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ICmpMinimap Class Referenceabstract

Per-unit minimap data. More...

#include <ICmpMinimap.h>

Inheritance diagram for ICmpMinimap:
Collaboration diagram for ICmpMinimap:

Public Member Functions

virtual bool GetRenderData (u8 &r, u8 &g, u8 &b, entity_pos_t &x, entity_pos_t &z) const =0
 Gets the data for rendering this entity on the minimap. More...
 
virtual bool CheckPing (double currentTime, double pingDuration)=0
 Returns true if the entity is actively pinging based on the current time. More...
 
virtual void UpdateColor ()=0
 Updates the entity's minimap color to match the player color. More...
 
virtual bool HasIcon ()=0
 Returns true if a minimap should have icon of this entity. More...
 
virtual std::string GetIconPath ()=0
 Returns a path to icon of this entity. More...
 
virtual float GetIconSize ()=0
 
- Public Member Functions inherited from IComponent
virtual ~IComponent ()
 
virtual void Init (const CParamNode &paramNode)=0
 
virtual void Deinit ()=0
 
virtual void HandleMessage (const CMessage &msg, bool global)
 
CEntityHandle GetEntityHandle () const
 
void SetEntityHandle (CEntityHandle ent)
 
entity_id_t GetEntityId () const
 
CEntityHandle GetSystemEntity () const
 
const CSimContextGetSimContext () const
 
void SetSimContext (const CSimContext &context)
 
virtual void Serialize (ISerializer &serialize)=0
 
virtual void Deserialize (const CParamNode &paramNode, IDeserializer &deserialize)=0
 
virtual bool NewJSObject (const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const
 Returns false by default, indicating that a scripted wrapper of this IComponent is not supported. More...
 
virtual JS::Value GetJSInstance () const
 
virtual int GetComponentTypeId () const =0
 

Additional Inherited Members

- Public Types inherited from IComponent
using AllocFunc = IComponent *(*)(const ScriptInterface &scriptInterface, JS::HandleValue ctor)
 
using DeallocFunc = void(*)(IComponent *)
 
- Static Public Member Functions inherited from IComponent
static std::string GetSchema ()
 
static void RegisterComponentType (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
 
static void RegisterComponentTypeScriptWrapper (CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)
 
static u8 GetSerializationVersion ()
 

Detailed Description

Per-unit minimap data.

Member Function Documentation

◆ CheckPing()

virtual bool ICmpMinimap::CheckPing ( double  currentTime,
double  pingDuration 
)
pure virtual

Returns true if the entity is actively pinging based on the current time.

Implemented in CCmpMinimap.

◆ GetIconPath()

virtual std::string ICmpMinimap::GetIconPath ( )
pure virtual

Returns a path to icon of this entity.

Implemented in CCmpMinimap.

◆ GetIconSize()

virtual float ICmpMinimap::GetIconSize ( )
pure virtual

Implemented in CCmpMinimap.

◆ GetRenderData()

virtual bool ICmpMinimap::GetRenderData ( u8 r,
u8 g,
u8 b,
entity_pos_t x,
entity_pos_t z 
) const
pure virtual

Gets the data for rendering this entity on the minimap.

If it should not be drawn, returns false; otherwise the arguments are set to the color and world position.

Implemented in CCmpMinimap.

◆ HasIcon()

virtual bool ICmpMinimap::HasIcon ( )
pure virtual

Returns true if a minimap should have icon of this entity.

Implemented in CCmpMinimap.

◆ UpdateColor()

virtual void ICmpMinimap::UpdateColor ( )
pure virtual

Updates the entity's minimap color to match the player color.

Implemented in CCmpMinimap.


The documentation for this class was generated from the following file: