE_BUFFER_START 0x90D4 |
#define GL_SHADER_TYPE 0x8B4F |
#define GL_SHADING_LANGUAGE_VERSION 0x8B8C |
#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C |
#define GL_SHININESS 0x1601 |
#define GL_SHORT 0x1402 |
#define GL_SIGNALED 0x9119 |
#define GL_SINGLE_COLOR 0x81F9 |
#define GL_SLUMINANCE 0x8C46 |
#define GL_SLUMINANCE8 0x8C47 |
#define GL_SLUMINANCE8_ALPHA8 0x8C45 |
#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45 |
#define GL_SLUMINANCE8_EXT 0x8C47 |
#define GL_SLUMINANCE_ALPHA 0x8C44 |
#define GL_SLUMINANCE_ALPHA_EXT 0x8C44 |
#define GL_SLUMINANCE_EXT 0x8C46 |
#define GL_SMOOTH 0x1D01 |
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23 |
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22 |
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13 |
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12 |
#define GL_SOURCE0_ALPHA 0x8588 |
#define GL_SOURCE0_RGB 0x8580 |
#define GL_SOURCE1_ALPHA 0x8589 |
#define GL_SOURCE1_RGB 0x8581 |
#define GL_SOURCE2_ALPHA 0x858A |
#define GL_SOURCE2_RGB 0x8582 |
#define GL_SPECULAR 0x1202 |
#define GL_SPHERE_MAP 0x2402 |
#define GL_SPOT_CUTOFF 0x1206 |
#define GL_SPOT_DIRECTION 0x1204 |
#define GL_SPOT_EXPONENT 0x1205 |
#define GL_SRC0_ALPHA 0x8588 |
#define GL_SRC0_RGB 0x8580 |
#define GL_SRC1_ALPHA 0x8589 |
#define GL_SRC1_RGB 0x8581 |
#define GL_SRC2_ALPHA 0x858A |
#define GL_SRC2_RGB 0x8582 |
#define GL_SRC_ALPHA 0x0302 |
#define GL_SRC_ALPHA_SATURATE 0x0308 |
#define GL_SRC_COLOR 0x0300 |
#define GL_SRGB 0x8C40 |
#define GL_SRGB8 0x8C41 |
#define GL_SRGB8_ALPHA8 0x8C43 |
#define GL_SRGB8_ALPHA8_EXT 0x8C43 |
#define GL_SRGB8_EXT 0x8C41 |
#define GL_SRGB_ALPHA 0x8C42 |
#define GL_SRGB_ALPHA_EXT 0x8C42 |
#define GL_SRGB_EXT 0x8C40 |
#define GL_STACK_OVERFLOW 0x0503 |
#define GL_STACK_UNDERFLOW 0x0504 |
#define GL_STATIC_COPY 0x88E6 |
#define GL_STATIC_COPY_ARB 0x88E6 |
#define GL_STATIC_DRAW 0x88E4 |
#define GL_STATIC_DRAW_ARB 0x88E4 |
#define GL_STATIC_READ 0x88E5 |
#define GL_STATIC_READ_ARB 0x88E5 |
#define GL_STENCIL 0x1802 |
#define GL_STENCIL_ATTACHMENT 0x8D20 |
#define GL_STENCIL_ATTACHMENT_EXT 0x8D20 |
#define GL_STENCIL_BACK_FAIL 0x8801 |
#define GL_STENCIL_BACK_FUNC 0x8800 |
#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802 |
#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803 |
#define GL_STENCIL_BACK_REF 0x8CA3 |
#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4 |
#define GL_STENCIL_BACK_WRITEMASK 0x8CA5 |
#define GL_STENCIL_BITS 0x0D57 |
#define GL_STENCIL_BUFFER_BIT 0x00000400 |
#define GL_STENCIL_CLEAR_VALUE 0x0B91 |
#define GL_STENCIL_FAIL 0x0B94 |
#define GL_STENCIL_FUNC 0x0B92 |
#define GL_STENCIL_INDEX 0x1901 |
#define GL_STENCIL_INDEX1 0x8D46 |
#define GL_STENCIL_INDEX16 0x8D49 |
#define GL_STENCIL_INDEX16_EXT 0x8D49 |
#define GL_STENCIL_INDEX1_EXT 0x8D46 |
#define GL_STENCIL_INDEX4 0x8D47 |
#define GL_STENCIL_INDEX4_EXT 0x8D47 |
#define GL_STENCIL_INDEX8 0x8D48 |
#define GL_STENCIL_INDEX8_EXT 0x8D48 |
#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 |
#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 |
#define GL_STENCIL_REF 0x0B97 |
#define GL_STENCIL_TEST 0x0B90 |
#define GL_STENCIL_VALUE_MASK 0x0B93 |
#define GL_STENCIL_WRITEMASK 0x0B98 |
#define GL_STEREO 0x0C33 |
#define GL_STREAM_COPY 0x88E2 |
#define GL_STREAM_COPY_ARB 0x88E2 |
#define GL_STREAM_DRAW 0x88E0 |
#define GL_STREAM_DRAW_ARB 0x88E0 |
#define GL_STREAM_READ 0x88E1 |
#define GL_STREAM_READ_ARB 0x88E1 |
#define GL_SUBPIXEL_BITS 0x0D50 |
#define GL_SUBTRACT 0x84E7 |
#define GL_SYNC_CONDITION 0x9113 |
#define GL_SYNC_FENCE 0x9116 |
#define GL_SYNC_FLAGS 0x9115 |
#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001 |
#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117 |
#define GL_SYNC_STATUS 0x9114 |
#define GL_T 0x2001 |
#define GL_T2F_C3F_V3F 0x2A2A |
#define GL_T2F_C4F_N3F_V3F 0x2A2C |
#define GL_T2F_C4UB_V3F 0x2A29 |
#define GL_T2F_N3F_V3F 0x2A2B |
#define GL_T2F_V3F 0x2A27 |
#define GL_T4F_C4F_N3F_V4F 0x2A2D |
#define GL_T4F_V4F 0x2A28 |
#define GL_TEXTURE 0x1702 |
#define GL_TEXTURE0 0x84C0 |
#define GL_TEXTURE0_ARB 0x84C0 |
#define GL_TEXTURE1 0x84C1 |
#define GL_TEXTURE10 0x84CA |
#define GL_TEXTURE10_ARB 0x84CA |
#define GL_TEXTURE11 0x84CB |
#define GL_TEXTURE11_ARB 0x84CB |
#define GL_TEXTURE12 0x84CC |
#define GL_TEXTURE12_ARB 0x84CC |
#define GL_TEXTURE13 0x84CD |
#define GL_TEXTURE13_ARB 0x84CD |
#define GL_TEXTURE14 0x84CE |
#define GL_TEXTURE14_ARB 0x84CE |
#define GL_TEXTURE15 0x84CF |
#define GL_TEXTURE15_ARB 0x84CF |
#define GL_TEXTURE16 0x84D0 |
#define GL_TEXTURE16_ARB 0x84D0 |
#define GL_TEXTURE17 0x84D1 |
#define GL_TEXTURE17_ARB 0x84D1 |
#define GL_TEXTURE18 0x84D2 |
#define GL_TEXTURE18_ARB 0x84D2 |
#define GL_TEXTURE19 0x84D3 |
#define GL_TEXTURE19_ARB 0x84D3 |
#define GL_TEXTURE1_ARB 0x84C1 |
#define GL_TEXTURE2 0x84C2 |
#define GL_TEXTURE20 0x84D4 |
#define GL_TEXTURE20_ARB 0x84D4 |
#define GL_TEXTURE21 0x84D5 |
#define GL_TEXTURE21_ARB 0x84D5 |
#define GL_TEXTURE22 0x84D6 |
#define GL_TEXTURE22_ARB 0x84D6 |
#define GL_TEXTURE23 0x84D7 |
#define GL_TEXTURE23_ARB 0x84D7 |
#define GL_TEXTURE24 0x84D8 |
#define GL_TEXTURE24_ARB 0x84D8 |
#define GL_TEXTURE25 0x84D9 |
#define GL_TEXTURE25_ARB 0x84D9 |
#define GL_TEXTURE26 0x84DA |
#define GL_TEXTURE26_ARB 0x84DA |
#define GL_TEXTURE27 0x84DB |
#define GL_TEXTURE27_ARB 0x84DB |
#define GL_TEXTURE28 0x84DC |
#define GL_TEXTURE28_ARB 0x84DC |
#define GL_TEXTURE29 0x84DD |
#define GL_TEXTURE29_ARB 0x84DD |
#define GL_TEXTURE2_ARB 0x84C2 |
#define GL_TEXTURE3 0x84C3 |
#define GL_TEXTURE30 0x84DE |
#define GL_TEXTURE30_ARB 0x84DE |
#define GL_TEXTURE31 0x84DF |
#define GL_TEXTURE31_ARB 0x84DF |
#define GL_TEXTURE3_ARB 0x84C3 |
#define GL_TEXTURE4 0x84C4 |
#define GL_TEXTURE4_ARB 0x84C4 |
#define GL_TEXTURE5 0x84C5 |
#define GL_TEXTURE5_ARB 0x84C5 |
#define GL_TEXTURE6 0x84C6 |
#define GL_TEXTURE6_ARB 0x84C6 |
#define GL_TEXTURE7 0x84C7 |
#define GL_TEXTURE7_ARB 0x84C7 |
#define GL_TEXTURE8 0x84C8 |
#define GL_TEXTURE8_ARB 0x84C8 |
#define GL_TEXTURE9 0x84C9 |
#define GL_TEXTURE9_ARB 0x84C9 |
#define GL_TEXTURE_1D 0x0DE0 |
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18 |
#define GL_TEXTURE_2D 0x0DE1 |
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A |
#define GL_TEXTURE_2D_MULTISAMPLE 0x9100 |
#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102 |
#define GL_TEXTURE_3D 0x806F |
#define GL_TEXTURE_ALPHA_SIZE 0x805F |
#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13 |
#define GL_TEXTURE_BASE_LEVEL 0x813C |
#define GL_TEXTURE_BINDING_1D 0x8068 |
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C |
#define GL_TEXTURE_BINDING_2D 0x8069 |
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D |
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104 |
#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105 |
#define GL_TEXTURE_BINDING_3D 0x806A |
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514 |
#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6 |
#define GL_TEXTURE_BIT 0x00040000 |
#define GL_TEXTURE_BLUE_SIZE 0x805E |
#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12 |
#define GL_TEXTURE_BORDER 0x1005 |
#define GL_TEXTURE_BORDER_COLOR 0x1004 |
#define GL_TEXTURE_COMPARE_FUNC 0x884D |
#define GL_TEXTURE_COMPARE_MODE 0x884C |
#define GL_TEXTURE_COMPONENTS 0x1003 |
#define GL_TEXTURE_COMPRESSED 0x86A1 |
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1 |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0 |
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0 |
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF |
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF |
#define GL_TEXTURE_COORD_ARRAY 0x8078 |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A |
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A |
#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092 |
#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088 |
#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A |
#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089 |
#define GL_TEXTURE_CUBE_MAP 0x8513 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518 |
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517 |
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519 |
#define GL_TEXTURE_DEPTH 0x8071 |
#define GL_TEXTURE_DEPTH_SIZE 0x884A |
#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16 |
#define GL_TEXTURE_ENV 0x2300 |
#define GL_TEXTURE_ENV_COLOR 0x2201 |
#define GL_TEXTURE_ENV_MODE 0x2200 |
#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008 |
#define GL_TEXTURE_FILTER_CONTROL 0x8500 |
#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500 |
#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107 |
#define GL_TEXTURE_GEN_MODE 0x2500 |
#define GL_TEXTURE_GEN_Q 0x0C63 |
#define GL_TEXTURE_GEN_R 0x0C62 |
#define GL_TEXTURE_GEN_S 0x0C60 |
#define GL_TEXTURE_GEN_T 0x0C61 |
#define GL_TEXTURE_GREEN_SIZE 0x805D |
#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11 |
#define GL_TEXTURE_HEIGHT 0x1001 |
#define GL_TEXTURE_INTENSITY_SIZE 0x8061 |
#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15 |
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003 |
#define GL_TEXTURE_LOD_BIAS 0x8501 |
#define GL_TEXTURE_LOD_BIAS_EXT 0x8501 |
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060 |
#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14 |
#define GL_TEXTURE_MAG_FILTER 0x2800 |
#define GL_TEXTURE_MATRIX 0x0BA8 |
#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE |
#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE |
#define GL_TEXTURE_MAX_LEVEL 0x813D |
#define GL_TEXTURE_MAX_LOD 0x813B |
#define GL_TEXTURE_MIN_FILTER 0x2801 |
#define GL_TEXTURE_MIN_LOD 0x813A |
#define GL_TEXTURE_PRIORITY 0x8066 |
#define GL_TEXTURE_RECTANGLE_ARB 0x84F5 |
#define GL_TEXTURE_RED_SIZE 0x805C |
#define GL_TEXTURE_RED_TYPE_ARB 0x8C10 |
#define GL_TEXTURE_RESIDENT 0x8067 |
#define GL_TEXTURE_SAMPLES 0x9106 |
#define GL_TEXTURE_STACK_DEPTH 0x0BA5 |
#define GL_TEXTURE_STENCIL_SIZE 0x88F1 |
#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1 |
#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100 |
#define GL_TEXTURE_WIDTH 0x1000 |
#define GL_TEXTURE_WRAP_R 0x8072 |
#define GL_TEXTURE_WRAP_S 0x2802 |
#define GL_TEXTURE_WRAP_T 0x2803 |
#define GL_TIME_ELAPSED 0x88BF |
#define GL_TIMEOUT_EXPIRED 0x911B |
#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFF |
#define GL_TIMESTAMP 0x8E28 |
#define GL_TRANSFORM_BIT 0x00001000 |
#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E |
#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F |
#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85 |
#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84 |
#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 |
#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 |
#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83 |
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6 |
#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7 |
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3 |
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4 |
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5 |
#define GL_TRIANGLE_FAN 0x0006 |
#define GL_TRIANGLE_STRIP 0x0005 |
#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D |
#define GL_TRIANGLES 0x0004 |
#define GL_TRIANGLES_ADJACENCY_ARB 0x000C |
#define GL_TRUE 1 |
#define GL_UNIFORM_BARRIER_BIT 0x00000004 |
#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC |
#define GL_UNPACK_ALIGNMENT 0x0CF5 |
#define GL_UNPACK_IMAGE_HEIGHT 0x806E |
#define GL_UNPACK_LSB_FIRST 0x0CF1 |
#define GL_UNPACK_ROW_LENGTH 0x0CF2 |
#define GL_UNPACK_SKIP_IMAGES 0x806D |
#define GL_UNPACK_SKIP_PIXELS 0x0CF4 |
#define GL_UNPACK_SKIP_ROWS 0x0CF3 |
#define GL_UNPACK_SWAP_BYTES 0x0CF0 |
#define GL_UNSIGNALED 0x9118 |
#define GL_UNSIGNED_BYTE 0x1401 |
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362 |
#define GL_UNSIGNED_BYTE_3_3_2 0x8032 |
#define GL_UNSIGNED_INT 0x1405 |
#define GL_UNSIGNED_INT_10_10_10_2 0x8036 |
#define GL_UNSIGNED_INT_24_8 0x84FA |
#define GL_UNSIGNED_INT_24_8_EXT 0x84FA |
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368 |
#define GL_UNSIGNED_INT_8_8_8_8 0x8035 |
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367 |
#define GL_UNSIGNED_INT_IMAGE_1D 0x9062 |
#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068 |
#define GL_UNSIGNED_INT_IMAGE_2D 0x9063 |
#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069 |
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B |
#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C |
#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065 |
#define GL_UNSIGNED_INT_IMAGE_3D 0x9064 |
#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067 |
#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066 |
#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A |
#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6 |
#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1 |
#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7 |
#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2 |
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A |
#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D |
#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5 |
#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3 |
#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8 |
#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4 |
#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6 |
#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7 |
#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8 |
#define GL_UNSIGNED_NORMALIZED 0x8C17 |
#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17 |
#define GL_UNSIGNED_SHORT 0x1403 |
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366 |
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033 |
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365 |
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034 |
#define GL_UNSIGNED_SHORT_5_6_5 0x8363 |
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364 |
#define GL_UPPER_LEFT 0x8CA2 |
#define GL_V2F 0x2A20 |
#define GL_V3F 0x2A21 |
#define GL_VALIDATE_STATUS 0x8B83 |
#define GL_VENDOR 0x1F00 |
#define GL_VERSION 0x1F02 |
#define GL_VERSION_1_0 1 |
#define GL_VERSION_1_1 1 |
#define GL_VERSION_1_2 1 |
#define GL_VERSION_1_3 1 |
#define GL_VERSION_1_4 1 |
#define GL_VERSION_1_5 1 |
#define GL_VERSION_2_0 1 |
#define GL_VERSION_2_1 1 |
#define GL_VERTEX_ARRAY 0x8074 |
#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896 |
#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896 |
#define GL_VERTEX_ARRAY_POINTER 0x808E |
#define GL_VERTEX_ARRAY_SIZE 0x807A |
#define GL_VERTEX_ARRAY_STRIDE 0x807C |
#define GL_VERTEX_ARRAY_TYPE 0x807B |
#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001 |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F |
#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F |
#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 |
#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622 |
#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A |
#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645 |
#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645 |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623 |
#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623 |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624 |
#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624 |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625 |
#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625 |
#define GL_VERTEX_PROGRAM_ARB 0x8620 |
#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642 |
#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642 |
#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643 |
#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643 |
#define GL_VERTEX_SHADER 0x8B31 |
#define GL_VERTEX_SHADER_ARB 0x8B31 |
#define GL_VIEWPORT 0x0BA2 |
#define GL_VIEWPORT_BIT 0x00000800 |
#define GL_WAIT_FAILED 0x911D |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E |
#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E |
#define GL_WRITE_ONLY 0x88B9 |
#define GL_WRITE_ONLY_ARB 0x88B9 |
#define GL_XOR 0x1506 |
#define GL_ZERO 0 |
#define GL_ZOOM_X 0x0D16 |
#define GL_ZOOM_Y 0x0D17 |
#define glAccum glad_glAccum |
#define glActiveTexture glad_glActiveTexture |
#define glActiveTextureARB glad_glActiveTextureARB |
#define GLAD_API_CALL extern |
#define GLAD_API_PTR |
#define GLAD_GENERATOR_VERSION "2.0.7" |
#define GLAD_GL |
#define GLAD_GNUC_EXTENSION |
#define GLAD_MAKE_VERSION | ( | major, | |
minor | |||
) | (major * 10000 + minor) |
#define GLAD_PLATFORM_APPLE 0 |
#define GLAD_PLATFORM_EMSCRIPTEN 0 |
#define GLAD_PLATFORM_H_ |
#define GLAD_PLATFORM_UWP 0 |
#define GLAD_PLATFORM_WIN32 0 |
#define GLAD_UNUSED | ( | x | ) | (void)(x) |
#define GLAD_VERSION_MAJOR | ( | version | ) | (version / 10000) |
#define GLAD_VERSION_MINOR | ( | version | ) | (version % 10000) |
#define glAlphaFunc glad_glAlphaFunc |
#define GLAPI GLAD_API_CALL |
#define GLAPIENTRY GLAD_API_PTR |
#define glAreTexturesResident glad_glAreTexturesResident |
#define glArrayElement glad_glArrayElement |
#define glAttachObjectARB glad_glAttachObjectARB |
#define glAttachShader glad_glAttachShader |
#define glBegin glad_glBegin |
#define glBeginQuery glad_glBeginQuery |
#define glBeginQueryARB glad_glBeginQueryARB |
#define glBeginTransformFeedbackEXT glad_glBeginTransformFeedbackEXT |
#define glBindAttribLocation glad_glBindAttribLocation |
#define glBindAttribLocationARB glad_glBindAttribLocationARB |
#define glBindBuffer glad_glBindBuffer |
#define glBindBufferARB glad_glBindBufferARB |
#define glBindBufferBaseEXT glad_glBindBufferBaseEXT |
#define glBindBufferOffsetEXT glad_glBindBufferOffsetEXT |
#define glBindBufferRangeEXT glad_glBindBufferRangeEXT |
#define glBindFragDataLocationEXT glad_glBindFragDataLocationEXT |
#define glBindFramebuffer glad_glBindFramebuffer |
#define glBindFramebufferEXT glad_glBindFramebufferEXT |
#define glBindImageTexture glad_glBindImageTexture |
#define glBindProgramARB glad_glBindProgramARB |
#define glBindRenderbuffer glad_glBindRenderbuffer |
#define glBindRenderbufferEXT glad_glBindRenderbufferEXT |
#define glBindTexture glad_glBindTexture |
#define glBitmap glad_glBitmap |
#define glBlendColor glad_glBlendColor |
#define glBlendColorEXT glad_glBlendColorEXT |
#define glBlendEquation glad_glBlendEquation |
#define glBlendEquationEXT glad_glBlendEquationEXT |
#define glBlendEquationSeparate glad_glBlendEquationSeparate |
#define glBlendFunc glad_glBlendFunc |
#define glBlendFuncSeparate glad_glBlendFuncSeparate |
#define glBlitFramebuffer glad_glBlitFramebuffer |
#define glBlitFramebufferEXT glad_glBlitFramebufferEXT |
#define glBufferData glad_glBufferData |
#define glBufferDataARB glad_glBufferDataARB |
#define glBufferSubData glad_glBufferSubData |
#define glBufferSubDataARB glad_glBufferSubDataARB |
#define glCallList glad_glCallList |
#define glCallLists glad_glCallLists |
#define glCheckFramebufferStatus glad_glCheckFramebufferStatus |
#define glCheckFramebufferStatusEXT glad_glCheckFramebufferStatusEXT |
#define glClear glad_glClear |
#define glClearAccum glad_glClearAccum |
#define glClearColor glad_glClearColor |
#define glClearDepth glad_glClearDepth |
#define glClearIndex glad_glClearIndex |
#define glClearStencil glad_glClearStencil |
#define glClientActiveTexture glad_glClientActiveTexture |
#define glClientActiveTextureARB glad_glClientActiveTextureARB |
#define glClientWaitSync glad_glClientWaitSync |
#define glClipPlane glad_glClipPlane |
#define glColor3b glad_glColor3b |
#define glColor3bv glad_glColor3bv |
#define glColor3d glad_glColor3d |
#define glColor3dv glad_glColor3dv |
#define glColor3f glad_glColor3f |
#define glColor3fv glad_glColor3fv |
#define glColor3i glad_glColor3i |
#define glColor3iv glad_glColor3iv |
#define glColor3s glad_glColor3s |
#define glColor3sv glad_glColor3sv |
#define glColor3ub glad_glColor3ub |
#define glColor3ubv glad_glColor3ubv |
#define glColor3ui glad_glColor3ui |
#define glColor3uiv glad_glColor3uiv |
#define glColor3us glad_glColor3us |
#define glColor3usv glad_glColor3usv |
#define glColor4b glad_glColor4b |
#define glColor4bv glad_glColor4bv |
#define glColor4d glad_glColor4d |
#define glColor4dv glad_glColor4dv |
#define glColor4f glad_glColor4f |
#define glColor4fv glad_glColor4fv |
#define glColor4i glad_glColor4i |
#define glColor4iv glad_glColor4iv |
#define glColor4s glad_glColor4s |
#define glColor4sv glad_glColor4sv |
#define glColor4ub glad_glColor4ub |
#define glColor4ubv glad_glColor4ubv |
#define glColor4ui glad_glColor4ui |
#define glColor4uiv glad_glColor4uiv |
#define glColor4us glad_glColor4us |
#define glColor4usv glad_glColor4usv |
#define glColorMask glad_glColorMask |
#define glColorMaterial glad_glColorMaterial |
#define glColorPointer glad_glColorPointer |
#define glCompileShader glad_glCompileShader |
#define glCompileShaderARB glad_glCompileShaderARB |
#define glCompressedTexImage1D glad_glCompressedTexImage1D |
#define glCompressedTexImage1DARB glad_glCompressedTexImage1DARB |
#define glCompressedTexImage2D glad_glCompressedTexImage2D |
#define glCompressedTexImage2DARB glad_glCompressedTexImage2DARB |
#define glCompressedTexImage3D glad_glCompressedTexImage3D |
#define glCompressedTexImage3DARB glad_glCompressedTexImage3DARB |
#define glCompressedTexSubImage1D glad_glCompressedTexSubImage1D |
#define glCompressedTexSubImage1DARB glad_glCompressedTexSubImage1DARB |
#define glCompressedTexSubImage2D glad_glCompressedTexSubImage2D |
#define glCompressedTexSubImage2DARB glad_glCompressedTexSubImage2DARB |
#define glCompressedTexSubImage3D glad_glCompressedTexSubImage3D |
#define glCompressedTexSubImage3DARB glad_glCompressedTexSubImage3DARB |
#define glCopyPixels glad_glCopyPixels |
#define glCopyTexImage1D glad_glCopyTexImage1D |
#define glCopyTexImage2D glad_glCopyTexImage2D |
#define glCopyTexSubImage1D glad_glCopyTexSubImage1D |
#define glCopyTexSubImage2D glad_glCopyTexSubImage2D |
#define glCopyTexSubImage3D glad_glCopyTexSubImage3D |
#define glCreateProgram glad_glCreateProgram |
#define glCreateProgramObjectARB glad_glCreateProgramObjectARB |
#define glCreateShader glad_glCreateShader |
#define glCreateShaderObjectARB glad_glCreateShaderObjectARB |
#define glCullFace glad_glCullFace |
#define glDebugMessageCallback glad_glDebugMessageCallback |
#define glDebugMessageControl glad_glDebugMessageControl |
#define glDebugMessageInsert glad_glDebugMessageInsert |
#define glDeleteBuffers glad_glDeleteBuffers |
#define glDeleteBuffersARB glad_glDeleteBuffersARB |
#define glDeleteFramebuffers glad_glDeleteFramebuffers |
#define glDeleteFramebuffersEXT glad_glDeleteFramebuffersEXT |
#define glDeleteLists glad_glDeleteLists |
#define glDeleteObjectARB glad_glDeleteObjectARB |
#define glDeleteProgram glad_glDeleteProgram |
#define glDeleteProgramsARB glad_glDeleteProgramsARB |
#define glDeleteQueries glad_glDeleteQueries |
#define glDeleteQueriesARB glad_glDeleteQueriesARB |
#define glDeleteRenderbuffers glad_glDeleteRenderbuffers |
#define glDeleteRenderbuffersEXT glad_glDeleteRenderbuffersEXT |
#define glDeleteShader glad_glDeleteShader |
#define glDeleteSync glad_glDeleteSync |
#define glDeleteTextures glad_glDeleteTextures |
#define glDepthFunc glad_glDepthFunc |
#define glDepthMask glad_glDepthMask |
#define glDepthRange glad_glDepthRange |
#define glDetachObjectARB glad_glDetachObjectARB |
#define glDetachShader glad_glDetachShader |
#define glDisable glad_glDisable |
#define glDisableClientState glad_glDisableClientState |
#define glDisableVertexAttribArray glad_glDisableVertexAttribArray |
#define glDisableVertexAttribArrayARB glad_glDisableVertexAttribArrayARB |
#define glDispatchCompute glad_glDispatchCompute |
#define glDispatchComputeIndirect glad_glDispatchComputeIndirect |
#define glDrawArrays glad_glDrawArrays |
#define glDrawArraysInstancedARB glad_glDrawArraysInstancedARB |
#define glDrawBuffer glad_glDrawBuffer |
#define glDrawBuffers glad_glDrawBuffers |
#define glDrawBuffersARB glad_glDrawBuffersARB |
#define glDrawElements glad_glDrawElements |
#define glDrawElementsInstancedARB glad_glDrawElementsInstancedARB |
#define glDrawPixels glad_glDrawPixels |
#define glDrawRangeElements glad_glDrawRangeElements |
#define glDrawRangeElementsEXT glad_glDrawRangeElementsEXT |
#define glEdgeFlag glad_glEdgeFlag |
#define glEdgeFlagPointer glad_glEdgeFlagPointer |
#define glEdgeFlagv glad_glEdgeFlagv |
#define glEnable glad_glEnable |
#define glEnableClientState glad_glEnableClientState |
#define glEnableVertexAttribArray glad_glEnableVertexAttribArray |
#define glEnableVertexAttribArrayARB glad_glEnableVertexAttribArrayARB |
#define glEnd glad_glEnd |
#define glEndList glad_glEndList |
#define glEndQuery glad_glEndQuery |
#define glEndQueryARB glad_glEndQueryARB |
#define glEndTransformFeedbackEXT glad_glEndTransformFeedbackEXT |
#define glEvalCoord1d glad_glEvalCoord1d |
#define glEvalCoord1dv glad_glEvalCoord1dv |
#define glEvalCoord1f glad_glEvalCoord1f |
#define glEvalCoord1fv glad_glEvalCoord1fv |
#define glEvalCoord2d glad_glEvalCoord2d |
#define glEvalCoord2dv glad_glEvalCoord2dv |
#define glEvalCoord2f glad_glEvalCoord2f |
#define glEvalCoord2fv glad_glEvalCoord2fv |
#define glEvalMesh1 glad_glEvalMesh1 |
#define glEvalMesh2 glad_glEvalMesh2 |
#define glEvalPoint1 glad_glEvalPoint1 |
#define glEvalPoint2 glad_glEvalPoint2 |
#define glFeedbackBuffer glad_glFeedbackBuffer |
#define glFenceSync glad_glFenceSync |
#define glFinish glad_glFinish |
#define glFlush glad_glFlush |
#define glFlushMappedBufferRange glad_glFlushMappedBufferRange |
#define glFogCoordd glad_glFogCoordd |
#define glFogCoorddv glad_glFogCoorddv |
#define glFogCoordf glad_glFogCoordf |
#define glFogCoordfv glad_glFogCoordfv |
#define glFogCoordPointer glad_glFogCoordPointer |
#define glFogf glad_glFogf |
#define glFogfv glad_glFogfv |
#define glFogi glad_glFogi |
#define glFogiv glad_glFogiv |
#define glFramebufferRenderbuffer glad_glFramebufferRenderbuffer |
#define glFramebufferRenderbufferEXT glad_glFramebufferRenderbufferEXT |
#define glFramebufferTexture1D glad_glFramebufferTexture1D |
#define glFramebufferTexture1DEXT glad_glFramebufferTexture1DEXT |
#define glFramebufferTexture2D glad_glFramebufferTexture2D |
#define glFramebufferTexture2DEXT glad_glFramebufferTexture2DEXT |
#define glFramebufferTexture3D glad_glFramebufferTexture3D |
#define glFramebufferTexture3DEXT glad_glFramebufferTexture3DEXT |
#define glFramebufferTextureARB glad_glFramebufferTextureARB |
#define glFramebufferTextureFaceARB glad_glFramebufferTextureFaceARB |
#define glFramebufferTextureLayer glad_glFramebufferTextureLayer |
#define glFramebufferTextureLayerARB glad_glFramebufferTextureLayerARB |
#define glFramebufferTextureLayerEXT glad_glFramebufferTextureLayerEXT |
#define glFrontFace glad_glFrontFace |
#define glFrustum glad_glFrustum |
#define glGenBuffers glad_glGenBuffers |
#define glGenBuffersARB glad_glGenBuffersARB |
#define glGenerateMipmap glad_glGenerateMipmap |
#define glGenerateMipmapEXT glad_glGenerateMipmapEXT |
#define glGenFramebuffers glad_glGenFramebuffers |
#define glGenFramebuffersEXT glad_glGenFramebuffersEXT |
#define glGenLists glad_glGenLists |
#define glGenProgramsARB glad_glGenProgramsARB |
#define glGenQueries glad_glGenQueries |
#define glGenQueriesARB glad_glGenQueriesARB |
#define glGenRenderbuffers glad_glGenRenderbuffers |
#define glGenRenderbuffersEXT glad_glGenRenderbuffersEXT |
#define glGenTextures glad_glGenTextures |
#define glGetActiveAttrib glad_glGetActiveAttrib |
#define glGetActiveAttribARB glad_glGetActiveAttribARB |
#define glGetActiveUniform glad_glGetActiveUniform |
#define glGetActiveUniformARB glad_glGetActiveUniformARB |
#define glGetAttachedObjectsARB glad_glGetAttachedObjectsARB |
#define glGetAttachedShaders glad_glGetAttachedShaders |
#define glGetAttribLocation glad_glGetAttribLocation |
#define glGetAttribLocationARB glad_glGetAttribLocationARB |
#define glGetBooleanv glad_glGetBooleanv |
#define glGetBufferParameteriv glad_glGetBufferParameteriv |
#define glGetBufferParameterivARB glad_glGetBufferParameterivARB |
#define glGetBufferPointerv glad_glGetBufferPointerv |
#define glGetBufferPointervARB glad_glGetBufferPointervARB |
#define glGetBufferSubData glad_glGetBufferSubData |
#define glGetBufferSubDataARB glad_glGetBufferSubDataARB |
#define glGetClipPlane glad_glGetClipPlane |
#define glGetCompressedTexImage glad_glGetCompressedTexImage |
#define glGetCompressedTexImageARB glad_glGetCompressedTexImageARB |
#define glGetDebugMessageLog glad_glGetDebugMessageLog |
#define glGetDoublev glad_glGetDoublev |
#define glGetError glad_glGetError |
#define glGetFloatv glad_glGetFloatv |
#define glGetFragDataLocationEXT glad_glGetFragDataLocationEXT |
#define glGetFramebufferAttachmentParameteriv glad_glGetFramebufferAttachmentParameteriv |
#define glGetFramebufferAttachmentParameterivEXT glad_glGetFramebufferAttachmentParameterivEXT |
#define glGetHandleARB glad_glGetHandleARB |
#define glGetInfoLogARB glad_glGetInfoLogARB |
#define glGetInteger64v glad_glGetInteger64v |
#define glGetIntegerv glad_glGetIntegerv |
#define glGetLightfv glad_glGetLightfv |
#define glGetLightiv glad_glGetLightiv |
#define glGetMapdv glad_glGetMapdv |
#define glGetMapfv glad_glGetMapfv |
#define glGetMapiv glad_glGetMapiv |
#define glGetMaterialfv glad_glGetMaterialfv |
#define glGetMaterialiv glad_glGetMaterialiv |
#define glGetMultisamplefv glad_glGetMultisamplefv |
#define glGetObjectLabel glad_glGetObjectLabel |
#define glGetObjectParameterfvARB glad_glGetObjectParameterfvARB |
#define glGetObjectParameterivARB glad_glGetObjectParameterivARB |
#define glGetObjectPtrLabel glad_glGetObjectPtrLabel |
#define glGetPixelMapfv glad_glGetPixelMapfv |
#define glGetPixelMapuiv glad_glGetPixelMapuiv |
#define glGetPixelMapusv glad_glGetPixelMapusv |
#define glGetPointerv glad_glGetPointerv |
#define glGetPolygonStipple glad_glGetPolygonStipple |
#define glGetProgramEnvParameterdvARB glad_glGetProgramEnvParameterdvARB |
#define glGetProgramEnvParameterfvARB glad_glGetProgramEnvParameterfvARB |
#define glGetProgramInfoLog glad_glGetProgramInfoLog |
#define glGetProgramiv glad_glGetProgramiv |
#define glGetProgramivARB glad_glGetProgramivARB |
#define glGetProgramLocalParameterdvARB glad_glGetProgramLocalParameterdvARB |
#define glGetProgramLocalParameterfvARB glad_glGetProgramLocalParameterfvARB |
#define glGetProgramStringARB glad_glGetProgramStringARB |
#define glGetQueryiv glad_glGetQueryiv |
#define glGetQueryivARB glad_glGetQueryivARB |
#define glGetQueryObjecti64v glad_glGetQueryObjecti64v |
#define glGetQueryObjectiv glad_glGetQueryObjectiv |
#define glGetQueryObjectivARB glad_glGetQueryObjectivARB |
#define glGetQueryObjectui64v glad_glGetQueryObjectui64v |
#define glGetQueryObjectuiv glad_glGetQueryObjectuiv |
#define glGetQueryObjectuivARB glad_glGetQueryObjectuivARB |
#define glGetRenderbufferParameteriv glad_glGetRenderbufferParameteriv |
#define glGetRenderbufferParameterivEXT glad_glGetRenderbufferParameterivEXT |
#define glGetShaderInfoLog glad_glGetShaderInfoLog |
#define glGetShaderiv glad_glGetShaderiv |
#define glGetShaderSource glad_glGetShaderSource |
#define glGetShaderSourceARB glad_glGetShaderSourceARB |
#define glGetString glad_glGetString |
#define glGetSynciv glad_glGetSynciv |
#define glGetTexEnvfv glad_glGetTexEnvfv |
#define glGetTexEnviv glad_glGetTexEnviv |
#define glGetTexGendv glad_glGetTexGendv |
#define glGetTexGenfv glad_glGetTexGenfv |
#define glGetTexGeniv glad_glGetTexGeniv |
#define glGetTexImage glad_glGetTexImage |
#define glGetTexLevelParameterfv glad_glGetTexLevelParameterfv |
#define glGetTexLevelParameteriv glad_glGetTexLevelParameteriv |
#define glGetTexParameterfv glad_glGetTexParameterfv |
#define glGetTexParameteriv glad_glGetTexParameteriv |
#define glGetTransformFeedbackVaryingEXT glad_glGetTransformFeedbackVaryingEXT |
#define glGetUniformfv glad_glGetUniformfv |
#define glGetUniformfvARB glad_glGetUniformfvARB |
#define glGetUniformiv glad_glGetUniformiv |
#define glGetUniformivARB glad_glGetUniformivARB |
#define glGetUniformLocation glad_glGetUniformLocation |
#define glGetUniformLocationARB glad_glGetUniformLocationARB |
#define glGetUniformuivEXT glad_glGetUniformuivEXT |
#define glGetVertexAttribdv glad_glGetVertexAttribdv |
#define glGetVertexAttribdvARB glad_glGetVertexAttribdvARB |
#define glGetVertexAttribfv glad_glGetVertexAttribfv |
#define glGetVertexAttribfvARB glad_glGetVertexAttribfvARB |
#define glGetVertexAttribIivEXT glad_glGetVertexAttribIivEXT |
#define glGetVertexAttribIuivEXT glad_glGetVertexAttribIuivEXT |
#define glGetVertexAttribiv glad_glGetVertexAttribiv |
#define glGetVertexAttribivARB glad_glGetVertexAttribivARB |
#define glGetVertexAttribPointerv glad_glGetVertexAttribPointerv |
#define glGetVertexAttribPointervARB glad_glGetVertexAttribPointervARB |
#define glHint glad_glHint |
#define glIndexd glad_glIndexd |
#define glIndexdv glad_glIndexdv |
#define glIndexf glad_glIndexf |
#define glIndexfv glad_glIndexfv |
#define glIndexi glad_glIndexi |
#define glIndexiv glad_glIndexiv |
#define glIndexMask glad_glIndexMask |
#define glIndexPointer glad_glIndexPointer |
#define glIndexs glad_glIndexs |
#define glIndexsv glad_glIndexsv |
#define glIndexub glad_glIndexub |
#define glIndexubv glad_glIndexubv |
#define glInitNames glad_glInitNames |
#define glInterleavedArrays glad_glInterleavedArrays |
#define glInvalidateBufferData glad_glInvalidateBufferData |
#define glInvalidateBufferSubData glad_glInvalidateBufferSubData |
#define glInvalidateFramebuffer glad_glInvalidateFramebuffer |
#define glInvalidateSubFramebuffer glad_glInvalidateSubFramebuffer |
#define glInvalidateTexImage glad_glInvalidateTexImage |
#define glInvalidateTexSubImage glad_glInvalidateTexSubImage |
#define glIsBuffer glad_glIsBuffer |
#define glIsBufferARB glad_glIsBufferARB |
#define glIsEnabled glad_glIsEnabled |
#define glIsFramebuffer glad_glIsFramebuffer |
#define glIsFramebufferEXT glad_glIsFramebufferEXT |
#define glIsList glad_glIsList |
#define glIsProgram glad_glIsProgram |
#define glIsProgramARB glad_glIsProgramARB |
#define glIsQuery glad_glIsQuery |
#define glIsQueryARB glad_glIsQueryARB |
#define glIsRenderbuffer glad_glIsRenderbuffer |
#define glIsRenderbufferEXT glad_glIsRenderbufferEXT |
#define glIsShader glad_glIsShader |
#define glIsSync glad_glIsSync |
#define glIsTexture glad_glIsTexture |
#define glLightf glad_glLightf |
#define glLightfv glad_glLightfv |
#define glLighti glad_glLighti |
#define glLightiv glad_glLightiv |
#define glLightModelf glad_glLightModelf |
#define glLightModelfv glad_glLightModelfv |
#define glLightModeli glad_glLightModeli |
#define glLightModeliv glad_glLightModeliv |
#define glLineStipple glad_glLineStipple |
#define glLineWidth glad_glLineWidth |
#define glLinkProgram glad_glLinkProgram |
#define glLinkProgramARB glad_glLinkProgramARB |
#define glListBase glad_glListBase |
#define glLoadIdentity glad_glLoadIdentity |
#define glLoadMatrixd glad_glLoadMatrixd |
#define glLoadMatrixf glad_glLoadMatrixf |
#define glLoadName glad_glLoadName |
#define glLoadTransposeMatrixd glad_glLoadTransposeMatrixd |
#define glLoadTransposeMatrixf glad_glLoadTransposeMatrixf |
#define glLogicOp glad_glLogicOp |
#define glMap1d glad_glMap1d |
#define glMap1f glad_glMap1f |
#define glMap2d glad_glMap2d |
#define glMap2f glad_glMap2f |
#define glMapBuffer glad_glMapBuffer |
#define glMapBufferARB glad_glMapBufferARB |
#define glMapBufferRange glad_glMapBufferRange |
#define glMapGrid1d glad_glMapGrid1d |
#define glMapGrid1f glad_glMapGrid1f |
#define glMapGrid2d glad_glMapGrid2d |
#define glMapGrid2f glad_glMapGrid2f |
#define glMaterialf glad_glMaterialf |
#define glMaterialfv glad_glMaterialfv |
#define glMateriali glad_glMateriali |
#define glMaterialiv glad_glMaterialiv |
#define glMatrixMode glad_glMatrixMode |
#define glMemoryBarrier glad_glMemoryBarrier |
#define glMultiDrawArrays glad_glMultiDrawArrays |
#define glMultiDrawElements glad_glMultiDrawElements |
#define glMultiTexCoord1d glad_glMultiTexCoord1d |
#define glMultiTexCoord1dARB glad_glMultiTexCoord1dARB |
#define glMultiTexCoord1dv glad_glMultiTexCoord1dv |
#define glMultiTexCoord1dvARB glad_glMultiTexCoord1dvARB |
#define glMultiTexCoord1f glad_glMultiTexCoord1f |
#define glMultiTexCoord1fARB glad_glMultiTexCoord1fARB |
#define glMultiTexCoord1fv glad_glMultiTexCoord1fv |
#define glMultiTexCoord1fvARB glad_glMultiTexCoord1fvARB |
#define glMultiTexCoord1i glad_glMultiTexCoord1i |
#define glMultiTexCoord1iARB glad_glMultiTexCoord1iARB |
#define glMultiTexCoord1iv glad_glMultiTexCoord1iv |
#define glMultiTexCoord1ivARB glad_glMultiTexCoord1ivARB |
#define glMultiTexCoord1s glad_glMultiTexCoord1s |
#define glMultiTexCoord1sARB glad_glMultiTexCoord1sARB |
#define glMultiTexCoord1sv glad_glMultiTexCoord1sv |
#define glMultiTexCoord1svARB glad_glMultiTexCoord1svARB |
#define glMultiTexCoord2d glad_glMultiTexCoord2d |
#define glMultiTexCoord2dARB glad_glMultiTexCoord2dARB |
#define glMultiTexCoord2dv glad_glMultiTexCoord2dv |
#define glMultiTexCoord2dvARB glad_glMultiTexCoord2dvARB |
#define glMultiTexCoord2f glad_glMultiTexCoord2f |
#define glMultiTexCoord2fARB glad_glMultiTexCoord2fARB |
#define glMultiTexCoord2fv glad_glMultiTexCoord2fv |
#define glMultiTexCoord2fvARB glad_glMultiTexCoord2fvARB |
#define glMultiTexCoord2i glad_glMultiTexCoord2i |
#define glMultiTexCoord2iARB glad_glMultiTexCoord2iARB |
#define glMultiTexCoord2iv glad_glMultiTexCoord2iv |
#define glMultiTexCoord2ivARB glad_glMultiTexCoord2ivARB |
#define glMultiTexCoord2s glad_glMultiTexCoord2s |
#define glMultiTexCoord2sARB glad_glMultiTexCoord2sARB |
#define glMultiTexCoord2sv glad_glMultiTexCoord2sv |
#define glMultiTexCoord2svARB glad_glMultiTexCoord2svARB |
#define glMultiTexCoord3d glad_glMultiTexCoord3d |
#define glMultiTexCoord3dARB glad_glMultiTexCoord3dARB |
#define glMultiTexCoord3dv glad_glMultiTexCoord3dv |
#define glMultiTexCoord3dvARB glad_glMultiTexCoord3dvARB |
#define glMultiTexCoord3f glad_glMultiTexCoord3f |
#define glMultiTexCoord3fARB glad_glMultiTexCoord3fARB |
#define glMultiTexCoord3fv glad_glMultiTexCoord3fv |
#define glMultiTexCoord3fvARB glad_glMultiTexCoord3fvARB |
#define glMultiTexCoord3i glad_glMultiTexCoord3i |
#define glMultiTexCoord3iARB glad_glMultiTexCoord3iARB |
#define glMultiTexCoord3iv glad_glMultiTexCoord3iv |
#define glMultiTexCoord3ivARB glad_glMultiTexCoord3ivARB |
#define glMultiTexCoord3s glad_glMultiTexCoord3s |
#define glMultiTexCoord3sARB glad_glMultiTexCoord3sARB |
#define glMultiTexCoord3sv glad_glMultiTexCoord3sv |
#define glMultiTexCoord3svARB glad_glMultiTexCoord3svARB |
#define glMultiTexCoord4d glad_glMultiTexCoord4d |
#define glMultiTexCoord4dARB glad_glMultiTexCoord4dARB |
#define glMultiTexCoord4dv glad_glMultiTexCoord4dv |
#define glMultiTexCoord4dvARB glad_glMultiTexCoord4dvARB |
#define glMultiTexCoord4f glad_glMultiTexCoord4f |
#define glMultiTexCoord4fARB glad_glMultiTexCoord4fARB |
#define glMultiTexCoord4fv glad_glMultiTexCoord4fv |
#define glMultiTexCoord4fvARB glad_glMultiTexCoord4fvARB |
#define glMultiTexCoord4i glad_glMultiTexCoord4i |
#define glMultiTexCoord4iARB glad_glMultiTexCoord4iARB |
#define glMultiTexCoord4iv glad_glMultiTexCoord4iv |
#define glMultiTexCoord4ivARB glad_glMultiTexCoord4ivARB |
#define glMultiTexCoord4s glad_glMultiTexCoord4s |
#define glMultiTexCoord4sARB glad_glMultiTexCoord4sARB |
#define glMultiTexCoord4sv glad_glMultiTexCoord4sv |
#define glMultiTexCoord4svARB glad_glMultiTexCoord4svARB |
#define glMultMatrixd glad_glMultMatrixd |
#define glMultMatrixf glad_glMultMatrixf |
#define glMultTransposeMatrixd glad_glMultTransposeMatrixd |
#define glMultTransposeMatrixf glad_glMultTransposeMatrixf |
#define glNewList glad_glNewList |
#define glNormal3b glad_glNormal3b |
#define glNormal3bv glad_glNormal3bv |
#define glNormal3d glad_glNormal3d |
#define glNormal3dv glad_glNormal3dv |
#define glNormal3f glad_glNormal3f |
#define glNormal3fv glad_glNormal3fv |
#define glNormal3i glad_glNormal3i |
#define glNormal3iv glad_glNormal3iv |
#define glNormal3s glad_glNormal3s |
#define glNormal3sv glad_glNormal3sv |
#define glNormalPointer glad_glNormalPointer |
#define glObjectLabel glad_glObjectLabel |
#define glObjectPtrLabel glad_glObjectPtrLabel |
#define glOrtho glad_glOrtho |
#define glPassThrough glad_glPassThrough |
#define glPixelMapfv glad_glPixelMapfv |
#define glPixelMapuiv glad_glPixelMapuiv |
#define glPixelMapusv glad_glPixelMapusv |
#define glPixelStoref glad_glPixelStoref |
#define glPixelStorei glad_glPixelStorei |
#define glPixelTransferf glad_glPixelTransferf |
#define glPixelTransferi glad_glPixelTransferi |
#define glPixelZoom glad_glPixelZoom |
#define glPointParameterf glad_glPointParameterf |
#define glPointParameterfv glad_glPointParameterfv |
#define glPointParameteri glad_glPointParameteri |
#define glPointParameteriv glad_glPointParameteriv |
#define glPointSize glad_glPointSize |
#define glPolygonMode glad_glPolygonMode |
#define glPolygonOffset glad_glPolygonOffset |
#define glPolygonStipple glad_glPolygonStipple |
#define glPopAttrib glad_glPopAttrib |
#define glPopClientAttrib glad_glPopClientAttrib |
#define glPopDebugGroup glad_glPopDebugGroup |
#define glPopMatrix glad_glPopMatrix |
#define glPopName glad_glPopName |
#define glPrioritizeTextures glad_glPrioritizeTextures |
#define glProgramEnvParameter4dARB glad_glProgramEnvParameter4dARB |
#define glProgramEnvParameter4dvARB glad_glProgramEnvParameter4dvARB |
#define glProgramEnvParameter4fARB glad_glProgramEnvParameter4fARB |
#define glProgramEnvParameter4fvARB glad_glProgramEnvParameter4fvARB |
#define glProgramLocalParameter4dARB glad_glProgramLocalParameter4dARB |
#define glProgramLocalParameter4dvARB glad_glProgramLocalParameter4dvARB |
#define glProgramLocalParameter4fARB glad_glProgramLocalParameter4fARB |
#define glProgramLocalParameter4fvARB glad_glProgramLocalParameter4fvARB |
#define glProgramParameteriARB glad_glProgramParameteriARB |
#define glProgramStringARB glad_glProgramStringARB |
#define glPushAttrib glad_glPushAttrib |
#define glPushClientAttrib glad_glPushClientAttrib |
#define glPushDebugGroup glad_glPushDebugGroup |
#define glPushMatrix glad_glPushMatrix |
#define glPushName glad_glPushName |
#define glQueryCounter glad_glQueryCounter |
#define glRasterPos2d glad_glRasterPos2d |
#define glRasterPos2dv glad_glRasterPos2dv |
#define glRasterPos2f glad_glRasterPos2f |
#define glRasterPos2fv glad_glRasterPos2fv |
#define glRasterPos2i glad_glRasterPos2i |
#define glRasterPos2iv glad_glRasterPos2iv |
#define glRasterPos2s glad_glRasterPos2s |
#define glRasterPos2sv glad_glRasterPos2sv |
#define glRasterPos3d glad_glRasterPos3d |
#define glRasterPos3dv glad_glRasterPos3dv |
#define glRasterPos3f glad_glRasterPos3f |
#define glRasterPos3fv glad_glRasterPos3fv |
#define glRasterPos3i glad_glRasterPos3i |
#define glRasterPos3iv glad_glRasterPos3iv |
#define glRasterPos3s glad_glRasterPos3s |
#define glRasterPos3sv glad_glRasterPos3sv |
#define glRasterPos4d glad_glRasterPos4d |
#define glRasterPos4dv glad_glRasterPos4dv |
#define glRasterPos4f glad_glRasterPos4f |
#define glRasterPos4fv glad_glRasterPos4fv |
#define glRasterPos4i glad_glRasterPos4i |
#define glRasterPos4iv glad_glRasterPos4iv |
#define glRasterPos4s glad_glRasterPos4s |
#define glRasterPos4sv glad_glRasterPos4sv |
#define glReadBuffer glad_glReadBuffer |
#define glReadPixels glad_glReadPixels |
#define glRectd glad_glRectd |
#define glRectdv glad_glRectdv |
#define glRectf glad_glRectf |
#define glRectfv glad_glRectfv |
#define glRecti glad_glRecti |
#define glRectiv glad_glRectiv |
#define glRects glad_glRects |
#define glRectsv glad_glRectsv |
#define glRenderbufferStorage glad_glRenderbufferStorage |
#define glRenderbufferStorageEXT glad_glRenderbufferStorageEXT |
#define glRenderbufferStorageMultisample glad_glRenderbufferStorageMultisample |
#define glRenderbufferStorageMultisampleEXT glad_glRenderbufferStorageMultisampleEXT |
#define glRenderMode glad_glRenderMode |
#define glRotated glad_glRotated |
#define glRotatef glad_glRotatef |
#define glSampleCoverage glad_glSampleCoverage |
#define glSampleMaski glad_glSampleMaski |
#define glScaled glad_glScaled |
#define glScalef glad_glScalef |
#define glScissor glad_glScissor |
#define glSecondaryColor3b glad_glSecondaryColor3b |
#define glSecondaryColor3bv glad_glSecondaryColor3bv |
#define glSecondaryColor3d glad_glSecondaryColor3d |
#define glSecondaryColor3dv glad_glSecondaryColor3dv |
#define glSecondaryColor3f glad_glSecondaryColor3f |
#define glSecondaryColor3fv glad_glSecondaryColor3fv |
#define glSecondaryColor3i glad_glSecondaryColor3i |
#define glSecondaryColor3iv glad_glSecondaryColor3iv |
#define glSecondaryColor3s glad_glSecondaryColor3s |
#define glSecondaryColor3sv glad_glSecondaryColor3sv |
#define glSecondaryColor3ub glad_glSecondaryColor3ub |
#define glSecondaryColor3ubv glad_glSecondaryColor3ubv |
#define glSecondaryColor3ui glad_glSecondaryColor3ui |
#define glSecondaryColor3uiv glad_glSecondaryColor3uiv |
#define glSecondaryColor3us glad_glSecondaryColor3us |
#define glSecondaryColor3usv glad_glSecondaryColor3usv |
#define glSecondaryColorPointer glad_glSecondaryColorPointer |
#define glSelectBuffer glad_glSelectBuffer |
#define glShadeModel glad_glShadeModel |
#define glShaderSource glad_glShaderSource |
#define glShaderSourceARB glad_glShaderSourceARB |
#define glShaderStorageBlockBinding glad_glShaderStorageBlockBinding |
#define glStencilFunc glad_glStencilFunc |
#define glStencilFuncSeparate glad_glStencilFuncSeparate |
#define glStencilMask glad_glStencilMask |
#define glStencilMaskSeparate glad_glStencilMaskSeparate |
#define glStencilOp glad_glStencilOp |
#define glStencilOpSeparate glad_glStencilOpSeparate |
#define glTexCoord1d glad_glTexCoord1d |
#define glTexCoord1dv glad_glTexCoord1dv |
#define glTexCoord1f glad_glTexCoord1f |
#define glTexCoord1fv glad_glTexCoord1fv |
#define glTexCoord1i glad_glTexCoord1i |
#define glTexCoord1iv glad_glTexCoord1iv |
#define glTexCoord1s glad_glTexCoord1s |
#define glTexCoord1sv glad_glTexCoord1sv |
#define glTexCoord2d glad_glTexCoord2d |
#define glTexCoord2dv glad_glTexCoord2dv |
#define glTexCoord2f glad_glTexCoord2f |
#define glTexCoord2fv glad_glTexCoord2fv |
#define glTexCoord2i glad_glTexCoord2i |
#define glTexCoord2iv glad_glTexCoord2iv |
#define glTexCoord2s glad_glTexCoord2s |
#define glTexCoord2sv glad_glTexCoord2sv |
#define glTexCoord3d glad_glTexCoord3d |
#define glTexCoord3dv glad_glTexCoord3dv |
#define glTexCoord3f glad_glTexCoord3f |
#define glTexCoord3fv glad_glTexCoord3fv |
#define glTexCoord3i glad_glTexCoord3i |
#define glTexCoord3iv glad_glTexCoord3iv |
#define glTexCoord3s glad_glTexCoord3s |
#define glTexCoord3sv glad_glTexCoord3sv |
#define glTexCoord4d glad_glTexCoord4d |
#define glTexCoord4dv glad_glTexCoord4dv |
#define glTexCoord4f glad_glTexCoord4f |
#define glTexCoord4fv glad_glTexCoord4fv |
#define glTexCoord4i glad_glTexCoord4i |
#define glTexCoord4iv glad_glTexCoord4iv |
#define glTexCoord4s glad_glTexCoord4s |
#define glTexCoord4sv glad_glTexCoord4sv |
#define glTexCoordPointer glad_glTexCoordPointer |
#define glTexEnvf glad_glTexEnvf |
#define glTexEnvfv glad_glTexEnvfv |
#define glTexEnvi glad_glTexEnvi |
#define glTexEnviv glad_glTexEnviv |
#define glTexGend glad_glTexGend |
#define glTexGendv glad_glTexGendv |
#define glTexGenf glad_glTexGenf |
#define glTexGenfv glad_glTexGenfv |
#define glTexGeni glad_glTexGeni |
#define glTexGeniv glad_glTexGeniv |
#define glTexImage1D glad_glTexImage1D |
#define glTexImage2D glad_glTexImage2D |
#define glTexImage2DMultisample glad_glTexImage2DMultisample |
#define glTexImage3D glad_glTexImage3D |
#define glTexImage3DMultisample glad_glTexImage3DMultisample |
#define glTexParameterf glad_glTexParameterf |
#define glTexParameterfv glad_glTexParameterfv |
#define glTexParameteri glad_glTexParameteri |
#define glTexParameteriv glad_glTexParameteriv |
#define glTexSubImage1D glad_glTexSubImage1D |
#define glTexSubImage2D glad_glTexSubImage2D |
#define glTexSubImage3D glad_glTexSubImage3D |
#define glTransformFeedbackVaryingsEXT glad_glTransformFeedbackVaryingsEXT |
#define glTranslated glad_glTranslated |
#define glTranslatef glad_glTranslatef |
#define glUniform1f glad_glUniform1f |
#define glUniform1fARB glad_glUniform1fARB |
#define glUniform1fv glad_glUniform1fv |
#define glUniform1fvARB glad_glUniform1fvARB |
#define glUniform1i glad_glUniform1i |
#define glUniform1iARB glad_glUniform1iARB |
#define glUniform1iv glad_glUniform1iv |
#define glUniform1ivARB glad_glUniform1ivARB |
#define glUniform1uiEXT glad_glUniform1uiEXT |
#define glUniform1uivEXT glad_glUniform1uivEXT |
#define glUniform2f glad_glUniform2f |
#define glUniform2fARB glad_glUniform2fARB |
#define glUniform2fv glad_glUniform2fv |
#define glUniform2fvARB glad_glUniform2fvARB |
#define glUniform2i glad_glUniform2i |
#define glUniform2iARB glad_glUniform2iARB |
#define glUniform2iv glad_glUniform2iv |
#define glUniform2ivARB glad_glUniform2ivARB |
#define glUniform2uiEXT glad_glUniform2uiEXT |
#define glUniform2uivEXT glad_glUniform2uivEXT |
#define glUniform3f glad_glUniform3f |
#define glUniform3fARB glad_glUniform3fARB |
#define glUniform3fv glad_glUniform3fv |
#define glUniform3fvARB glad_glUniform3fvARB |
#define glUniform3i glad_glUniform3i |
#define glUniform3iARB glad_glUniform3iARB |
#define glUniform3iv glad_glUniform3iv |
#define glUniform3ivARB glad_glUniform3ivARB |
#define glUniform3uiEXT glad_glUniform3uiEXT |
#define glUniform3uivEXT glad_glUniform3uivEXT |
#define glUniform4f glad_glUniform4f |
#define glUniform4fARB glad_glUniform4fARB |
#define glUniform4fv glad_glUniform4fv |
#define glUniform4fvARB glad_glUniform4fvARB |
#define glUniform4i glad_glUniform4i |
#define glUniform4iARB glad_glUniform4iARB |
#define glUniform4iv glad_glUniform4iv |
#define glUniform4ivARB glad_glUniform4ivARB |
#define glUniform4uiEXT glad_glUniform4uiEXT |
#define glUniform4uivEXT glad_glUniform4uivEXT |
#define glUniformMatrix2fv glad_glUniformMatrix2fv |
#define glUniformMatrix2fvARB glad_glUniformMatrix2fvARB |
#define glUniformMatrix2x3fv glad_glUniformMatrix2x3fv |
#define glUniformMatrix2x4fv glad_glUniformMatrix2x4fv |
#define glUniformMatrix3fv glad_glUniformMatrix3fv |
#define glUniformMatrix3fvARB glad_glUniformMatrix3fvARB |
#define glUniformMatrix3x2fv glad_glUniformMatrix3x2fv |
#define glUniformMatrix3x4fv glad_glUniformMatrix3x4fv |
#define glUniformMatrix4fv glad_glUniformMatrix4fv |
#define glUniformMatrix4fvARB glad_glUniformMatrix4fvARB |
#define glUniformMatrix4x2fv glad_glUniformMatrix4x2fv |
#define glUniformMatrix4x3fv glad_glUniformMatrix4x3fv |
#define glUnmapBuffer glad_glUnmapBuffer |
#define glUnmapBufferARB glad_glUnmapBufferARB |
#define glUseProgram glad_glUseProgram |
#define glUseProgramObjectARB glad_glUseProgramObjectARB |
#define glValidateProgram glad_glValidateProgram |
#define glValidateProgramARB glad_glValidateProgramARB |
#define glVertex2d glad_glVertex2d |
#define glVertex2dv glad_glVertex2dv |
#define glVertex2f glad_glVertex2f |
#define glVertex2fv glad_glVertex2fv |
#define glVertex2i glad_glVertex2i |
#define glVertex2iv glad_glVertex2iv |
#define glVertex2s glad_glVertex2s |
#define glVertex2sv glad_glVertex2sv |
#define glVertex3d glad_glVertex3d |
#define glVertex3dv glad_glVertex3dv |
#define glVertex3f glad_glVertex3f |
#define glVertex3fv glad_glVertex3fv |
#define glVertex3i glad_glVertex3i |
#define glVertex3iv glad_glVertex3iv |
#define glVertex3s glad_glVertex3s |
#define glVertex3sv glad_glVertex3sv |
#define glVertex4d glad_glVertex4d |
#define glVertex4dv glad_glVertex4dv |
#define glVertex4f glad_glVertex4f |
#define glVertex4fv glad_glVertex4fv |
#define glVertex4i glad_glVertex4i |
#define glVertex4iv glad_glVertex4iv |
#define glVertex4s glad_glVertex4s |
#define glVertex4sv glad_glVertex4sv |
#define glVertexAttrib1d glad_glVertexAttrib1d |
#define glVertexAttrib1dARB glad_glVertexAttrib1dARB |
#define glVertexAttrib1dv glad_glVertexAttrib1dv |
#define glVertexAttrib1dvARB glad_glVertexAttrib1dvARB |
#define glVertexAttrib1f glad_glVertexAttrib1f |
#define glVertexAttrib1fARB glad_glVertexAttrib1fARB |
#define glVertexAttrib1fv glad_glVertexAttrib1fv |
#define glVertexAttrib1fvARB glad_glVertexAttrib1fvARB |
#define glVertexAttrib1s glad_glVertexAttrib1s |
#define glVertexAttrib1sARB glad_glVertexAttrib1sARB |
#define glVertexAttrib1sv glad_glVertexAttrib1sv |
#define glVertexAttrib1svARB glad_glVertexAttrib1svARB |
#define glVertexAttrib2d glad_glVertexAttrib2d |
#define glVertexAttrib2dARB glad_glVertexAttrib2dARB |
#define glVertexAttrib2dv glad_glVertexAttrib2dv |
#define glVertexAttrib2dvARB glad_glVertexAttrib2dvARB |
#define glVertexAttrib2f glad_glVertexAttrib2f |
#define glVertexAttrib2fARB glad_glVertexAttrib2fARB |
#define glVertexAttrib2fv glad_glVertexAttrib2fv |
#define glVertexAttrib2fvARB glad_glVertexAttrib2fvARB |
#define glVertexAttrib2s glad_glVertexAttrib2s |
#define glVertexAttrib2sARB glad_glVertexAttrib2sARB |
#define glVertexAttrib2sv glad_glVertexAttrib2sv |
#define glVertexAttrib2svARB glad_glVertexAttrib2svARB |
#define glVertexAttrib3d glad_glVertexAttrib3d |
#define glVertexAttrib3dARB glad_glVertexAttrib3dARB |
#define glVertexAttrib3dv glad_glVertexAttrib3dv |
#define glVertexAttrib3dvARB glad_glVertexAttrib3dvARB |
#define glVertexAttrib3f glad_glVertexAttrib3f |
#define glVertexAttrib3fARB glad_glVertexAttrib3fARB |
#define glVertexAttrib3fv glad_glVertexAttrib3fv |
#define glVertexAttrib3fvARB glad_glVertexAttrib3fvARB |
#define glVertexAttrib3s glad_glVertexAttrib3s |
#define glVertexAttrib3sARB glad_glVertexAttrib3sARB |
#define glVertexAttrib3sv glad_glVertexAttrib3sv |
#define glVertexAttrib3svARB glad_glVertexAttrib3svARB |
#define glVertexAttrib4bv glad_glVertexAttrib4bv |
#define glVertexAttrib4bvARB glad_glVertexAttrib4bvARB |
#define glVertexAttrib4d glad_glVertexAttrib4d |
#define glVertexAttrib4dARB glad_glVertexAttrib4dARB |
#define glVertexAttrib4dv glad_glVertexAttrib4dv |
#define glVertexAttrib4dvARB glad_glVertexAttrib4dvARB |
#define glVertexAttrib4f glad_glVertexAttrib4f |
#define glVertexAttrib4fARB glad_glVertexAttrib4fARB |
#define glVertexAttrib4fv glad_glVertexAttrib4fv |
#define glVertexAttrib4fvARB glad_glVertexAttrib4fvARB |
#define glVertexAttrib4iv glad_glVertexAttrib4iv |
#define glVertexAttrib4ivARB glad_glVertexAttrib4ivARB |
#define glVertexAttrib4Nbv glad_glVertexAttrib4Nbv |
#define glVertexAttrib4NbvARB glad_glVertexAttrib4NbvARB |
#define glVertexAttrib4Niv glad_glVertexAttrib4Niv |
#define glVertexAttrib4NivARB glad_glVertexAttrib4NivARB |
#define glVertexAttrib4Nsv glad_glVertexAttrib4Nsv |
#define glVertexAttrib4NsvARB glad_glVertexAttrib4NsvARB |
#define glVertexAttrib4Nub glad_glVertexAttrib4Nub |
#define glVertexAttrib4NubARB glad_glVertexAttrib4NubARB |
#define glVertexAttrib4Nubv glad_glVertexAttrib4Nubv |
#define glVertexAttrib4NubvARB glad_glVertexAttrib4NubvARB |
#define glVertexAttrib4Nuiv glad_glVertexAttrib4Nuiv |
#define glVertexAttrib4NuivARB glad_glVertexAttrib4NuivARB |
#define glVertexAttrib4Nusv glad_glVertexAttrib4Nusv |
#define glVertexAttrib4NusvARB glad_glVertexAttrib4NusvARB |
#define glVertexAttrib4s glad_glVertexAttrib4s |
#define glVertexAttrib4sARB glad_glVertexAttrib4sARB |
#define glVertexAttrib4sv glad_glVertexAttrib4sv |
#define glVertexAttrib4svARB glad_glVertexAttrib4svARB |
#define glVertexAttrib4ubv glad_glVertexAttrib4ubv |
#define glVertexAttrib4ubvARB glad_glVertexAttrib4ubvARB |
#define glVertexAttrib4uiv glad_glVertexAttrib4uiv |
#define glVertexAttrib4uivARB glad_glVertexAttrib4uivARB |
#define glVertexAttrib4usv glad_glVertexAttrib4usv |
#define glVertexAttrib4usvARB glad_glVertexAttrib4usvARB |
#define glVertexAttribDivisorARB glad_glVertexAttribDivisorARB |
#define glVertexAttribI1iEXT glad_glVertexAttribI1iEXT |
#define glVertexAttribI1ivEXT glad_glVertexAttribI1ivEXT |
#define glVertexAttribI1uiEXT glad_glVertexAttribI1uiEXT |
#define glVertexAttribI1uivEXT glad_glVertexAttribI1uivEXT |
#define glVertexAttribI2iEXT glad_glVertexAttribI2iEXT |
#define glVertexAttribI2ivEXT glad_glVertexAttribI2ivEXT |
#define glVertexAttribI2uiEXT glad_glVertexAttribI2uiEXT |
#define glVertexAttribI2uivEXT glad_glVertexAttribI2uivEXT |
#define glVertexAttribI3iEXT glad_glVertexAttribI3iEXT |
#define glVertexAttribI3ivEXT glad_glVertexAttribI3ivEXT |
#define glVertexAttribI3uiEXT glad_glVertexAttribI3uiEXT |
#define glVertexAttribI3uivEXT glad_glVertexAttribI3uivEXT |
#define glVertexAttribI4bvEXT glad_glVertexAttribI4bvEXT |
#define glVertexAttribI4iEXT glad_glVertexAttribI4iEXT |
#define glVertexAttribI4ivEXT glad_glVertexAttribI4ivEXT |
#define glVertexAttribI4svEXT glad_glVertexAttribI4svEXT |
#define glVertexAttribI4ubvEXT glad_glVertexAttribI4ubvEXT |
#define glVertexAttribI4uiEXT glad_glVertexAttribI4uiEXT |
#define glVertexAttribI4uivEXT glad_glVertexAttribI4uivEXT |
#define glVertexAttribI4usvEXT glad_glVertexAttribI4usvEXT |
#define glVertexAttribIPointerEXT glad_glVertexAttribIPointerEXT |
#define glVertexAttribPointer glad_glVertexAttribPointer |
#define glVertexAttribPointerARB glad_glVertexAttribPointerARB |
#define glVertexPointer glad_glVertexPointer |
#define glViewport glad_glViewport |
#define glWaitSync glad_glWaitSync |
#define glWindowPos2d glad_glWindowPos2d |
#define glWindowPos2dv glad_glWindowPos2dv |
#define glWindowPos2f glad_glWindowPos2f |
#define glWindowPos2fv glad_glWindowPos2fv |
#define glWindowPos2i glad_glWindowPos2i |
#define glWindowPos2iv glad_glWindowPos2iv |
#define glWindowPos2s glad_glWindowPos2s |
#define glWindowPos2sv glad_glWindowPos2sv |
#define glWindowPos3d glad_glWindowPos3d |
#define glWindowPos3dv glad_glWindowPos3dv |
#define glWindowPos3f glad_glWindowPos3f |
#define glWindowPos3fv glad_glWindowPos3fv |
#define glWindowPos3i glad_glWindowPos3i |
#define glWindowPos3iv glad_glWindowPos3iv |
#define glWindowPos3s glad_glWindowPos3s |
#define glWindowPos3sv glad_glWindowPos3sv |
typedef void(* GLADapiproc) (void) |
typedef GLADapiproc(* GLADloadfunc) (const char *name) |
typedef void(* GLADpostcallback) (void *ret, const char *name, GLADapiproc apiproc, int len_args,...) |
typedef void(* GLADprecallback) (const char *name, GLADapiproc apiproc, int len_args,...) |
typedef GLADapiproc(* GLADuserptrloadfunc) (void *userptr, const char *name) |
typedef unsigned int GLbitfield |
typedef unsigned char GLboolean |
typedef khronos_int8_t GLbyte |
typedef char GLchar |
typedef char GLcharARB |
typedef double GLclampd |
typedef khronos_float_t GLclampf |
typedef khronos_int32_t GLclampx |
typedef void(GLAD_API_PTR * GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
typedef void(GLAD_API_PTR * GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam) |
typedef void(GLAD_API_PTR * GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
typedef void(GLAD_API_PTR * GLDEBUGPROCKHR) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam) |
typedef double GLdouble |
typedef void* GLeglClientBufferEXT |
typedef void* GLeglImageOES |
typedef unsigned int GLenum |
typedef khronos_int32_t GLfixed |
typedef khronos_float_t GLfloat |
typedef khronos_uint16_t GLhalf |
typedef khronos_uint16_t GLhalfARB |
typedef unsigned short GLhalfNV |
typedef unsigned int GLhandleARB |
typedef int GLint |
typedef khronos_int64_t GLint64 |
typedef khronos_int64_t GLint64EXT |
typedef khronos_intptr_t GLintptr |
typedef khronos_intptr_t GLintptrARB |
typedef khronos_int16_t GLshort |
typedef int GLsizei |
typedef khronos_ssize_t GLsizeiptr |
typedef khronos_ssize_t GLsizeiptrARB |
typedef struct __GLsync* GLsync |
typedef khronos_uint8_t GLubyte |
typedef unsigned int GLuint |
typedef khronos_uint64_t GLuint64 |
typedef khronos_uint64_t GLuint64EXT |
typedef khronos_uint16_t GLushort |
typedef GLintptr GLvdpauSurfaceNV |
typedef void GLvoid |
typedef void(GLAD_API_PTR * GLVULKANPROCNV) (void) |
typedef void(GLAD_API_PTR * PFNGLACCUMPROC) (GLenum op, GLfloat value) |
typedef void(GLAD_API_PTR * PFNGLACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void(GLAD_API_PTR * PFNGLACTIVETEXTUREPROC) (GLenum texture) |
typedef void(GLAD_API_PTR * PFNGLALPHAFUNCPROC) (GLenum func, GLfloat ref) |
typedef GLboolean(GLAD_API_PTR * PFNGLARETEXTURESRESIDENTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences) |
typedef void(GLAD_API_PTR * PFNGLARRAYELEMENTPROC) (GLint i) |
typedef void(GLAD_API_PTR * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj) |
typedef void(GLAD_API_PTR * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void(GLAD_API_PTR * PFNGLBEGINPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id) |
typedef void(GLAD_API_PTR * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id) |
typedef void(GLAD_API_PTR * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode) |
typedef void(GLAD_API_PTR * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name) |
typedef void(GLAD_API_PTR * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer) |
typedef void(GLAD_API_PTR * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer) |
typedef void(GLAD_API_PTR * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset) |
typedef void(GLAD_API_PTR * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer) |
typedef void(GLAD_API_PTR * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) |
typedef void(GLAD_API_PTR * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer) |
typedef void(GLAD_API_PTR * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer) |
typedef void(GLAD_API_PTR * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) |
typedef void(GLAD_API_PTR * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program) |
typedef void(GLAD_API_PTR * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer) |
typedef void(GLAD_API_PTR * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer) |
typedef void(GLAD_API_PTR * PFNGLBINDTEXTUREPROC) (GLenum target, GLuint texture) |
typedef void(GLAD_API_PTR * PFNGLBITMAPPROC) (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap) |
typedef void(GLAD_API_PTR * PFNGLBLENDCOLOREXTPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLAD_API_PTR * PFNGLBLENDCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLAD_API_PTR * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLBLENDEQUATIONPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha) |
typedef void(GLAD_API_PTR * PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor) |
typedef void(GLAD_API_PTR * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha) |
typedef void(GLAD_API_PTR * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLAD_API_PTR * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) |
typedef void(GLAD_API_PTR * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage) |
typedef void(GLAD_API_PTR * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage) |
typedef void(GLAD_API_PTR * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data) |
typedef void(GLAD_API_PTR * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCALLLISTPROC) (GLuint list) |
typedef void(GLAD_API_PTR * PFNGLCALLLISTSPROC) (GLsizei n, GLenum type, const void *lists) |
typedef GLenum(GLAD_API_PTR * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target) |
typedef GLenum(GLAD_API_PTR * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target) |
typedef void(GLAD_API_PTR * PFNGLCLEARACCUMPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLAD_API_PTR * PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLAD_API_PTR * PFNGLCLEARDEPTHPROC) (GLdouble depth) |
typedef void(GLAD_API_PTR * PFNGLCLEARINDEXPROC) (GLfloat c) |
typedef void(GLAD_API_PTR * PFNGLCLEARPROC) (GLbitfield mask) |
typedef void(GLAD_API_PTR * PFNGLCLEARSTENCILPROC) (GLint s) |
typedef void(GLAD_API_PTR * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture) |
typedef void(GLAD_API_PTR * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture) |
typedef GLenum(GLAD_API_PTR * PFNGLCLIENTWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout) |
typedef void(GLAD_API_PTR * PFNGLCLIPPLANEPROC) (GLenum plane, const GLdouble *equation) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3BVPROC) (const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3IPROC) (GLint red, GLint green, GLint blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3UBVPROC) (const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3UIVPROC) (const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void(GLAD_API_PTR * PFNGLCOLOR3USVPROC) (const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4BPROC) (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4BVPROC) (const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4DPROC) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4FPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4IPROC) (GLint red, GLint green, GLint blue, GLint alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4SPROC) (GLshort red, GLshort green, GLshort blue, GLshort alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4UBPROC) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4UBVPROC) (const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4UIPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4UIVPROC) (const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4USPROC) (GLushort red, GLushort green, GLushort blue, GLushort alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLOR4USVPROC) (const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) |
typedef void(GLAD_API_PTR * PFNGLCOLORMATERIALPROC) (GLenum face, GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj) |
typedef void(GLAD_API_PTR * PFNGLCOMPILESHADERPROC) (GLuint shader) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) |
typedef void(GLAD_API_PTR * PFNGLCOPYPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type) |
typedef void(GLAD_API_PTR * PFNGLCOPYTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border) |
typedef void(GLAD_API_PTR * PFNGLCOPYTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) |
typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width) |
typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef GLhandleARB(GLAD_API_PTR * PFNGLCREATEPROGRAMOBJECTARBPROC) (void) |
typedef GLuint(GLAD_API_PTR * PFNGLCREATEPROGRAMPROC) (void) |
typedef GLhandleARB(GLAD_API_PTR * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType) |
typedef GLuint(GLAD_API_PTR * PFNGLCREATESHADERPROC) (GLenum type) |
typedef void(GLAD_API_PTR * PFNGLCULLFACEPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam) |
typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled) |
typedef void(GLAD_API_PTR * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf) |
typedef void(GLAD_API_PTR * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers) |
typedef void(GLAD_API_PTR * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers) |
typedef void(GLAD_API_PTR * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLAD_API_PTR * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers) |
typedef void(GLAD_API_PTR * PFNGLDELETELISTSPROC) (GLuint list, GLsizei range) |
typedef void(GLAD_API_PTR * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj) |
typedef void(GLAD_API_PTR * PFNGLDELETEPROGRAMPROC) (GLuint program) |
typedef void(GLAD_API_PTR * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs) |
typedef void(GLAD_API_PTR * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids) |
typedef void(GLAD_API_PTR * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids) |
typedef void(GLAD_API_PTR * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLAD_API_PTR * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers) |
typedef void(GLAD_API_PTR * PFNGLDELETESHADERPROC) (GLuint shader) |
typedef void(GLAD_API_PTR * PFNGLDELETESYNCPROC) (GLsync sync) |
typedef void(GLAD_API_PTR * PFNGLDELETETEXTURESPROC) (GLsizei n, const GLuint *textures) |
typedef void(GLAD_API_PTR * PFNGLDEPTHFUNCPROC) (GLenum func) |
typedef void(GLAD_API_PTR * PFNGLDEPTHMASKPROC) (GLboolean flag) |
typedef void(GLAD_API_PTR * PFNGLDEPTHRANGEPROC) (GLdouble n, GLdouble f) |
typedef void(GLAD_API_PTR * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj) |
typedef void(GLAD_API_PTR * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader) |
typedef void(GLAD_API_PTR * PFNGLDISABLECLIENTSTATEPROC) (GLenum array) |
typedef void(GLAD_API_PTR * PFNGLDISABLEPROC) (GLenum cap) |
typedef void(GLAD_API_PTR * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void(GLAD_API_PTR * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void(GLAD_API_PTR * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect) |
typedef void(GLAD_API_PTR * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) |
typedef void(GLAD_API_PTR * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount) |
typedef void(GLAD_API_PTR * PFNGLDRAWARRAYSPROC) (GLenum mode, GLint first, GLsizei count) |
typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERPROC) (GLenum buf) |
typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs) |
typedef void(GLAD_API_PTR * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs) |
typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount) |
typedef void(GLAD_API_PTR * PFNGLDRAWELEMENTSPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices) |
typedef void(GLAD_API_PTR * PFNGLDRAWPIXELSPROC) (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) |
typedef void(GLAD_API_PTR * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices) |
typedef void(GLAD_API_PTR * PFNGLEDGEFLAGPOINTERPROC) (GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLEDGEFLAGPROC) (GLboolean flag) |
typedef void(GLAD_API_PTR * PFNGLEDGEFLAGVPROC) (const GLboolean *flag) |
typedef void(GLAD_API_PTR * PFNGLENABLECLIENTSTATEPROC) (GLenum array) |
typedef void(GLAD_API_PTR * PFNGLENABLEPROC) (GLenum cap) |
typedef void(GLAD_API_PTR * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index) |
typedef void(GLAD_API_PTR * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index) |
typedef void(GLAD_API_PTR * PFNGLENDLISTPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLENDPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLENDQUERYARBPROC) (GLenum target) |
typedef void(GLAD_API_PTR * PFNGLENDQUERYPROC) (GLenum target) |
typedef void(GLAD_API_PTR * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD1DPROC) (GLdouble u) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD1DVPROC) (const GLdouble *u) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD1FPROC) (GLfloat u) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD1FVPROC) (const GLfloat *u) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD2DPROC) (GLdouble u, GLdouble v) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD2DVPROC) (const GLdouble *u) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD2FPROC) (GLfloat u, GLfloat v) |
typedef void(GLAD_API_PTR * PFNGLEVALCOORD2FVPROC) (const GLfloat *u) |
typedef void(GLAD_API_PTR * PFNGLEVALMESH1PROC) (GLenum mode, GLint i1, GLint i2) |
typedef void(GLAD_API_PTR * PFNGLEVALMESH2PROC) (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2) |
typedef void(GLAD_API_PTR * PFNGLEVALPOINT1PROC) (GLint i) |
typedef void(GLAD_API_PTR * PFNGLEVALPOINT2PROC) (GLint i, GLint j) |
typedef void(GLAD_API_PTR * PFNGLFEEDBACKBUFFERPROC) (GLsizei size, GLenum type, GLfloat *buffer) |
typedef GLsync(GLAD_API_PTR * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags) |
typedef void(GLAD_API_PTR * PFNGLFINISHPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length) |
typedef void(GLAD_API_PTR * PFNGLFLUSHPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLFOGCOORDDPROC) (GLdouble coord) |
typedef void(GLAD_API_PTR * PFNGLFOGCOORDDVPROC) (const GLdouble *coord) |
typedef void(GLAD_API_PTR * PFNGLFOGCOORDFPROC) (GLfloat coord) |
typedef void(GLAD_API_PTR * PFNGLFOGCOORDFVPROC) (const GLfloat *coord) |
typedef void(GLAD_API_PTR * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLFOGFPROC) (GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLFOGFVPROC) (GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLFOGIPROC) (GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLFOGIVPROC) (GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(GLAD_API_PTR * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) |
typedef void(GLAD_API_PTR * PFNGLFRONTFACEPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLFRUSTUMPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
typedef void(GLAD_API_PTR * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers) |
typedef void(GLAD_API_PTR * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers) |
typedef void(GLAD_API_PTR * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target) |
typedef void(GLAD_API_PTR * PFNGLGENERATEMIPMAPPROC) (GLenum target) |
typedef void(GLAD_API_PTR * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers) |
typedef void(GLAD_API_PTR * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers) |
typedef GLuint(GLAD_API_PTR * PFNGLGENLISTSPROC) (GLsizei range) |
typedef void(GLAD_API_PTR * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs) |
typedef void(GLAD_API_PTR * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids) |
typedef void(GLAD_API_PTR * PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids) |
typedef void(GLAD_API_PTR * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLAD_API_PTR * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers) |
typedef void(GLAD_API_PTR * PFNGLGENTEXTURESPROC) (GLsizei n, GLuint *textures) |
typedef void(GLAD_API_PTR * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void(GLAD_API_PTR * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name) |
typedef void(GLAD_API_PTR * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj) |
typedef void(GLAD_API_PTR * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders) |
typedef GLint(GLAD_API_PTR * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef GLint(GLAD_API_PTR * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data) |
typedef void(GLAD_API_PTR * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params) |
typedef void(GLAD_API_PTR * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params) |
typedef void(GLAD_API_PTR * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data) |
typedef void(GLAD_API_PTR * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data) |
typedef void(GLAD_API_PTR * PFNGLGETCLIPPLANEPROC) (GLenum plane, GLdouble *equation) |
typedef void(GLAD_API_PTR * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint level, void *img) |
typedef void(GLAD_API_PTR * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img) |
typedef GLuint(GLAD_API_PTR * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog) |
typedef void(GLAD_API_PTR * PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data) |
typedef GLenum(GLAD_API_PTR * PFNGLGETERRORPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data) |
typedef GLint(GLAD_API_PTR * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params) |
typedef GLhandleARB(GLAD_API_PTR * PFNGLGETHANDLEARBPROC) (GLenum pname) |
typedef void(GLAD_API_PTR * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog) |
typedef void(GLAD_API_PTR * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *data) |
typedef void(GLAD_API_PTR * PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data) |
typedef void(GLAD_API_PTR * PFNGLGETLIGHTFVPROC) (GLenum light, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETLIGHTIVPROC) (GLenum light, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETMAPDVPROC) (GLenum target, GLenum query, GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLGETMAPFVPROC) (GLenum target, GLenum query, GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLGETMAPIVPROC) (GLenum target, GLenum query, GLint *v) |
typedef void(GLAD_API_PTR * PFNGLGETMATERIALFVPROC) (GLenum face, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETMATERIALIVPROC) (GLenum face, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val) |
typedef void(GLAD_API_PTR * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLAD_API_PTR * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETOBJECTPTRLABELPROC) (const void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label) |
typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPFVPROC) (GLenum map, GLfloat *values) |
typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPUIVPROC) (GLenum map, GLuint *values) |
typedef void(GLAD_API_PTR * PFNGLGETPIXELMAPUSVPROC) (GLenum map, GLushort *values) |
typedef void(GLAD_API_PTR * PFNGLGETPOINTERVPROC) (GLenum pname, void **params) |
typedef void(GLAD_API_PTR * PFNGLGETPOLYGONSTIPPLEPROC) (GLubyte *mask) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLAD_API_PTR * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params) |
typedef void(GLAD_API_PTR * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog) |
typedef void(GLAD_API_PTR * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source) |
typedef void(GLAD_API_PTR * PFNGLGETSHADERSOURCEPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source) |
typedef const GLubyte *(GLAD_API_PTR * PFNGLGETSTRINGPROC) (GLenum name) |
typedef void(GLAD_API_PTR * PFNGLGETSYNCIVPROC) (GLsync sync, GLenum pname, GLsizei count, GLsizei *length, GLint *values) |
typedef void(GLAD_API_PTR * PFNGLGETTEXENVFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXENVIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXGENDVPROC) (GLenum coord, GLenum pname, GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXGENFVPROC) (GLenum coord, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXGENIVPROC) (GLenum coord, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels) |
typedef void(GLAD_API_PTR * PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params) |
typedef GLint(GLAD_API_PTR * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name) |
typedef GLint(GLAD_API_PTR * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name) |
typedef void(GLAD_API_PTR * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer) |
typedef void(GLAD_API_PTR * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer) |
typedef void(GLAD_API_PTR * PFNGLHINTPROC) (GLenum target, GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLINDEXDPROC) (GLdouble c) |
typedef void(GLAD_API_PTR * PFNGLINDEXDVPROC) (const GLdouble *c) |
typedef void(GLAD_API_PTR * PFNGLINDEXFPROC) (GLfloat c) |
typedef void(GLAD_API_PTR * PFNGLINDEXFVPROC) (const GLfloat *c) |
typedef void(GLAD_API_PTR * PFNGLINDEXIPROC) (GLint c) |
typedef void(GLAD_API_PTR * PFNGLINDEXIVPROC) (const GLint *c) |
typedef void(GLAD_API_PTR * PFNGLINDEXMASKPROC) (GLuint mask) |
typedef void(GLAD_API_PTR * PFNGLINDEXPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLINDEXSPROC) (GLshort c) |
typedef void(GLAD_API_PTR * PFNGLINDEXSVPROC) (const GLshort *c) |
typedef void(GLAD_API_PTR * PFNGLINDEXUBPROC) (GLubyte c) |
typedef void(GLAD_API_PTR * PFNGLINDEXUBVPROC) (const GLubyte *c) |
typedef void(GLAD_API_PTR * PFNGLINITNAMESPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLINTERLEAVEDARRAYSPROC) (GLenum format, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer) |
typedef void(GLAD_API_PTR * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length) |
typedef void(GLAD_API_PTR * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments) |
typedef void(GLAD_API_PTR * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level) |
typedef void(GLAD_API_PTR * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
typedef GLboolean(GLAD_API_PTR * PFNGLISBUFFERARBPROC) (GLuint buffer) |
typedef GLboolean(GLAD_API_PTR * PFNGLISBUFFERPROC) (GLuint buffer) |
typedef GLboolean(GLAD_API_PTR * PFNGLISENABLEDPROC) (GLenum cap) |
typedef GLboolean(GLAD_API_PTR * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer) |
typedef GLboolean(GLAD_API_PTR * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer) |
typedef GLboolean(GLAD_API_PTR * PFNGLISLISTPROC) (GLuint list) |
typedef GLboolean(GLAD_API_PTR * PFNGLISPROGRAMARBPROC) (GLuint program) |
typedef GLboolean(GLAD_API_PTR * PFNGLISPROGRAMPROC) (GLuint program) |
typedef GLboolean(GLAD_API_PTR * PFNGLISQUERYARBPROC) (GLuint id) |
typedef GLboolean(GLAD_API_PTR * PFNGLISQUERYPROC) (GLuint id) |
typedef GLboolean(GLAD_API_PTR * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer) |
typedef GLboolean(GLAD_API_PTR * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer) |
typedef GLboolean(GLAD_API_PTR * PFNGLISSHADERPROC) (GLuint shader) |
typedef GLboolean(GLAD_API_PTR * PFNGLISSYNCPROC) (GLsync sync) |
typedef GLboolean(GLAD_API_PTR * PFNGLISTEXTUREPROC) (GLuint texture) |
typedef void(GLAD_API_PTR * PFNGLLIGHTFPROC) (GLenum light, GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLLIGHTFVPROC) (GLenum light, GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLLIGHTIPROC) (GLenum light, GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLLIGHTIVPROC) (GLenum light, GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLLIGHTMODELFPROC) (GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLLIGHTMODELFVPROC) (GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLLIGHTMODELIPROC) (GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLLIGHTMODELIVPROC) (GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLLINESTIPPLEPROC) (GLint factor, GLushort pattern) |
typedef void(GLAD_API_PTR * PFNGLLINEWIDTHPROC) (GLfloat width) |
typedef void(GLAD_API_PTR * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void(GLAD_API_PTR * PFNGLLINKPROGRAMPROC) (GLuint program) |
typedef void(GLAD_API_PTR * PFNGLLISTBASEPROC) (GLuint base) |
typedef void(GLAD_API_PTR * PFNGLLOADIDENTITYPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLLOADMATRIXDPROC) (const GLdouble *m) |
typedef void(GLAD_API_PTR * PFNGLLOADMATRIXFPROC) (const GLfloat *m) |
typedef void(GLAD_API_PTR * PFNGLLOADNAMEPROC) (GLuint name) |
typedef void(GLAD_API_PTR * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void(GLAD_API_PTR * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void(GLAD_API_PTR * PFNGLLOGICOPPROC) (GLenum opcode) |
typedef void(GLAD_API_PTR * PFNGLMAP1DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points) |
typedef void(GLAD_API_PTR * PFNGLMAP1FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points) |
typedef void(GLAD_API_PTR * PFNGLMAP2DPROC) (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points) |
typedef void(GLAD_API_PTR * PFNGLMAP2FPROC) (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points) |
typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access) |
typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access) |
typedef void *(GLAD_API_PTR * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
typedef void(GLAD_API_PTR * PFNGLMAPGRID1DPROC) (GLint un, GLdouble u1, GLdouble u2) |
typedef void(GLAD_API_PTR * PFNGLMAPGRID1FPROC) (GLint un, GLfloat u1, GLfloat u2) |
typedef void(GLAD_API_PTR * PFNGLMAPGRID2DPROC) (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2) |
typedef void(GLAD_API_PTR * PFNGLMAPGRID2FPROC) (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2) |
typedef void(GLAD_API_PTR * PFNGLMATERIALFPROC) (GLenum face, GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLMATERIALFVPROC) (GLenum face, GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLMATERIALIPROC) (GLenum face, GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLMATERIALIVPROC) (GLenum face, GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLMATRIXMODEPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers) |
typedef void(GLAD_API_PTR * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount) |
typedef void(GLAD_API_PTR * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLMULTMATRIXDPROC) (const GLdouble *m) |
typedef void(GLAD_API_PTR * PFNGLMULTMATRIXFPROC) (const GLfloat *m) |
typedef void(GLAD_API_PTR * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m) |
typedef void(GLAD_API_PTR * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m) |
typedef void(GLAD_API_PTR * PFNGLNEWLISTPROC) (GLuint list, GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3BPROC) (GLbyte nx, GLbyte ny, GLbyte nz) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3BVPROC) (const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3DPROC) (GLdouble nx, GLdouble ny, GLdouble nz) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3FPROC) (GLfloat nx, GLfloat ny, GLfloat nz) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3IPROC) (GLint nx, GLint ny, GLint nz) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3SPROC) (GLshort nx, GLshort ny, GLshort nz) |
typedef void(GLAD_API_PTR * PFNGLNORMAL3SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLNORMALPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label) |
typedef void(GLAD_API_PTR * PFNGLOBJECTPTRLABELPROC) (const void *ptr, GLsizei length, const GLchar *label) |
typedef void(GLAD_API_PTR * PFNGLORTHOPROC) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar) |
typedef void(GLAD_API_PTR * PFNGLPASSTHROUGHPROC) (GLfloat token) |
typedef void(GLAD_API_PTR * PFNGLPIXELMAPFVPROC) (GLenum map, GLsizei mapsize, const GLfloat *values) |
typedef void(GLAD_API_PTR * PFNGLPIXELMAPUIVPROC) (GLenum map, GLsizei mapsize, const GLuint *values) |
typedef void(GLAD_API_PTR * PFNGLPIXELMAPUSVPROC) (GLenum map, GLsizei mapsize, const GLushort *values) |
typedef void(GLAD_API_PTR * PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLPIXELTRANSFERFPROC) (GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLPIXELTRANSFERIPROC) (GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLPIXELZOOMPROC) (GLfloat xfactor, GLfloat yfactor) |
typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLPOINTSIZEPROC) (GLfloat size) |
typedef void(GLAD_API_PTR * PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLPOLYGONOFFSETPROC) (GLfloat factor, GLfloat units) |
typedef void(GLAD_API_PTR * PFNGLPOLYGONSTIPPLEPROC) (const GLubyte *mask) |
typedef void(GLAD_API_PTR * PFNGLPOPATTRIBPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLPOPCLIENTATTRIBPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLPOPDEBUGGROUPPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLPOPMATRIXPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLPOPNAMEPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLPRIORITIZETEXTURESPROC) (GLsizei n, const GLuint *textures, const GLfloat *priorities) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value) |
typedef void(GLAD_API_PTR * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string) |
typedef void(GLAD_API_PTR * PFNGLPUSHATTRIBPROC) (GLbitfield mask) |
typedef void(GLAD_API_PTR * PFNGLPUSHCLIENTATTRIBPROC) (GLbitfield mask) |
typedef void(GLAD_API_PTR * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message) |
typedef void(GLAD_API_PTR * PFNGLPUSHMATRIXPROC) (void) |
typedef void(GLAD_API_PTR * PFNGLPUSHNAMEPROC) (GLuint name) |
typedef void(GLAD_API_PTR * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2DPROC) (GLdouble x, GLdouble y) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2FPROC) (GLfloat x, GLfloat y) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2IPROC) (GLint x, GLint y) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2SPROC) (GLshort x, GLshort y) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS2SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3IPROC) (GLint x, GLint y, GLint z) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS3SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4IPROC) (GLint x, GLint y, GLint z, GLint w) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLAD_API_PTR * PFNGLRASTERPOS4SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLREADBUFFERPROC) (GLenum src) |
typedef void(GLAD_API_PTR * PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels) |
typedef void(GLAD_API_PTR * PFNGLRECTDPROC) (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2) |
typedef void(GLAD_API_PTR * PFNGLRECTDVPROC) (const GLdouble *v1, const GLdouble *v2) |
typedef void(GLAD_API_PTR * PFNGLRECTFPROC) (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2) |
typedef void(GLAD_API_PTR * PFNGLRECTFVPROC) (const GLfloat *v1, const GLfloat *v2) |
typedef void(GLAD_API_PTR * PFNGLRECTIPROC) (GLint x1, GLint y1, GLint x2, GLint y2) |
typedef void(GLAD_API_PTR * PFNGLRECTIVPROC) (const GLint *v1, const GLint *v2) |
typedef void(GLAD_API_PTR * PFNGLRECTSPROC) (GLshort x1, GLshort y1, GLshort x2, GLshort y2) |
typedef void(GLAD_API_PTR * PFNGLRECTSVPROC) (const GLshort *v1, const GLshort *v2) |
typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height) |
typedef GLint(GLAD_API_PTR * PFNGLRENDERMODEPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLROTATEDPROC) (GLdouble angle, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLROTATEFPROC) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLSAMPLECOVERAGEPROC) (GLfloat value, GLboolean invert) |
typedef void(GLAD_API_PTR * PFNGLSAMPLEMASKIPROC) (GLuint maskNumber, GLbitfield mask) |
typedef void(GLAD_API_PTR * PFNGLSCALEDPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLSCALEFPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLSELECTBUFFERPROC) (GLsizei size, GLuint *buffer) |
typedef void(GLAD_API_PTR * PFNGLSHADEMODELPROC) (GLenum mode) |
typedef void(GLAD_API_PTR * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length) |
typedef void(GLAD_API_PTR * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length) |
typedef void(GLAD_API_PTR * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding) |
typedef void(GLAD_API_PTR * PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask) |
typedef void(GLAD_API_PTR * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum face, GLenum func, GLint ref, GLuint mask) |
typedef void(GLAD_API_PTR * PFNGLSTENCILMASKPROC) (GLuint mask) |
typedef void(GLAD_API_PTR * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask) |
typedef void(GLAD_API_PTR * PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass) |
typedef void(GLAD_API_PTR * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1DPROC) (GLdouble s) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1FPROC) (GLfloat s) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1IPROC) (GLint s) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1SPROC) (GLshort s) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD1SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2DPROC) (GLdouble s, GLdouble t) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2FPROC) (GLfloat s, GLfloat t) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2IPROC) (GLint s, GLint t) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2SPROC) (GLshort s, GLshort t) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD2SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3DPROC) (GLdouble s, GLdouble t, GLdouble r) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3FPROC) (GLfloat s, GLfloat t, GLfloat r) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3IPROC) (GLint s, GLint t, GLint r) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3SPROC) (GLshort s, GLshort t, GLshort r) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD3SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4DPROC) (GLdouble s, GLdouble t, GLdouble r, GLdouble q) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4FPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat q) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4IPROC) (GLint s, GLint t, GLint r, GLint q) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4SPROC) (GLshort s, GLshort t, GLshort r, GLshort q) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORD4SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLTEXCOORDPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLTEXENVFPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLTEXENVFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLTEXENVIPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLTEXENVIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLTEXGENDPROC) (GLenum coord, GLenum pname, GLdouble param) |
typedef void(GLAD_API_PTR * PFNGLTEXGENDVPROC) (GLenum coord, GLenum pname, const GLdouble *params) |
typedef void(GLAD_API_PTR * PFNGLTEXGENFPROC) (GLenum coord, GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLTEXGENFVPROC) (GLenum coord, GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLTEXGENIPROC) (GLenum coord, GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLTEXGENIVPROC) (GLenum coord, GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) |
typedef void(GLAD_API_PTR * PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) |
typedef void(GLAD_API_PTR * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param) |
typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params) |
typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param) |
typedef void(GLAD_API_PTR * PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params) |
typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) |
typedef void(GLAD_API_PTR * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode) |
typedef void(GLAD_API_PTR * PFNGLTRANSLATEDPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLTRANSLATEFPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1IPROC) (GLint location, GLint v0) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) |
typedef void(GLAD_API_PTR * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef void(GLAD_API_PTR * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) |
typedef GLboolean(GLAD_API_PTR * PFNGLUNMAPBUFFERARBPROC) (GLenum target) |
typedef GLboolean(GLAD_API_PTR * PFNGLUNMAPBUFFERPROC) (GLenum target) |
typedef void(GLAD_API_PTR * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj) |
typedef void(GLAD_API_PTR * PFNGLUSEPROGRAMPROC) (GLuint program) |
typedef void(GLAD_API_PTR * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj) |
typedef void(GLAD_API_PTR * PFNGLVALIDATEPROGRAMPROC) (GLuint program) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2DPROC) (GLdouble x, GLdouble y) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2FPROC) (GLfloat x, GLfloat y) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2IPROC) (GLint x, GLint y) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2SPROC) (GLshort x, GLshort y) |
typedef void(GLAD_API_PTR * PFNGLVERTEX2SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3IPROC) (GLint x, GLint y, GLint z) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(GLAD_API_PTR * PFNGLVERTEX3SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4DPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4FPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4IPROC) (GLint x, GLint y, GLint z, GLint w) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4SPROC) (GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLAD_API_PTR * PFNGLVERTEX4SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLVERTEXPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer) |
typedef void(GLAD_API_PTR * PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height) |
typedef void(GLAD_API_PTR * PFNGLWAITSYNCPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS2SVPROC) (const GLshort *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3DVPROC) (const GLdouble *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3FVPROC) (const GLfloat *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3IVPROC) (const GLint *v) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z) |
typedef void(GLAD_API_PTR * PFNGLWINDOWPOS3SVPROC) (const GLshort *v) |
GLAD_API_CALL int gladLoadGL | ( | GLADloadfunc | load | ) |
GLAD_API_CALL int gladLoadGLUserPtr | ( | GLADuserptrloadfunc | load, |
void * | userptr | ||
) |
GLAD_API_CALL int GLAD_GL_ARB_compute_shader |
GLAD_API_CALL int GLAD_GL_ARB_draw_buffers |
GLAD_API_CALL int GLAD_GL_ARB_draw_instanced |
GLAD_API_CALL int GLAD_GL_ARB_fragment_program |
GLAD_API_CALL int GLAD_GL_ARB_fragment_shader |
GLAD_API_CALL int GLAD_GL_ARB_framebuffer_object |
GLAD_API_CALL int GLAD_GL_ARB_framebuffer_sRGB |
GLAD_API_CALL int GLAD_GL_ARB_geometry_shader4 |
GLAD_API_CALL int GLAD_GL_ARB_instanced_arrays |
GLAD_API_CALL int GLAD_GL_ARB_invalidate_subdata |
GLAD_API_CALL int GLAD_GL_ARB_map_buffer_range |
GLAD_API_CALL int GLAD_GL_ARB_multitexture |
GLAD_API_CALL int GLAD_GL_ARB_occlusion_query |
GLAD_API_CALL int GLAD_GL_ARB_shader_image_load_store |
GLAD_API_CALL int GLAD_GL_ARB_shader_objects |
GLAD_API_CALL int GLAD_GL_ARB_shader_storage_buffer_object |
GLAD_API_CALL int GLAD_GL_ARB_shading_language_100 |
GLAD_API_CALL int GLAD_GL_ARB_sync |
GLAD_API_CALL int GLAD_GL_ARB_texture_compression |
GLAD_API_CALL int GLAD_GL_ARB_texture_compression_bptc |
GLAD_API_CALL int GLAD_GL_ARB_texture_float |
GLAD_API_CALL int GLAD_GL_ARB_texture_multisample |
GLAD_API_CALL int GLAD_GL_ARB_texture_rectangle |
GLAD_API_CALL int GLAD_GL_ARB_timer_query |
GLAD_API_CALL int GLAD_GL_ARB_vertex_buffer_object |
GLAD_API_CALL int GLAD_GL_ARB_vertex_program |
GLAD_API_CALL int GLAD_GL_ARB_vertex_shader |
GLAD_API_CALL int GLAD_GL_EXT_bgra |
GLAD_API_CALL int GLAD_GL_EXT_blend_color |
GLAD_API_CALL int GLAD_GL_EXT_blend_minmax |
GLAD_API_CALL int GLAD_GL_EXT_draw_range_elements |
GLAD_API_CALL int GLAD_GL_EXT_framebuffer_blit |
GLAD_API_CALL int GLAD_GL_EXT_framebuffer_multisample |
GLAD_API_CALL int GLAD_GL_EXT_framebuffer_object |
GLAD_API_CALL int GLAD_GL_EXT_gpu_shader4 |
GLAD_API_CALL int GLAD_GL_EXT_packed_depth_stencil |
GLAD_API_CALL int GLAD_GL_EXT_texture_array |
GLAD_API_CALL int GLAD_GL_EXT_texture_compression_s3tc |
GLAD_API_CALL int GLAD_GL_EXT_texture_filter_anisotropic |
GLAD_API_CALL int GLAD_GL_EXT_texture_lod_bias |
GLAD_API_CALL int GLAD_GL_EXT_texture_sRGB |
GLAD_API_CALL int GLAD_GL_EXT_transform_feedback |
GLAD_API_CALL int GLAD_GL_KHR_debug |
GLAD_API_CALL int GLAD_GL_VERSION_1_0 |
GLAD_API_CALL int GLAD_GL_VERSION_1_1 |
GLAD_API_CALL int GLAD_GL_VERSION_1_2 |
GLAD_API_CALL int GLAD_GL_VERSION_1_3 |
GLAD_API_CALL int GLAD_GL_VERSION_1_4 |
GLAD_API_CALL int GLAD_GL_VERSION_1_5 |
GLAD_API_CALL int GLAD_GL_VERSION_2_0 |
GLAD_API_CALL int GLAD_GL_VERSION_2_1 |
GLAD_API_CALL PFNGLACCUMPROC glad_glAccum |
GLAD_API_CALL PFNGLACTIVETEXTUREPROC glad_glActiveTexture |
GLAD_API_CALL PFNGLACTIVETEXTUREARBPROC glad_glActiveTextureARB |
GLAD_API_CALL PFNGLALPHAFUNCPROC glad_glAlphaFunc |
GLAD_API_CALL PFNGLARETEXTURESRESIDENTPROC glad_glAreTexturesResident |
GLAD_API_CALL PFNGLARRAYELEMENTPROC glad_glArrayElement |
GLAD_API_CALL PFNGLATTACHOBJECTARBPROC glad_glAttachObjectARB |
GLAD_API_CALL PFNGLATTACHSHADERPROC glad_glAttachShader |
GLAD_API_CALL PFNGLBEGINPROC glad_glBegin |
GLAD_API_CALL PFNGLBEGINQUERYPROC glad_glBeginQuery |
GLAD_API_CALL PFNGLBEGINQUERYARBPROC glad_glBeginQueryARB |
GLAD_API_CALL PFNGLBEGINTRANSFORMFEEDBACKEXTPROC glad_glBeginTransformFeedbackEXT |
GLAD_API_CALL PFNGLBINDATTRIBLOCATIONPROC glad_glBindAttribLocation |
GLAD_API_CALL PFNGLBINDATTRIBLOCATIONARBPROC glad_glBindAttribLocationARB |
GLAD_API_CALL PFNGLBINDBUFFERPROC glad_glBindBuffer |
GLAD_API_CALL PFNGLBINDBUFFERARBPROC glad_glBindBufferARB |
GLAD_API_CALL PFNGLBINDBUFFERBASEEXTPROC glad_glBindBufferBaseEXT |
GLAD_API_CALL PFNGLBINDBUFFEROFFSETEXTPROC glad_glBindBufferOffsetEXT |
GLAD_API_CALL PFNGLBINDBUFFERRANGEEXTPROC glad_glBindBufferRangeEXT |
GLAD_API_CALL PFNGLBINDFRAGDATALOCATIONEXTPROC glad_glBindFragDataLocationEXT |
GLAD_API_CALL PFNGLBINDFRAMEBUFFERPROC glad_glBindFramebuffer |
GLAD_API_CALL PFNGLBINDFRAMEBUFFEREXTPROC glad_glBindFramebufferEXT |
GLAD_API_CALL PFNGLBINDIMAGETEXTUREPROC glad_glBindImageTexture |
GLAD_API_CALL PFNGLBINDPROGRAMARBPROC glad_glBindProgramARB |
GLAD_API_CALL PFNGLBINDRENDERBUFFERPROC glad_glBindRenderbuffer |
GLAD_API_CALL PFNGLBINDRENDERBUFFEREXTPROC glad_glBindRenderbufferEXT |
GLAD_API_CALL PFNGLBINDTEXTUREPROC glad_glBindTexture |
GLAD_API_CALL PFNGLBITMAPPROC glad_glBitmap |
GLAD_API_CALL PFNGLBLENDCOLORPROC glad_glBlendColor |
GLAD_API_CALL PFNGLBLENDCOLOREXTPROC glad_glBlendColorEXT |
GLAD_API_CALL PFNGLBLENDEQUATIONPROC glad_glBlendEquation |
GLAD_API_CALL PFNGLBLENDEQUATIONEXTPROC glad_glBlendEquationEXT |
GLAD_API_CALL PFNGLBLENDEQUATIONSEPARATEPROC glad_glBlendEquationSeparate |
GLAD_API_CALL PFNGLBLENDFUNCPROC glad_glBlendFunc |
GLAD_API_CALL PFNGLBLENDFUNCSEPARATEPROC glad_glBlendFuncSeparate |
GLAD_API_CALL PFNGLBLITFRAMEBUFFERPROC glad_glBlitFramebuffer |
GLAD_API_CALL PFNGLBLITFRAMEBUFFEREXTPROC glad_glBlitFramebufferEXT |
GLAD_API_CALL PFNGLBUFFERDATAPROC glad_glBufferData |
GLAD_API_CALL PFNGLBUFFERDATAARBPROC glad_glBufferDataARB |
GLAD_API_CALL PFNGLBUFFERSUBDATAPROC glad_glBufferSubData |
GLAD_API_CALL PFNGLBUFFERSUBDATAARBPROC glad_glBufferSubDataARB |
GLAD_API_CALL PFNGLCALLLISTPROC glad_glCallList |
GLAD_API_CALL PFNGLCALLLISTSPROC glad_glCallLists |
GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSPROC glad_glCheckFramebufferStatus |
GLAD_API_CALL PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glad_glCheckFramebufferStatusEXT |
GLAD_API_CALL PFNGLCLEARPROC glad_glClear |
GLAD_API_CALL PFNGLCLEARACCUMPROC glad_glClearAccum |
GLAD_API_CALL PFNGLCLEARCOLORPROC glad_glClearColor |
GLAD_API_CALL PFNGLCLEARDEPTHPROC glad_glClearDepth |
GLAD_API_CALL PFNGLCLEARINDEXPROC glad_glClearIndex |
GLAD_API_CALL PFNGLCLEARSTENCILPROC glad_glClearStencil |
GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREPROC glad_glClientActiveTexture |
GLAD_API_CALL PFNGLCLIENTACTIVETEXTUREARBPROC glad_glClientActiveTextureARB |
GLAD_API_CALL PFNGLCLIENTWAITSYNCPROC glad_glClientWaitSync |
GLAD_API_CALL PFNGLCLIPPLANEPROC glad_glClipPlane |
GLAD_API_CALL PFNGLCOLOR3BPROC glad_glColor3b |
GLAD_API_CALL PFNGLCOLOR3BVPROC glad_glColor3bv |
GLAD_API_CALL PFNGLCOLOR3DPROC glad_glColor3d |
GLAD_API_CALL PFNGLCOLOR3DVPROC glad_glColor3dv |
GLAD_API_CALL PFNGLCOLOR3FPROC glad_glColor3f |
GLAD_API_CALL PFNGLCOLOR3FVPROC glad_glColor3fv |
GLAD_API_CALL PFNGLCOLOR3IPROC glad_glColor3i |
GLAD_API_CALL PFNGLCOLOR3IVPROC glad_glColor3iv |
GLAD_API_CALL PFNGLCOLOR3SPROC glad_glColor3s |
GLAD_API_CALL PFNGLCOLOR3SVPROC glad_glColor3sv |
GLAD_API_CALL PFNGLCOLOR3UBPROC glad_glColor3ub |
GLAD_API_CALL PFNGLCOLOR3UBVPROC glad_glColor3ubv |
GLAD_API_CALL PFNGLCOLOR3UIPROC glad_glColor3ui |
GLAD_API_CALL PFNGLCOLOR3UIVPROC glad_glColor3uiv |
GLAD_API_CALL PFNGLCOLOR3USPROC glad_glColor3us |
GLAD_API_CALL PFNGLCOLOR3USVPROC glad_glColor3usv |
GLAD_API_CALL PFNGLCOLOR4BPROC glad_glColor4b |
GLAD_API_CALL PFNGLCOLOR4BVPROC glad_glColor4bv |
GLAD_API_CALL PFNGLCOLOR4DPROC glad_glColor4d |
GLAD_API_CALL PFNGLCOLOR4DVPROC glad_glColor4dv |
GLAD_API_CALL PFNGLCOLOR4FPROC glad_glColor4f |
GLAD_API_CALL PFNGLCOLOR4FVPROC glad_glColor4fv |
GLAD_API_CALL PFNGLCOLOR4IPROC glad_glColor4i |
GLAD_API_CALL PFNGLCOLOR4IVPROC glad_glColor4iv |
GLAD_API_CALL PFNGLCOLOR4SPROC glad_glColor4s |
GLAD_API_CALL PFNGLCOLOR4SVPROC glad_glColor4sv |
GLAD_API_CALL PFNGLCOLOR4UBPROC glad_glColor4ub |
GLAD_API_CALL PFNGLCOLOR4UBVPROC glad_glColor4ubv |
GLAD_API_CALL PFNGLCOLOR4UIPROC glad_glColor4ui |
GLAD_API_CALL PFNGLCOLOR4UIVPROC glad_glColor4uiv |
GLAD_API_CALL PFNGLCOLOR4USPROC glad_glColor4us |
GLAD_API_CALL PFNGLCOLOR4USVPROC glad_glColor4usv |
GLAD_API_CALL PFNGLCOLORMASKPROC glad_glColorMask |
GLAD_API_CALL PFNGLCOLORMATERIALPROC glad_glColorMaterial |
GLAD_API_CALL PFNGLCOLORPOINTERPROC glad_glColorPointer |
GLAD_API_CALL PFNGLCOMPILESHADERPROC glad_glCompileShader |
GLAD_API_CALL PFNGLCOMPILESHADERARBPROC glad_glCompileShaderARB |
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DPROC glad_glCompressedTexImage1D |
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE1DARBPROC glad_glCompressedTexImage1DARB |
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DPROC glad_glCompressedTexImage2D |
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE2DARBPROC glad_glCompressedTexImage2DARB |
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DPROC glad_glCompressedTexImage3D |
GLAD_API_CALL PFNGLCOMPRESSEDTEXIMAGE3DARBPROC glad_glCompressedTexImage3DARB |
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC glad_glCompressedTexSubImage1D |
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC glad_glCompressedTexSubImage1DARB |
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC glad_glCompressedTexSubImage2D |
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC glad_glCompressedTexSubImage2DARB |
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC glad_glCompressedTexSubImage3D |
GLAD_API_CALL PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC glad_glCompressedTexSubImage3DARB |
GLAD_API_CALL PFNGLCOPYPIXELSPROC glad_glCopyPixels |
GLAD_API_CALL PFNGLCOPYTEXIMAGE1DPROC glad_glCopyTexImage1D |
GLAD_API_CALL PFNGLCOPYTEXIMAGE2DPROC glad_glCopyTexImage2D |
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE1DPROC glad_glCopyTexSubImage1D |
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE2DPROC glad_glCopyTexSubImage2D |
GLAD_API_CALL PFNGLCOPYTEXSUBIMAGE3DPROC glad_glCopyTexSubImage3D |
GLAD_API_CALL PFNGLCREATEPROGRAMPROC glad_glCreateProgram |
GLAD_API_CALL PFNGLCREATEPROGRAMOBJECTARBPROC glad_glCreateProgramObjectARB |
GLAD_API_CALL PFNGLCREATESHADERPROC glad_glCreateShader |
GLAD_API_CALL PFNGLCREATESHADEROBJECTARBPROC glad_glCreateShaderObjectARB |
GLAD_API_CALL PFNGLCULLFACEPROC glad_glCullFace |
GLAD_API_CALL PFNGLDEBUGMESSAGECALLBACKPROC glad_glDebugMessageCallback |
GLAD_API_CALL PFNGLDEBUGMESSAGECONTROLPROC glad_glDebugMessageControl |
GLAD_API_CALL PFNGLDEBUGMESSAGEINSERTPROC glad_glDebugMessageInsert |
GLAD_API_CALL PFNGLDELETEBUFFERSPROC glad_glDeleteBuffers |
GLAD_API_CALL PFNGLDELETEBUFFERSARBPROC glad_glDeleteBuffersARB |
GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSPROC glad_glDeleteFramebuffers |
GLAD_API_CALL PFNGLDELETEFRAMEBUFFERSEXTPROC glad_glDeleteFramebuffersEXT |
GLAD_API_CALL PFNGLDELETELISTSPROC glad_glDeleteLists |
GLAD_API_CALL PFNGLDELETEOBJECTARBPROC glad_glDeleteObjectARB |
GLAD_API_CALL PFNGLDELETEPROGRAMPROC glad_glDeleteProgram |
GLAD_API_CALL PFNGLDELETEPROGRAMSARBPROC glad_glDeleteProgramsARB |
GLAD_API_CALL PFNGLDELETEQUERIESPROC glad_glDeleteQueries |
GLAD_API_CALL PFNGLDELETEQUERIESARBPROC glad_glDeleteQueriesARB |
GLAD_API_CALL PFNGLDELETERENDERBUFFERSPROC glad_glDeleteRenderbuffers |
GLAD_API_CALL PFNGLDELETERENDERBUFFERSEXTPROC glad_glDeleteRenderbuffersEXT |
GLAD_API_CALL PFNGLDELETESHADERPROC glad_glDeleteShader |
GLAD_API_CALL PFNGLDELETESYNCPROC glad_glDeleteSync |
GLAD_API_CALL PFNGLDELETETEXTURESPROC glad_glDeleteTextures |
GLAD_API_CALL PFNGLDEPTHFUNCPROC glad_glDepthFunc |
GLAD_API_CALL PFNGLDEPTHMASKPROC glad_glDepthMask |
GLAD_API_CALL PFNGLDEPTHRANGEPROC glad_glDepthRange |
GLAD_API_CALL PFNGLDETACHOBJECTARBPROC glad_glDetachObjectARB |
GLAD_API_CALL PFNGLDETACHSHADERPROC glad_glDetachShader |
GLAD_API_CALL PFNGLDISABLEPROC glad_glDisable |
GLAD_API_CALL PFNGLDISABLECLIENTSTATEPROC glad_glDisableClientState |
GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYPROC glad_glDisableVertexAttribArray |
GLAD_API_CALL PFNGLDISABLEVERTEXATTRIBARRAYARBPROC glad_glDisableVertexAttribArrayARB |
GLAD_API_CALL PFNGLDISPATCHCOMPUTEPROC glad_glDispatchCompute |
GLAD_API_CALL PFNGLDISPATCHCOMPUTEINDIRECTPROC glad_glDispatchComputeIndirect |
GLAD_API_CALL PFNGLDRAWARRAYSPROC glad_glDrawArrays |
GLAD_API_CALL PFNGLDRAWARRAYSINSTANCEDARBPROC glad_glDrawArraysInstancedARB |
GLAD_API_CALL PFNGLDRAWBUFFERPROC glad_glDrawBuffer |
GLAD_API_CALL PFNGLDRAWBUFFERSPROC glad_glDrawBuffers |
GLAD_API_CALL PFNGLDRAWBUFFERSARBPROC glad_glDrawBuffersARB |
GLAD_API_CALL PFNGLDRAWELEMENTSPROC glad_glDrawElements |
GLAD_API_CALL PFNGLDRAWELEMENTSINSTANCEDARBPROC glad_glDrawElementsInstancedARB |
GLAD_API_CALL PFNGLDRAWPIXELSPROC glad_glDrawPixels |
GLAD_API_CALL PFNGLDRAWRANGEELEMENTSPROC glad_glDrawRangeElements |
GLAD_API_CALL PFNGLDRAWRANGEELEMENTSEXTPROC glad_glDrawRangeElementsEXT |
GLAD_API_CALL PFNGLEDGEFLAGPROC glad_glEdgeFlag |
GLAD_API_CALL PFNGLEDGEFLAGPOINTERPROC glad_glEdgeFlagPointer |
GLAD_API_CALL PFNGLEDGEFLAGVPROC glad_glEdgeFlagv |
GLAD_API_CALL PFNGLENABLEPROC glad_glEnable |
GLAD_API_CALL PFNGLENABLECLIENTSTATEPROC glad_glEnableClientState |
GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYPROC glad_glEnableVertexAttribArray |
GLAD_API_CALL PFNGLENABLEVERTEXATTRIBARRAYARBPROC glad_glEnableVertexAttribArrayARB |
GLAD_API_CALL PFNGLENDPROC glad_glEnd |
GLAD_API_CALL PFNGLENDLISTPROC glad_glEndList |
GLAD_API_CALL PFNGLENDQUERYPROC glad_glEndQuery |
GLAD_API_CALL PFNGLENDQUERYARBPROC glad_glEndQueryARB |
GLAD_API_CALL PFNGLENDTRANSFORMFEEDBACKEXTPROC glad_glEndTransformFeedbackEXT |
GLAD_API_CALL PFNGLEVALCOORD1DPROC glad_glEvalCoord1d |
GLAD_API_CALL PFNGLEVALCOORD1DVPROC glad_glEvalCoord1dv |
GLAD_API_CALL PFNGLEVALCOORD1FPROC glad_glEvalCoord1f |
GLAD_API_CALL PFNGLEVALCOORD1FVPROC glad_glEvalCoord1fv |
GLAD_API_CALL PFNGLEVALCOORD2DPROC glad_glEvalCoord2d |
GLAD_API_CALL PFNGLEVALCOORD2DVPROC glad_glEvalCoord2dv |
GLAD_API_CALL PFNGLEVALCOORD2FPROC glad_glEvalCoord2f |
GLAD_API_CALL PFNGLEVALCOORD2FVPROC glad_glEvalCoord2fv |
GLAD_API_CALL PFNGLEVALMESH1PROC glad_glEvalMesh1 |
GLAD_API_CALL PFNGLEVALMESH2PROC glad_glEvalMesh2 |
GLAD_API_CALL PFNGLEVALPOINT1PROC glad_glEvalPoint1 |
GLAD_API_CALL PFNGLEVALPOINT2PROC glad_glEvalPoint2 |
GLAD_API_CALL PFNGLFEEDBACKBUFFERPROC glad_glFeedbackBuffer |
GLAD_API_CALL PFNGLFENCESYNCPROC glad_glFenceSync |
GLAD_API_CALL PFNGLFINISHPROC glad_glFinish |
GLAD_API_CALL PFNGLFLUSHPROC glad_glFlush |
GLAD_API_CALL PFNGLFLUSHMAPPEDBUFFERRANGEPROC glad_glFlushMappedBufferRange |
GLAD_API_CALL PFNGLFOGCOORDDPROC glad_glFogCoordd |
GLAD_API_CALL PFNGLFOGCOORDDVPROC glad_glFogCoorddv |
GLAD_API_CALL PFNGLFOGCOORDFPROC glad_glFogCoordf |
GLAD_API_CALL PFNGLFOGCOORDFVPROC glad_glFogCoordfv |
GLAD_API_CALL PFNGLFOGCOORDPOINTERPROC glad_glFogCoordPointer |
GLAD_API_CALL PFNGLFOGFPROC glad_glFogf |
GLAD_API_CALL PFNGLFOGFVPROC glad_glFogfv |
GLAD_API_CALL PFNGLFOGIPROC glad_glFogi |
GLAD_API_CALL PFNGLFOGIVPROC glad_glFogiv |
GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFERPROC glad_glFramebufferRenderbuffer |
GLAD_API_CALL PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glad_glFramebufferRenderbufferEXT |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DPROC glad_glFramebufferTexture1D |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glad_glFramebufferTexture1DEXT |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DPROC glad_glFramebufferTexture2D |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glad_glFramebufferTexture2DEXT |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DPROC glad_glFramebufferTexture3D |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glad_glFramebufferTexture3DEXT |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREARBPROC glad_glFramebufferTextureARB |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTUREFACEARBPROC glad_glFramebufferTextureFaceARB |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERPROC glad_glFramebufferTextureLayer |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYERARBPROC glad_glFramebufferTextureLayerARB |
GLAD_API_CALL PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC glad_glFramebufferTextureLayerEXT |
GLAD_API_CALL PFNGLFRONTFACEPROC glad_glFrontFace |
GLAD_API_CALL PFNGLFRUSTUMPROC glad_glFrustum |
GLAD_API_CALL PFNGLGENBUFFERSPROC glad_glGenBuffers |
GLAD_API_CALL PFNGLGENBUFFERSARBPROC glad_glGenBuffersARB |
GLAD_API_CALL PFNGLGENERATEMIPMAPPROC glad_glGenerateMipmap |
GLAD_API_CALL PFNGLGENERATEMIPMAPEXTPROC glad_glGenerateMipmapEXT |
GLAD_API_CALL PFNGLGENFRAMEBUFFERSPROC glad_glGenFramebuffers |
GLAD_API_CALL PFNGLGENFRAMEBUFFERSEXTPROC glad_glGenFramebuffersEXT |
GLAD_API_CALL PFNGLGENLISTSPROC glad_glGenLists |
GLAD_API_CALL PFNGLGENPROGRAMSARBPROC glad_glGenProgramsARB |
GLAD_API_CALL PFNGLGENQUERIESPROC glad_glGenQueries |
GLAD_API_CALL PFNGLGENQUERIESARBPROC glad_glGenQueriesARB |
GLAD_API_CALL PFNGLGENRENDERBUFFERSPROC glad_glGenRenderbuffers |
GLAD_API_CALL PFNGLGENRENDERBUFFERSEXTPROC glad_glGenRenderbuffersEXT |
GLAD_API_CALL PFNGLGENTEXTURESPROC glad_glGenTextures |
GLAD_API_CALL PFNGLGETACTIVEATTRIBPROC glad_glGetActiveAttrib |
GLAD_API_CALL PFNGLGETACTIVEATTRIBARBPROC glad_glGetActiveAttribARB |
GLAD_API_CALL PFNGLGETACTIVEUNIFORMPROC glad_glGetActiveUniform |
GLAD_API_CALL PFNGLGETACTIVEUNIFORMARBPROC glad_glGetActiveUniformARB |
GLAD_API_CALL PFNGLGETATTACHEDOBJECTSARBPROC glad_glGetAttachedObjectsARB |
GLAD_API_CALL PFNGLGETATTACHEDSHADERSPROC glad_glGetAttachedShaders |
GLAD_API_CALL PFNGLGETATTRIBLOCATIONPROC glad_glGetAttribLocation |
GLAD_API_CALL PFNGLGETATTRIBLOCATIONARBPROC glad_glGetAttribLocationARB |
GLAD_API_CALL PFNGLGETBOOLEANVPROC glad_glGetBooleanv |
GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVPROC glad_glGetBufferParameteriv |
GLAD_API_CALL PFNGLGETBUFFERPARAMETERIVARBPROC glad_glGetBufferParameterivARB |
GLAD_API_CALL PFNGLGETBUFFERPOINTERVPROC glad_glGetBufferPointerv |
GLAD_API_CALL PFNGLGETBUFFERPOINTERVARBPROC glad_glGetBufferPointervARB |
GLAD_API_CALL PFNGLGETBUFFERSUBDATAPROC glad_glGetBufferSubData |
GLAD_API_CALL PFNGLGETBUFFERSUBDATAARBPROC glad_glGetBufferSubDataARB |
GLAD_API_CALL PFNGLGETCLIPPLANEPROC glad_glGetClipPlane |
GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEPROC glad_glGetCompressedTexImage |
GLAD_API_CALL PFNGLGETCOMPRESSEDTEXIMAGEARBPROC glad_glGetCompressedTexImageARB |
GLAD_API_CALL PFNGLGETDEBUGMESSAGELOGPROC glad_glGetDebugMessageLog |
GLAD_API_CALL PFNGLGETDOUBLEVPROC glad_glGetDoublev |
GLAD_API_CALL PFNGLGETERRORPROC glad_glGetError |
GLAD_API_CALL PFNGLGETFLOATVPROC glad_glGetFloatv |
GLAD_API_CALL PFNGLGETFRAGDATALOCATIONEXTPROC glad_glGetFragDataLocationEXT |
GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glad_glGetFramebufferAttachmentParameteriv |
GLAD_API_CALL PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glad_glGetFramebufferAttachmentParameterivEXT |
GLAD_API_CALL PFNGLGETHANDLEARBPROC glad_glGetHandleARB |
GLAD_API_CALL PFNGLGETINFOLOGARBPROC glad_glGetInfoLogARB |
GLAD_API_CALL PFNGLGETINTEGER64VPROC glad_glGetInteger64v |
GLAD_API_CALL PFNGLGETINTEGERVPROC glad_glGetIntegerv |
GLAD_API_CALL PFNGLGETLIGHTFVPROC glad_glGetLightfv |
GLAD_API_CALL PFNGLGETLIGHTIVPROC glad_glGetLightiv |
GLAD_API_CALL PFNGLGETMAPDVPROC glad_glGetMapdv |
GLAD_API_CALL PFNGLGETMAPFVPROC glad_glGetMapfv |
GLAD_API_CALL PFNGLGETMAPIVPROC glad_glGetMapiv |
GLAD_API_CALL PFNGLGETMATERIALFVPROC glad_glGetMaterialfv |
GLAD_API_CALL PFNGLGETMATERIALIVPROC glad_glGetMaterialiv |
GLAD_API_CALL PFNGLGETMULTISAMPLEFVPROC glad_glGetMultisamplefv |
GLAD_API_CALL PFNGLGETOBJECTLABELPROC glad_glGetObjectLabel |
GLAD_API_CALL PFNGLGETOBJECTPARAMETERFVARBPROC glad_glGetObjectParameterfvARB |
GLAD_API_CALL PFNGLGETOBJECTPARAMETERIVARBPROC glad_glGetObjectParameterivARB |
GLAD_API_CALL PFNGLGETOBJECTPTRLABELPROC glad_glGetObjectPtrLabel |
GLAD_API_CALL PFNGLGETPIXELMAPFVPROC glad_glGetPixelMapfv |
GLAD_API_CALL PFNGLGETPIXELMAPUIVPROC glad_glGetPixelMapuiv |
GLAD_API_CALL PFNGLGETPIXELMAPUSVPROC glad_glGetPixelMapusv |
GLAD_API_CALL PFNGLGETPOINTERVPROC glad_glGetPointerv |
GLAD_API_CALL PFNGLGETPOLYGONSTIPPLEPROC glad_glGetPolygonStipple |
GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERDVARBPROC glad_glGetProgramEnvParameterdvARB |
GLAD_API_CALL PFNGLGETPROGRAMENVPARAMETERFVARBPROC glad_glGetProgramEnvParameterfvARB |
GLAD_API_CALL PFNGLGETPROGRAMINFOLOGPROC glad_glGetProgramInfoLog |
GLAD_API_CALL PFNGLGETPROGRAMIVPROC glad_glGetProgramiv |
GLAD_API_CALL PFNGLGETPROGRAMIVARBPROC glad_glGetProgramivARB |
GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glad_glGetProgramLocalParameterdvARB |
GLAD_API_CALL PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC glad_glGetProgramLocalParameterfvARB |
GLAD_API_CALL PFNGLGETPROGRAMSTRINGARBPROC glad_glGetProgramStringARB |
GLAD_API_CALL PFNGLGETQUERYIVPROC glad_glGetQueryiv |
GLAD_API_CALL PFNGLGETQUERYIVARBPROC glad_glGetQueryivARB |
GLAD_API_CALL PFNGLGETQUERYOBJECTI64VPROC glad_glGetQueryObjecti64v |
GLAD_API_CALL PFNGLGETQUERYOBJECTIVPROC glad_glGetQueryObjectiv |
GLAD_API_CALL PFNGLGETQUERYOBJECTIVARBPROC glad_glGetQueryObjectivARB |
GLAD_API_CALL PFNGLGETQUERYOBJECTUI64VPROC glad_glGetQueryObjectui64v |
GLAD_API_CALL PFNGLGETQUERYOBJECTUIVPROC glad_glGetQueryObjectuiv |
GLAD_API_CALL PFNGLGETQUERYOBJECTUIVARBPROC glad_glGetQueryObjectuivARB |
GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVPROC glad_glGetRenderbufferParameteriv |
GLAD_API_CALL PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glad_glGetRenderbufferParameterivEXT |
GLAD_API_CALL PFNGLGETSHADERINFOLOGPROC glad_glGetShaderInfoLog |
GLAD_API_CALL PFNGLGETSHADERIVPROC glad_glGetShaderiv |
GLAD_API_CALL PFNGLGETSHADERSOURCEPROC glad_glGetShaderSource |
GLAD_API_CALL PFNGLGETSHADERSOURCEARBPROC glad_glGetShaderSourceARB |
GLAD_API_CALL PFNGLGETSTRINGPROC glad_glGetString |
GLAD_API_CALL PFNGLGETSYNCIVPROC glad_glGetSynciv |
GLAD_API_CALL PFNGLGETTEXENVFVPROC glad_glGetTexEnvfv |
GLAD_API_CALL PFNGLGETTEXENVIVPROC glad_glGetTexEnviv |
GLAD_API_CALL PFNGLGETTEXGENDVPROC glad_glGetTexGendv |
GLAD_API_CALL PFNGLGETTEXGENFVPROC glad_glGetTexGenfv |
GLAD_API_CALL PFNGLGETTEXGENIVPROC glad_glGetTexGeniv |
GLAD_API_CALL PFNGLGETTEXIMAGEPROC glad_glGetTexImage |
GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERFVPROC glad_glGetTexLevelParameterfv |
GLAD_API_CALL PFNGLGETTEXLEVELPARAMETERIVPROC glad_glGetTexLevelParameteriv |
GLAD_API_CALL PFNGLGETTEXPARAMETERFVPROC glad_glGetTexParameterfv |
GLAD_API_CALL PFNGLGETTEXPARAMETERIVPROC glad_glGetTexParameteriv |
GLAD_API_CALL PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC glad_glGetTransformFeedbackVaryingEXT |
GLAD_API_CALL PFNGLGETUNIFORMFVPROC glad_glGetUniformfv |
GLAD_API_CALL PFNGLGETUNIFORMFVARBPROC glad_glGetUniformfvARB |
GLAD_API_CALL PFNGLGETUNIFORMIVPROC glad_glGetUniformiv |
GLAD_API_CALL PFNGLGETUNIFORMIVARBPROC glad_glGetUniformivARB |
GLAD_API_CALL PFNGLGETUNIFORMLOCATIONPROC glad_glGetUniformLocation |
GLAD_API_CALL PFNGLGETUNIFORMLOCATIONARBPROC glad_glGetUniformLocationARB |
GLAD_API_CALL PFNGLGETUNIFORMUIVEXTPROC glad_glGetUniformuivEXT |
GLAD_API_CALL PFNGLGETVERTEXATTRIBDVPROC glad_glGetVertexAttribdv |
GLAD_API_CALL PFNGLGETVERTEXATTRIBDVARBPROC glad_glGetVertexAttribdvARB |
GLAD_API_CALL PFNGLGETVERTEXATTRIBFVPROC glad_glGetVertexAttribfv |
GLAD_API_CALL PFNGLGETVERTEXATTRIBFVARBPROC glad_glGetVertexAttribfvARB |
GLAD_API_CALL PFNGLGETVERTEXATTRIBIIVEXTPROC glad_glGetVertexAttribIivEXT |
GLAD_API_CALL PFNGLGETVERTEXATTRIBIUIVEXTPROC glad_glGetVertexAttribIuivEXT |
GLAD_API_CALL PFNGLGETVERTEXATTRIBIVPROC glad_glGetVertexAttribiv |
GLAD_API_CALL PFNGLGETVERTEXATTRIBIVARBPROC glad_glGetVertexAttribivARB |
GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVPROC glad_glGetVertexAttribPointerv |
GLAD_API_CALL PFNGLGETVERTEXATTRIBPOINTERVARBPROC glad_glGetVertexAttribPointervARB |
GLAD_API_CALL PFNGLHINTPROC glad_glHint |
GLAD_API_CALL PFNGLINDEXDPROC glad_glIndexd |
GLAD_API_CALL PFNGLINDEXDVPROC glad_glIndexdv |
GLAD_API_CALL PFNGLINDEXFPROC glad_glIndexf |
GLAD_API_CALL PFNGLINDEXFVPROC glad_glIndexfv |
GLAD_API_CALL PFNGLINDEXIPROC glad_glIndexi |
GLAD_API_CALL PFNGLINDEXIVPROC glad_glIndexiv |
GLAD_API_CALL PFNGLINDEXMASKPROC glad_glIndexMask |
GLAD_API_CALL PFNGLINDEXPOINTERPROC glad_glIndexPointer |
GLAD_API_CALL PFNGLINDEXSPROC glad_glIndexs |
GLAD_API_CALL PFNGLINDEXSVPROC glad_glIndexsv |
GLAD_API_CALL PFNGLINDEXUBPROC glad_glIndexub |
GLAD_API_CALL PFNGLINDEXUBVPROC glad_glIndexubv |
GLAD_API_CALL PFNGLINITNAMESPROC glad_glInitNames |
GLAD_API_CALL PFNGLINTERLEAVEDARRAYSPROC glad_glInterleavedArrays |
GLAD_API_CALL PFNGLINVALIDATEBUFFERDATAPROC glad_glInvalidateBufferData |
GLAD_API_CALL PFNGLINVALIDATEBUFFERSUBDATAPROC glad_glInvalidateBufferSubData |
GLAD_API_CALL PFNGLINVALIDATEFRAMEBUFFERPROC glad_glInvalidateFramebuffer |
GLAD_API_CALL PFNGLINVALIDATESUBFRAMEBUFFERPROC glad_glInvalidateSubFramebuffer |
GLAD_API_CALL PFNGLINVALIDATETEXIMAGEPROC glad_glInvalidateTexImage |
GLAD_API_CALL PFNGLINVALIDATETEXSUBIMAGEPROC glad_glInvalidateTexSubImage |
GLAD_API_CALL PFNGLISBUFFERPROC glad_glIsBuffer |
GLAD_API_CALL PFNGLISBUFFERARBPROC glad_glIsBufferARB |
GLAD_API_CALL PFNGLISENABLEDPROC glad_glIsEnabled |
GLAD_API_CALL PFNGLISFRAMEBUFFERPROC glad_glIsFramebuffer |
GLAD_API_CALL PFNGLISFRAMEBUFFEREXTPROC glad_glIsFramebufferEXT |
GLAD_API_CALL PFNGLISLISTPROC glad_glIsList |
GLAD_API_CALL PFNGLISPROGRAMPROC glad_glIsProgram |
GLAD_API_CALL PFNGLISPROGRAMARBPROC glad_glIsProgramARB |
GLAD_API_CALL PFNGLISQUERYPROC glad_glIsQuery |
GLAD_API_CALL PFNGLISQUERYARBPROC glad_glIsQueryARB |
GLAD_API_CALL PFNGLISRENDERBUFFERPROC glad_glIsRenderbuffer |
GLAD_API_CALL PFNGLISRENDERBUFFEREXTPROC glad_glIsRenderbufferEXT |
GLAD_API_CALL PFNGLISSHADERPROC glad_glIsShader |
GLAD_API_CALL PFNGLISSYNCPROC glad_glIsSync |
GLAD_API_CALL PFNGLISTEXTUREPROC glad_glIsTexture |
GLAD_API_CALL PFNGLLIGHTFPROC glad_glLightf |
GLAD_API_CALL PFNGLLIGHTFVPROC glad_glLightfv |
GLAD_API_CALL PFNGLLIGHTIPROC glad_glLighti |
GLAD_API_CALL PFNGLLIGHTIVPROC glad_glLightiv |
GLAD_API_CALL PFNGLLIGHTMODELFPROC glad_glLightModelf |
GLAD_API_CALL PFNGLLIGHTMODELFVPROC glad_glLightModelfv |
GLAD_API_CALL PFNGLLIGHTMODELIPROC glad_glLightModeli |
GLAD_API_CALL PFNGLLIGHTMODELIVPROC glad_glLightModeliv |
GLAD_API_CALL PFNGLLINESTIPPLEPROC glad_glLineStipple |
GLAD_API_CALL PFNGLLINEWIDTHPROC glad_glLineWidth |
GLAD_API_CALL PFNGLLINKPROGRAMPROC glad_glLinkProgram |
GLAD_API_CALL PFNGLLINKPROGRAMARBPROC glad_glLinkProgramARB |
GLAD_API_CALL PFNGLLISTBASEPROC glad_glListBase |
GLAD_API_CALL PFNGLLOADIDENTITYPROC glad_glLoadIdentity |
GLAD_API_CALL PFNGLLOADMATRIXDPROC glad_glLoadMatrixd |
GLAD_API_CALL PFNGLLOADMATRIXFPROC glad_glLoadMatrixf |
GLAD_API_CALL PFNGLLOADNAMEPROC glad_glLoadName |
GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXDPROC glad_glLoadTransposeMatrixd |
GLAD_API_CALL PFNGLLOADTRANSPOSEMATRIXFPROC glad_glLoadTransposeMatrixf |
GLAD_API_CALL PFNGLLOGICOPPROC glad_glLogicOp |
GLAD_API_CALL PFNGLMAP1DPROC glad_glMap1d |
GLAD_API_CALL PFNGLMAP1FPROC glad_glMap1f |
GLAD_API_CALL PFNGLMAP2DPROC glad_glMap2d |
GLAD_API_CALL PFNGLMAP2FPROC glad_glMap2f |
GLAD_API_CALL PFNGLMAPBUFFERPROC glad_glMapBuffer |
GLAD_API_CALL PFNGLMAPBUFFERARBPROC glad_glMapBufferARB |
GLAD_API_CALL PFNGLMAPBUFFERRANGEPROC glad_glMapBufferRange |
GLAD_API_CALL PFNGLMAPGRID1DPROC glad_glMapGrid1d |
GLAD_API_CALL PFNGLMAPGRID1FPROC glad_glMapGrid1f |
GLAD_API_CALL PFNGLMAPGRID2DPROC glad_glMapGrid2d |
GLAD_API_CALL PFNGLMAPGRID2FPROC glad_glMapGrid2f |
GLAD_API_CALL PFNGLMATERIALFPROC glad_glMaterialf |
GLAD_API_CALL PFNGLMATERIALFVPROC glad_glMaterialfv |
GLAD_API_CALL PFNGLMATERIALIPROC glad_glMateriali |
GLAD_API_CALL PFNGLMATERIALIVPROC glad_glMaterialiv |
GLAD_API_CALL PFNGLMATRIXMODEPROC glad_glMatrixMode |
GLAD_API_CALL PFNGLMEMORYBARRIERPROC glad_glMemoryBarrier |
GLAD_API_CALL PFNGLMULTIDRAWARRAYSPROC glad_glMultiDrawArrays |
GLAD_API_CALL PFNGLMULTIDRAWELEMENTSPROC glad_glMultiDrawElements |
GLAD_API_CALL PFNGLMULTITEXCOORD1DPROC glad_glMultiTexCoord1d |
GLAD_API_CALL PFNGLMULTITEXCOORD1DARBPROC glad_glMultiTexCoord1dARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1DVPROC glad_glMultiTexCoord1dv |
GLAD_API_CALL PFNGLMULTITEXCOORD1DVARBPROC glad_glMultiTexCoord1dvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1FPROC glad_glMultiTexCoord1f |
GLAD_API_CALL PFNGLMULTITEXCOORD1FARBPROC glad_glMultiTexCoord1fARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1FVPROC glad_glMultiTexCoord1fv |
GLAD_API_CALL PFNGLMULTITEXCOORD1FVARBPROC glad_glMultiTexCoord1fvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1IPROC glad_glMultiTexCoord1i |
GLAD_API_CALL PFNGLMULTITEXCOORD1IARBPROC glad_glMultiTexCoord1iARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1IVPROC glad_glMultiTexCoord1iv |
GLAD_API_CALL PFNGLMULTITEXCOORD1IVARBPROC glad_glMultiTexCoord1ivARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1SPROC glad_glMultiTexCoord1s |
GLAD_API_CALL PFNGLMULTITEXCOORD1SARBPROC glad_glMultiTexCoord1sARB |
GLAD_API_CALL PFNGLMULTITEXCOORD1SVPROC glad_glMultiTexCoord1sv |
GLAD_API_CALL PFNGLMULTITEXCOORD1SVARBPROC glad_glMultiTexCoord1svARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2DPROC glad_glMultiTexCoord2d |
GLAD_API_CALL PFNGLMULTITEXCOORD2DARBPROC glad_glMultiTexCoord2dARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2DVPROC glad_glMultiTexCoord2dv |
GLAD_API_CALL PFNGLMULTITEXCOORD2DVARBPROC glad_glMultiTexCoord2dvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2FPROC glad_glMultiTexCoord2f |
GLAD_API_CALL PFNGLMULTITEXCOORD2FARBPROC glad_glMultiTexCoord2fARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2FVPROC glad_glMultiTexCoord2fv |
GLAD_API_CALL PFNGLMULTITEXCOORD2FVARBPROC glad_glMultiTexCoord2fvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2IPROC glad_glMultiTexCoord2i |
GLAD_API_CALL PFNGLMULTITEXCOORD2IARBPROC glad_glMultiTexCoord2iARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2IVPROC glad_glMultiTexCoord2iv |
GLAD_API_CALL PFNGLMULTITEXCOORD2IVARBPROC glad_glMultiTexCoord2ivARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2SPROC glad_glMultiTexCoord2s |
GLAD_API_CALL PFNGLMULTITEXCOORD2SARBPROC glad_glMultiTexCoord2sARB |
GLAD_API_CALL PFNGLMULTITEXCOORD2SVPROC glad_glMultiTexCoord2sv |
GLAD_API_CALL PFNGLMULTITEXCOORD2SVARBPROC glad_glMultiTexCoord2svARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3DPROC glad_glMultiTexCoord3d |
GLAD_API_CALL PFNGLMULTITEXCOORD3DARBPROC glad_glMultiTexCoord3dARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3DVPROC glad_glMultiTexCoord3dv |
GLAD_API_CALL PFNGLMULTITEXCOORD3DVARBPROC glad_glMultiTexCoord3dvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3FPROC glad_glMultiTexCoord3f |
GLAD_API_CALL PFNGLMULTITEXCOORD3FARBPROC glad_glMultiTexCoord3fARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3FVPROC glad_glMultiTexCoord3fv |
GLAD_API_CALL PFNGLMULTITEXCOORD3FVARBPROC glad_glMultiTexCoord3fvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3IPROC glad_glMultiTexCoord3i |
GLAD_API_CALL PFNGLMULTITEXCOORD3IARBPROC glad_glMultiTexCoord3iARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3IVPROC glad_glMultiTexCoord3iv |
GLAD_API_CALL PFNGLMULTITEXCOORD3IVARBPROC glad_glMultiTexCoord3ivARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3SPROC glad_glMultiTexCoord3s |
GLAD_API_CALL PFNGLMULTITEXCOORD3SARBPROC glad_glMultiTexCoord3sARB |
GLAD_API_CALL PFNGLMULTITEXCOORD3SVPROC glad_glMultiTexCoord3sv |
GLAD_API_CALL PFNGLMULTITEXCOORD3SVARBPROC glad_glMultiTexCoord3svARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4DPROC glad_glMultiTexCoord4d |
GLAD_API_CALL PFNGLMULTITEXCOORD4DARBPROC glad_glMultiTexCoord4dARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4DVPROC glad_glMultiTexCoord4dv |
GLAD_API_CALL PFNGLMULTITEXCOORD4DVARBPROC glad_glMultiTexCoord4dvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4FPROC glad_glMultiTexCoord4f |
GLAD_API_CALL PFNGLMULTITEXCOORD4FARBPROC glad_glMultiTexCoord4fARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4FVPROC glad_glMultiTexCoord4fv |
GLAD_API_CALL PFNGLMULTITEXCOORD4FVARBPROC glad_glMultiTexCoord4fvARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4IPROC glad_glMultiTexCoord4i |
GLAD_API_CALL PFNGLMULTITEXCOORD4IARBPROC glad_glMultiTexCoord4iARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4IVPROC glad_glMultiTexCoord4iv |
GLAD_API_CALL PFNGLMULTITEXCOORD4IVARBPROC glad_glMultiTexCoord4ivARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4SPROC glad_glMultiTexCoord4s |
GLAD_API_CALL PFNGLMULTITEXCOORD4SARBPROC glad_glMultiTexCoord4sARB |
GLAD_API_CALL PFNGLMULTITEXCOORD4SVPROC glad_glMultiTexCoord4sv |
GLAD_API_CALL PFNGLMULTITEXCOORD4SVARBPROC glad_glMultiTexCoord4svARB |
GLAD_API_CALL PFNGLMULTMATRIXDPROC glad_glMultMatrixd |
GLAD_API_CALL PFNGLMULTMATRIXFPROC glad_glMultMatrixf |
GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXDPROC glad_glMultTransposeMatrixd |
GLAD_API_CALL PFNGLMULTTRANSPOSEMATRIXFPROC glad_glMultTransposeMatrixf |
GLAD_API_CALL PFNGLNEWLISTPROC glad_glNewList |
GLAD_API_CALL PFNGLNORMAL3BPROC glad_glNormal3b |
GLAD_API_CALL PFNGLNORMAL3BVPROC glad_glNormal3bv |
GLAD_API_CALL PFNGLNORMAL3DPROC glad_glNormal3d |
GLAD_API_CALL PFNGLNORMAL3DVPROC glad_glNormal3dv |
GLAD_API_CALL PFNGLNORMAL3FPROC glad_glNormal3f |
GLAD_API_CALL PFNGLNORMAL3FVPROC glad_glNormal3fv |
GLAD_API_CALL PFNGLNORMAL3IPROC glad_glNormal3i |
GLAD_API_CALL PFNGLNORMAL3IVPROC glad_glNormal3iv |
GLAD_API_CALL PFNGLNORMAL3SPROC glad_glNormal3s |
GLAD_API_CALL PFNGLNORMAL3SVPROC glad_glNormal3sv |
GLAD_API_CALL PFNGLNORMALPOINTERPROC glad_glNormalPointer |
GLAD_API_CALL PFNGLOBJECTLABELPROC glad_glObjectLabel |
GLAD_API_CALL PFNGLOBJECTPTRLABELPROC glad_glObjectPtrLabel |
GLAD_API_CALL PFNGLORTHOPROC glad_glOrtho |
GLAD_API_CALL PFNGLPASSTHROUGHPROC glad_glPassThrough |
GLAD_API_CALL PFNGLPIXELMAPFVPROC glad_glPixelMapfv |
GLAD_API_CALL PFNGLPIXELMAPUIVPROC glad_glPixelMapuiv |
GLAD_API_CALL PFNGLPIXELMAPUSVPROC glad_glPixelMapusv |
GLAD_API_CALL PFNGLPIXELSTOREFPROC glad_glPixelStoref |
GLAD_API_CALL PFNGLPIXELSTOREIPROC glad_glPixelStorei |
GLAD_API_CALL PFNGLPIXELTRANSFERFPROC glad_glPixelTransferf |
GLAD_API_CALL PFNGLPIXELTRANSFERIPROC glad_glPixelTransferi |
GLAD_API_CALL PFNGLPIXELZOOMPROC glad_glPixelZoom |
GLAD_API_CALL PFNGLPOINTPARAMETERFPROC glad_glPointParameterf |
GLAD_API_CALL PFNGLPOINTPARAMETERFVPROC glad_glPointParameterfv |
GLAD_API_CALL PFNGLPOINTPARAMETERIPROC glad_glPointParameteri |
GLAD_API_CALL PFNGLPOINTPARAMETERIVPROC glad_glPointParameteriv |
GLAD_API_CALL PFNGLPOINTSIZEPROC glad_glPointSize |
GLAD_API_CALL PFNGLPOLYGONMODEPROC glad_glPolygonMode |
GLAD_API_CALL PFNGLPOLYGONOFFSETPROC glad_glPolygonOffset |
GLAD_API_CALL PFNGLPOLYGONSTIPPLEPROC glad_glPolygonStipple |
GLAD_API_CALL PFNGLPOPATTRIBPROC glad_glPopAttrib |
GLAD_API_CALL PFNGLPOPCLIENTATTRIBPROC glad_glPopClientAttrib |
GLAD_API_CALL PFNGLPOPDEBUGGROUPPROC glad_glPopDebugGroup |
GLAD_API_CALL PFNGLPOPMATRIXPROC glad_glPopMatrix |
GLAD_API_CALL PFNGLPOPNAMEPROC glad_glPopName |
GLAD_API_CALL PFNGLPRIORITIZETEXTURESPROC glad_glPrioritizeTextures |
GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DARBPROC glad_glProgramEnvParameter4dARB |
GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4DVARBPROC glad_glProgramEnvParameter4dvARB |
GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FARBPROC glad_glProgramEnvParameter4fARB |
GLAD_API_CALL PFNGLPROGRAMENVPARAMETER4FVARBPROC glad_glProgramEnvParameter4fvARB |
GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DARBPROC glad_glProgramLocalParameter4dARB |
GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4DVARBPROC glad_glProgramLocalParameter4dvARB |
GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FARBPROC glad_glProgramLocalParameter4fARB |
GLAD_API_CALL PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glad_glProgramLocalParameter4fvARB |
GLAD_API_CALL PFNGLPROGRAMPARAMETERIARBPROC glad_glProgramParameteriARB |
GLAD_API_CALL PFNGLPROGRAMSTRINGARBPROC glad_glProgramStringARB |
GLAD_API_CALL PFNGLPUSHATTRIBPROC glad_glPushAttrib |
GLAD_API_CALL PFNGLPUSHCLIENTATTRIBPROC glad_glPushClientAttrib |
GLAD_API_CALL PFNGLPUSHDEBUGGROUPPROC glad_glPushDebugGroup |
GLAD_API_CALL PFNGLPUSHMATRIXPROC glad_glPushMatrix |
GLAD_API_CALL PFNGLPUSHNAMEPROC glad_glPushName |
GLAD_API_CALL PFNGLQUERYCOUNTERPROC glad_glQueryCounter |
GLAD_API_CALL PFNGLRASTERPOS2DPROC glad_glRasterPos2d |
GLAD_API_CALL PFNGLRASTERPOS2DVPROC glad_glRasterPos2dv |
GLAD_API_CALL PFNGLRASTERPOS2FPROC glad_glRasterPos2f |
GLAD_API_CALL PFNGLRASTERPOS2FVPROC glad_glRasterPos2fv |
GLAD_API_CALL PFNGLRASTERPOS2IPROC glad_glRasterPos2i |
GLAD_API_CALL PFNGLRASTERPOS2IVPROC glad_glRasterPos2iv |
GLAD_API_CALL PFNGLRASTERPOS2SPROC glad_glRasterPos2s |
GLAD_API_CALL PFNGLRASTERPOS2SVPROC glad_glRasterPos2sv |
GLAD_API_CALL PFNGLRASTERPOS3DPROC glad_glRasterPos3d |
GLAD_API_CALL PFNGLRASTERPOS3DVPROC glad_glRasterPos3dv |
GLAD_API_CALL PFNGLRASTERPOS3FPROC glad_glRasterPos3f |
GLAD_API_CALL PFNGLRASTERPOS3FVPROC glad_glRasterPos3fv |
GLAD_API_CALL PFNGLRASTERPOS3IPROC glad_glRasterPos3i |
GLAD_API_CALL PFNGLRASTERPOS3IVPROC glad_glRasterPos3iv |
GLAD_API_CALL PFNGLRASTERPOS3SPROC glad_glRasterPos3s |
GLAD_API_CALL PFNGLRASTERPOS3SVPROC glad_glRasterPos3sv |
GLAD_API_CALL PFNGLRASTERPOS4DPROC glad_glRasterPos4d |
GLAD_API_CALL PFNGLRASTERPOS4DVPROC glad_glRasterPos4dv |
GLAD_API_CALL PFNGLRASTERPOS4FPROC glad_glRasterPos4f |
GLAD_API_CALL PFNGLRASTERPOS4FVPROC glad_glRasterPos4fv |
GLAD_API_CALL PFNGLRASTERPOS4IPROC glad_glRasterPos4i |
GLAD_API_CALL PFNGLRASTERPOS4IVPROC glad_glRasterPos4iv |
GLAD_API_CALL PFNGLRASTERPOS4SPROC glad_glRasterPos4s |
GLAD_API_CALL PFNGLRASTERPOS4SVPROC glad_glRasterPos4sv |
GLAD_API_CALL PFNGLREADBUFFERPROC glad_glReadBuffer |
GLAD_API_CALL PFNGLREADPIXELSPROC glad_glReadPixels |
GLAD_API_CALL PFNGLRECTDPROC glad_glRectd |
GLAD_API_CALL PFNGLRECTDVPROC glad_glRectdv |
GLAD_API_CALL PFNGLRECTFPROC glad_glRectf |
GLAD_API_CALL PFNGLRECTFVPROC glad_glRectfv |
GLAD_API_CALL PFNGLRECTIPROC glad_glRecti |
GLAD_API_CALL PFNGLRECTIVPROC glad_glRectiv |
GLAD_API_CALL PFNGLRECTSPROC glad_glRects |
GLAD_API_CALL PFNGLRECTSVPROC glad_glRectsv |
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEPROC glad_glRenderbufferStorage |
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEEXTPROC glad_glRenderbufferStorageEXT |
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glad_glRenderbufferStorageMultisample |
GLAD_API_CALL PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC glad_glRenderbufferStorageMultisampleEXT |
GLAD_API_CALL PFNGLRENDERMODEPROC glad_glRenderMode |
GLAD_API_CALL PFNGLROTATEDPROC glad_glRotated |
GLAD_API_CALL PFNGLROTATEFPROC glad_glRotatef |
GLAD_API_CALL PFNGLSAMPLECOVERAGEPROC glad_glSampleCoverage |
GLAD_API_CALL PFNGLSAMPLEMASKIPROC glad_glSampleMaski |
GLAD_API_CALL PFNGLSCALEDPROC glad_glScaled |
GLAD_API_CALL PFNGLSCALEFPROC glad_glScalef |
GLAD_API_CALL PFNGLSCISSORPROC glad_glScissor |
GLAD_API_CALL PFNGLSECONDARYCOLOR3BPROC glad_glSecondaryColor3b |
GLAD_API_CALL PFNGLSECONDARYCOLOR3BVPROC glad_glSecondaryColor3bv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3DPROC glad_glSecondaryColor3d |
GLAD_API_CALL PFNGLSECONDARYCOLOR3DVPROC glad_glSecondaryColor3dv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3FPROC glad_glSecondaryColor3f |
GLAD_API_CALL PFNGLSECONDARYCOLOR3FVPROC glad_glSecondaryColor3fv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3IPROC glad_glSecondaryColor3i |
GLAD_API_CALL PFNGLSECONDARYCOLOR3IVPROC glad_glSecondaryColor3iv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3SPROC glad_glSecondaryColor3s |
GLAD_API_CALL PFNGLSECONDARYCOLOR3SVPROC glad_glSecondaryColor3sv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3UBPROC glad_glSecondaryColor3ub |
GLAD_API_CALL PFNGLSECONDARYCOLOR3UBVPROC glad_glSecondaryColor3ubv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3UIPROC glad_glSecondaryColor3ui |
GLAD_API_CALL PFNGLSECONDARYCOLOR3UIVPROC glad_glSecondaryColor3uiv |
GLAD_API_CALL PFNGLSECONDARYCOLOR3USPROC glad_glSecondaryColor3us |
GLAD_API_CALL PFNGLSECONDARYCOLOR3USVPROC glad_glSecondaryColor3usv |
GLAD_API_CALL PFNGLSECONDARYCOLORPOINTERPROC glad_glSecondaryColorPointer |
GLAD_API_CALL PFNGLSELECTBUFFERPROC glad_glSelectBuffer |
GLAD_API_CALL PFNGLSHADEMODELPROC glad_glShadeModel |
GLAD_API_CALL PFNGLSHADERSOURCEPROC glad_glShaderSource |
GLAD_API_CALL PFNGLSHADERSOURCEARBPROC glad_glShaderSourceARB |
GLAD_API_CALL PFNGLSHADERSTORAGEBLOCKBINDINGPROC glad_glShaderStorageBlockBinding |
GLAD_API_CALL PFNGLSTENCILFUNCPROC glad_glStencilFunc |
GLAD_API_CALL PFNGLSTENCILFUNCSEPARATEPROC glad_glStencilFuncSeparate |
GLAD_API_CALL PFNGLSTENCILMASKPROC glad_glStencilMask |
GLAD_API_CALL PFNGLSTENCILMASKSEPARATEPROC glad_glStencilMaskSeparate |
GLAD_API_CALL PFNGLSTENCILOPPROC glad_glStencilOp |
GLAD_API_CALL PFNGLSTENCILOPSEPARATEPROC glad_glStencilOpSeparate |
GLAD_API_CALL PFNGLTEXCOORD1DPROC glad_glTexCoord1d |
GLAD_API_CALL PFNGLTEXCOORD1DVPROC glad_glTexCoord1dv |
GLAD_API_CALL PFNGLTEXCOORD1FPROC glad_glTexCoord1f |
GLAD_API_CALL PFNGLTEXCOORD1FVPROC glad_glTexCoord1fv |
GLAD_API_CALL PFNGLTEXCOORD1IPROC glad_glTexCoord1i |
GLAD_API_CALL PFNGLTEXCOORD1IVPROC glad_glTexCoord1iv |
GLAD_API_CALL PFNGLTEXCOORD1SPROC glad_glTexCoord1s |
GLAD_API_CALL PFNGLTEXCOORD1SVPROC glad_glTexCoord1sv |
GLAD_API_CALL PFNGLTEXCOORD2DPROC glad_glTexCoord2d |
GLAD_API_CALL PFNGLTEXCOORD2DVPROC glad_glTexCoord2dv |
GLAD_API_CALL PFNGLTEXCOORD2FPROC glad_glTexCoord2f |
GLAD_API_CALL PFNGLTEXCOORD2FVPROC glad_glTexCoord2fv |
GLAD_API_CALL PFNGLTEXCOORD2IPROC glad_glTexCoord2i |
GLAD_API_CALL PFNGLTEXCOORD2IVPROC glad_glTexCoord2iv |
GLAD_API_CALL PFNGLTEXCOORD2SPROC glad_glTexCoord2s |
GLAD_API_CALL PFNGLTEXCOORD2SVPROC glad_glTexCoord2sv |
GLAD_API_CALL PFNGLTEXCOORD3DPROC glad_glTexCoord3d |
GLAD_API_CALL PFNGLTEXCOORD3DVPROC glad_glTexCoord3dv |
GLAD_API_CALL PFNGLTEXCOORD3FPROC glad_glTexCoord3f |
GLAD_API_CALL PFNGLTEXCOORD3FVPROC glad_glTexCoord3fv |
GLAD_API_CALL PFNGLTEXCOORD3IPROC glad_glTexCoord3i |
GLAD_API_CALL PFNGLTEXCOORD3IVPROC glad_glTexCoord3iv |
GLAD_API_CALL PFNGLTEXCOORD3SPROC glad_glTexCoord3s |
GLAD_API_CALL PFNGLTEXCOORD3SVPROC glad_glTexCoord3sv |
GLAD_API_CALL PFNGLTEXCOORD4DPROC glad_glTexCoord4d |
GLAD_API_CALL PFNGLTEXCOORD4DVPROC glad_glTexCoord4dv |
GLAD_API_CALL PFNGLTEXCOORD4FPROC glad_glTexCoord4f |
GLAD_API_CALL PFNGLTEXCOORD4FVPROC glad_glTexCoord4fv |
GLAD_API_CALL PFNGLTEXCOORD4IPROC glad_glTexCoord4i |
GLAD_API_CALL PFNGLTEXCOORD4IVPROC glad_glTexCoord4iv |
GLAD_API_CALL PFNGLTEXCOORD4SPROC glad_glTexCoord4s |
GLAD_API_CALL PFNGLTEXCOORD4SVPROC glad_glTexCoord4sv |
GLAD_API_CALL PFNGLTEXCOORDPOINTERPROC glad_glTexCoordPointer |
GLAD_API_CALL PFNGLTEXENVFPROC glad_glTexEnvf |
GLAD_API_CALL PFNGLTEXENVFVPROC glad_glTexEnvfv |
GLAD_API_CALL PFNGLTEXENVIPROC glad_glTexEnvi |
GLAD_API_CALL PFNGLTEXENVIVPROC glad_glTexEnviv |
GLAD_API_CALL PFNGLTEXGENDPROC glad_glTexGend |
GLAD_API_CALL PFNGLTEXGENDVPROC glad_glTexGendv |
GLAD_API_CALL PFNGLTEXGENFPROC glad_glTexGenf |
GLAD_API_CALL PFNGLTEXGENFVPROC glad_glTexGenfv |
GLAD_API_CALL PFNGLTEXGENIPROC glad_glTexGeni |
GLAD_API_CALL PFNGLTEXGENIVPROC glad_glTexGeniv |
GLAD_API_CALL PFNGLTEXIMAGE1DPROC glad_glTexImage1D |
GLAD_API_CALL PFNGLTEXIMAGE2DPROC glad_glTexImage2D |
GLAD_API_CALL PFNGLTEXIMAGE2DMULTISAMPLEPROC glad_glTexImage2DMultisample |
GLAD_API_CALL PFNGLTEXIMAGE3DPROC glad_glTexImage3D |
GLAD_API_CALL PFNGLTEXIMAGE3DMULTISAMPLEPROC glad_glTexImage3DMultisample |
GLAD_API_CALL PFNGLTEXPARAMETERFPROC glad_glTexParameterf |
GLAD_API_CALL PFNGLTEXPARAMETERFVPROC glad_glTexParameterfv |
GLAD_API_CALL PFNGLTEXPARAMETERIPROC glad_glTexParameteri |
GLAD_API_CALL PFNGLTEXPARAMETERIVPROC glad_glTexParameteriv |
GLAD_API_CALL PFNGLTEXSUBIMAGE1DPROC glad_glTexSubImage1D |
GLAD_API_CALL PFNGLTEXSUBIMAGE2DPROC glad_glTexSubImage2D |
GLAD_API_CALL PFNGLTEXSUBIMAGE3DPROC glad_glTexSubImage3D |
GLAD_API_CALL PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC glad_glTransformFeedbackVaryingsEXT |
GLAD_API_CALL PFNGLTRANSLATEDPROC glad_glTranslated |
GLAD_API_CALL PFNGLTRANSLATEFPROC glad_glTranslatef |
GLAD_API_CALL PFNGLUNIFORM1FPROC glad_glUniform1f |
GLAD_API_CALL PFNGLUNIFORM1FARBPROC glad_glUniform1fARB |
GLAD_API_CALL PFNGLUNIFORM1FVPROC glad_glUniform1fv |
GLAD_API_CALL PFNGLUNIFORM1FVARBPROC glad_glUniform1fvARB |
GLAD_API_CALL PFNGLUNIFORM1IPROC glad_glUniform1i |
GLAD_API_CALL PFNGLUNIFORM1IARBPROC glad_glUniform1iARB |
GLAD_API_CALL PFNGLUNIFORM1IVPROC glad_glUniform1iv |
GLAD_API_CALL PFNGLUNIFORM1IVARBPROC glad_glUniform1ivARB |
GLAD_API_CALL PFNGLUNIFORM1UIEXTPROC glad_glUniform1uiEXT |
GLAD_API_CALL PFNGLUNIFORM1UIVEXTPROC glad_glUniform1uivEXT |
GLAD_API_CALL PFNGLUNIFORM2FPROC glad_glUniform2f |
GLAD_API_CALL PFNGLUNIFORM2FARBPROC glad_glUniform2fARB |
GLAD_API_CALL PFNGLUNIFORM2FVPROC glad_glUniform2fv |
GLAD_API_CALL PFNGLUNIFORM2FVARBPROC glad_glUniform2fvARB |
GLAD_API_CALL PFNGLUNIFORM2IPROC glad_glUniform2i |
GLAD_API_CALL PFNGLUNIFORM2IARBPROC glad_glUniform2iARB |
GLAD_API_CALL PFNGLUNIFORM2IVPROC glad_glUniform2iv |
GLAD_API_CALL PFNGLUNIFORM2IVARBPROC glad_glUniform2ivARB |
GLAD_API_CALL PFNGLUNIFORM2UIEXTPROC glad_glUniform2uiEXT |
GLAD_API_CALL PFNGLUNIFORM2UIVEXTPROC glad_glUniform2uivEXT |
GLAD_API_CALL PFNGLUNIFORM3FPROC glad_glUniform3f |
GLAD_API_CALL PFNGLUNIFORM3FARBPROC glad_glUniform3fARB |
GLAD_API_CALL PFNGLUNIFORM3FVPROC glad_glUniform3fv |
GLAD_API_CALL PFNGLUNIFORM3FVARBPROC glad_glUniform3fvARB |
GLAD_API_CALL PFNGLUNIFORM3IPROC glad_glUniform3i |
GLAD_API_CALL PFNGLUNIFORM3IARBPROC glad_glUniform3iARB |
GLAD_API_CALL PFNGLUNIFORM3IVPROC glad_glUniform3iv |
GLAD_API_CALL PFNGLUNIFORM3IVARBPROC glad_glUniform3ivARB |
GLAD_API_CALL PFNGLUNIFORM3UIEXTPROC glad_glUniform3uiEXT |
GLAD_API_CALL PFNGLUNIFORM3UIVEXTPROC glad_glUniform3uivEXT |
GLAD_API_CALL PFNGLUNIFORM4FPROC glad_glUniform4f |
GLAD_API_CALL PFNGLUNIFORM4FARBPROC glad_glUniform4fARB |
GLAD_API_CALL PFNGLUNIFORM4FVPROC glad_glUniform4fv |
GLAD_API_CALL PFNGLUNIFORM4FVARBPROC glad_glUniform4fvARB |
GLAD_API_CALL PFNGLUNIFORM4IPROC glad_glUniform4i |
GLAD_API_CALL PFNGLUNIFORM4IARBPROC glad_glUniform4iARB |
GLAD_API_CALL PFNGLUNIFORM4IVPROC glad_glUniform4iv |
GLAD_API_CALL PFNGLUNIFORM4IVARBPROC glad_glUniform4ivARB |
GLAD_API_CALL PFNGLUNIFORM4UIEXTPROC glad_glUniform4uiEXT |
GLAD_API_CALL PFNGLUNIFORM4UIVEXTPROC glad_glUniform4uivEXT |
GLAD_API_CALL PFNGLUNIFORMMATRIX2FVPROC glad_glUniformMatrix2fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX2FVARBPROC glad_glUniformMatrix2fvARB |
GLAD_API_CALL PFNGLUNIFORMMATRIX2X3FVPROC glad_glUniformMatrix2x3fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX2X4FVPROC glad_glUniformMatrix2x4fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX3FVPROC glad_glUniformMatrix3fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX3FVARBPROC glad_glUniformMatrix3fvARB |
GLAD_API_CALL PFNGLUNIFORMMATRIX3X2FVPROC glad_glUniformMatrix3x2fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX3X4FVPROC glad_glUniformMatrix3x4fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX4FVPROC glad_glUniformMatrix4fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX4FVARBPROC glad_glUniformMatrix4fvARB |
GLAD_API_CALL PFNGLUNIFORMMATRIX4X2FVPROC glad_glUniformMatrix4x2fv |
GLAD_API_CALL PFNGLUNIFORMMATRIX4X3FVPROC glad_glUniformMatrix4x3fv |
GLAD_API_CALL PFNGLUNMAPBUFFERPROC glad_glUnmapBuffer |
GLAD_API_CALL PFNGLUNMAPBUFFERARBPROC glad_glUnmapBufferARB |
GLAD_API_CALL PFNGLUSEPROGRAMPROC glad_glUseProgram |
GLAD_API_CALL PFNGLUSEPROGRAMOBJECTARBPROC glad_glUseProgramObjectARB |
GLAD_API_CALL PFNGLVALIDATEPROGRAMPROC glad_glValidateProgram |
GLAD_API_CALL PFNGLVALIDATEPROGRAMARBPROC glad_glValidateProgramARB |
GLAD_API_CALL PFNGLVERTEX2DPROC glad_glVertex2d |
GLAD_API_CALL PFNGLVERTEX2DVPROC glad_glVertex2dv |
GLAD_API_CALL PFNGLVERTEX2FPROC glad_glVertex2f |
GLAD_API_CALL PFNGLVERTEX2FVPROC glad_glVertex2fv |
GLAD_API_CALL PFNGLVERTEX2IPROC glad_glVertex2i |
GLAD_API_CALL PFNGLVERTEX2IVPROC glad_glVertex2iv |
GLAD_API_CALL PFNGLVERTEX2SPROC glad_glVertex2s |
GLAD_API_CALL PFNGLVERTEX2SVPROC glad_glVertex2sv |
GLAD_API_CALL PFNGLVERTEX3DPROC glad_glVertex3d |
GLAD_API_CALL PFNGLVERTEX3DVPROC glad_glVertex3dv |
GLAD_API_CALL PFNGLVERTEX3FPROC glad_glVertex3f |
GLAD_API_CALL PFNGLVERTEX3FVPROC glad_glVertex3fv |
GLAD_API_CALL PFNGLVERTEX3IPROC glad_glVertex3i |
GLAD_API_CALL PFNGLVERTEX3IVPROC glad_glVertex3iv |
GLAD_API_CALL PFNGLVERTEX3SPROC glad_glVertex3s |
GLAD_API_CALL PFNGLVERTEX3SVPROC glad_glVertex3sv |
GLAD_API_CALL PFNGLVERTEX4DPROC glad_glVertex4d |
GLAD_API_CALL PFNGLVERTEX4DVPROC glad_glVertex4dv |
GLAD_API_CALL PFNGLVERTEX4FPROC glad_glVertex4f |
GLAD_API_CALL PFNGLVERTEX4FVPROC glad_glVertex4fv |
GLAD_API_CALL PFNGLVERTEX4IPROC glad_glVertex4i |
GLAD_API_CALL PFNGLVERTEX4IVPROC glad_glVertex4iv |
GLAD_API_CALL PFNGLVERTEX4SPROC glad_glVertex4s |
GLAD_API_CALL PFNGLVERTEX4SVPROC glad_glVertex4sv |
GLAD_API_CALL PFNGLVERTEXATTRIB1DPROC glad_glVertexAttrib1d |
GLAD_API_CALL PFNGLVERTEXATTRIB1DARBPROC glad_glVertexAttrib1dARB |
GLAD_API_CALL PFNGLVERTEXATTRIB1DVPROC glad_glVertexAttrib1dv |
GLAD_API_CALL PFNGLVERTEXATTRIB1DVARBPROC glad_glVertexAttrib1dvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB1FPROC glad_glVertexAttrib1f |
GLAD_API_CALL PFNGLVERTEXATTRIB1FARBPROC glad_glVertexAttrib1fARB |
GLAD_API_CALL PFNGLVERTEXATTRIB1FVPROC glad_glVertexAttrib1fv |
GLAD_API_CALL PFNGLVERTEXATTRIB1FVARBPROC glad_glVertexAttrib1fvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB1SPROC glad_glVertexAttrib1s |
GLAD_API_CALL PFNGLVERTEXATTRIB1SARBPROC glad_glVertexAttrib1sARB |
GLAD_API_CALL PFNGLVERTEXATTRIB1SVPROC glad_glVertexAttrib1sv |
GLAD_API_CALL PFNGLVERTEXATTRIB1SVARBPROC glad_glVertexAttrib1svARB |
GLAD_API_CALL PFNGLVERTEXATTRIB2DPROC glad_glVertexAttrib2d |
GLAD_API_CALL PFNGLVERTEXATTRIB2DARBPROC glad_glVertexAttrib2dARB |
GLAD_API_CALL PFNGLVERTEXATTRIB2DVPROC glad_glVertexAttrib2dv |
GLAD_API_CALL PFNGLVERTEXATTRIB2DVARBPROC glad_glVertexAttrib2dvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB2FPROC glad_glVertexAttrib2f |
GLAD_API_CALL PFNGLVERTEXATTRIB2FARBPROC glad_glVertexAttrib2fARB |
GLAD_API_CALL PFNGLVERTEXATTRIB2FVPROC glad_glVertexAttrib2fv |
GLAD_API_CALL PFNGLVERTEXATTRIB2FVARBPROC glad_glVertexAttrib2fvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB2SPROC glad_glVertexAttrib2s |
GLAD_API_CALL PFNGLVERTEXATTRIB2SARBPROC glad_glVertexAttrib2sARB |
GLAD_API_CALL PFNGLVERTEXATTRIB2SVPROC glad_glVertexAttrib2sv |
GLAD_API_CALL PFNGLVERTEXATTRIB2SVARBPROC glad_glVertexAttrib2svARB |
GLAD_API_CALL PFNGLVERTEXATTRIB3DPROC glad_glVertexAttrib3d |
GLAD_API_CALL PFNGLVERTEXATTRIB3DARBPROC glad_glVertexAttrib3dARB |
GLAD_API_CALL PFNGLVERTEXATTRIB3DVPROC glad_glVertexAttrib3dv |
GLAD_API_CALL PFNGLVERTEXATTRIB3DVARBPROC glad_glVertexAttrib3dvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB3FPROC glad_glVertexAttrib3f |
GLAD_API_CALL PFNGLVERTEXATTRIB3FARBPROC glad_glVertexAttrib3fARB |
GLAD_API_CALL PFNGLVERTEXATTRIB3FVPROC glad_glVertexAttrib3fv |
GLAD_API_CALL PFNGLVERTEXATTRIB3FVARBPROC glad_glVertexAttrib3fvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB3SPROC glad_glVertexAttrib3s |
GLAD_API_CALL PFNGLVERTEXATTRIB3SARBPROC glad_glVertexAttrib3sARB |
GLAD_API_CALL PFNGLVERTEXATTRIB3SVPROC glad_glVertexAttrib3sv |
GLAD_API_CALL PFNGLVERTEXATTRIB3SVARBPROC glad_glVertexAttrib3svARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4BVPROC glad_glVertexAttrib4bv |
GLAD_API_CALL PFNGLVERTEXATTRIB4BVARBPROC glad_glVertexAttrib4bvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4DPROC glad_glVertexAttrib4d |
GLAD_API_CALL PFNGLVERTEXATTRIB4DARBPROC glad_glVertexAttrib4dARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4DVPROC glad_glVertexAttrib4dv |
GLAD_API_CALL PFNGLVERTEXATTRIB4DVARBPROC glad_glVertexAttrib4dvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4FPROC glad_glVertexAttrib4f |
GLAD_API_CALL PFNGLVERTEXATTRIB4FARBPROC glad_glVertexAttrib4fARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4FVPROC glad_glVertexAttrib4fv |
GLAD_API_CALL PFNGLVERTEXATTRIB4FVARBPROC glad_glVertexAttrib4fvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4IVPROC glad_glVertexAttrib4iv |
GLAD_API_CALL PFNGLVERTEXATTRIB4IVARBPROC glad_glVertexAttrib4ivARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NBVPROC glad_glVertexAttrib4Nbv |
GLAD_API_CALL PFNGLVERTEXATTRIB4NBVARBPROC glad_glVertexAttrib4NbvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NIVPROC glad_glVertexAttrib4Niv |
GLAD_API_CALL PFNGLVERTEXATTRIB4NIVARBPROC glad_glVertexAttrib4NivARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NSVPROC glad_glVertexAttrib4Nsv |
GLAD_API_CALL PFNGLVERTEXATTRIB4NSVARBPROC glad_glVertexAttrib4NsvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUBPROC glad_glVertexAttrib4Nub |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUBARBPROC glad_glVertexAttrib4NubARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVPROC glad_glVertexAttrib4Nubv |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUBVARBPROC glad_glVertexAttrib4NubvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVPROC glad_glVertexAttrib4Nuiv |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUIVARBPROC glad_glVertexAttrib4NuivARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVPROC glad_glVertexAttrib4Nusv |
GLAD_API_CALL PFNGLVERTEXATTRIB4NUSVARBPROC glad_glVertexAttrib4NusvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4SPROC glad_glVertexAttrib4s |
GLAD_API_CALL PFNGLVERTEXATTRIB4SARBPROC glad_glVertexAttrib4sARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4SVPROC glad_glVertexAttrib4sv |
GLAD_API_CALL PFNGLVERTEXATTRIB4SVARBPROC glad_glVertexAttrib4svARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4UBVPROC glad_glVertexAttrib4ubv |
GLAD_API_CALL PFNGLVERTEXATTRIB4UBVARBPROC glad_glVertexAttrib4ubvARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4UIVPROC glad_glVertexAttrib4uiv |
GLAD_API_CALL PFNGLVERTEXATTRIB4UIVARBPROC glad_glVertexAttrib4uivARB |
GLAD_API_CALL PFNGLVERTEXATTRIB4USVPROC glad_glVertexAttrib4usv |
GLAD_API_CALL PFNGLVERTEXATTRIB4USVARBPROC glad_glVertexAttrib4usvARB |
GLAD_API_CALL PFNGLVERTEXATTRIBDIVISORARBPROC glad_glVertexAttribDivisorARB |
GLAD_API_CALL PFNGLVERTEXATTRIBI1IEXTPROC glad_glVertexAttribI1iEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI1IVEXTPROC glad_glVertexAttribI1ivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI1UIEXTPROC glad_glVertexAttribI1uiEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI1UIVEXTPROC glad_glVertexAttribI1uivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI2IEXTPROC glad_glVertexAttribI2iEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI2IVEXTPROC glad_glVertexAttribI2ivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI2UIEXTPROC glad_glVertexAttribI2uiEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI2UIVEXTPROC glad_glVertexAttribI2uivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI3IEXTPROC glad_glVertexAttribI3iEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI3IVEXTPROC glad_glVertexAttribI3ivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI3UIEXTPROC glad_glVertexAttribI3uiEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI3UIVEXTPROC glad_glVertexAttribI3uivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4BVEXTPROC glad_glVertexAttribI4bvEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4IEXTPROC glad_glVertexAttribI4iEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4IVEXTPROC glad_glVertexAttribI4ivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4SVEXTPROC glad_glVertexAttribI4svEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4UBVEXTPROC glad_glVertexAttribI4ubvEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4UIEXTPROC glad_glVertexAttribI4uiEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4UIVEXTPROC glad_glVertexAttribI4uivEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBI4USVEXTPROC glad_glVertexAttribI4usvEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBIPOINTEREXTPROC glad_glVertexAttribIPointerEXT |
GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERPROC glad_glVertexAttribPointer |
GLAD_API_CALL PFNGLVERTEXATTRIBPOINTERARBPROC glad_glVertexAttribPointerARB |
GLAD_API_CALL PFNGLVERTEXPOINTERPROC glad_glVertexPointer |
GLAD_API_CALL PFNGLVIEWPORTPROC glad_glViewport |
GLAD_API_CALL PFNGLWAITSYNCPROC glad_glWaitSync |
GLAD_API_CALL PFNGLWINDOWPOS2DPROC glad_glWindowPos2d |
GLAD_API_CALL PFNGLWINDOWPOS2DVPROC glad_glWindowPos2dv |
GLAD_API_CALL PFNGLWINDOWPOS2FPROC glad_glWindowPos2f |
GLAD_API_CALL PFNGLWINDOWPOS2FVPROC glad_glWindowPos2fv |
GLAD_API_CALL PFNGLWINDOWPOS2IPROC glad_glWindowPos2i |
GLAD_API_CALL PFNGLWINDOWPOS2IVPROC glad_glWindowPos2iv |
GLAD_API_CALL PFNGLWINDOWPOS2SPROC glad_glWindowPos2s |
GLAD_API_CALL PFNGLWINDOWPOS2SVPROC glad_glWindowPos2sv |
GLAD_API_CALL PFNGLWINDOWPOS3DPROC glad_glWindowPos3d |
GLAD_API_CALL PFNGLWINDOWPOS3DVPROC glad_glWindowPos3dv |
GLAD_API_CALL PFNGLWINDOWPOS3FPROC glad_glWindowPos3f |
GLAD_API_CALL PFNGLWINDOWPOS3FVPROC glad_glWindowPos3fv |
GLAD_API_CALL PFNGLWINDOWPOS3IPROC glad_glWindowPos3i |
GLAD_API_CALL PFNGLWINDOWPOS3IVPROC glad_glWindowPos3iv |
GLAD_API_CALL PFNGLWINDOWPOS3SPROC glad_glWindowPos3s |
GLAD_API_CALL PFNGLWINDOWPOS3SVPROC glad_glWindowPos3sv |