| Allocate(const ScriptInterface &, JS::HandleValue) | CCmpTerritoryManager | inlinestatic |
| AllocFunc typedef | IComponent | |
| CalculateCostGrid() | CCmpTerritoryManager | |
| CalculateTerritories() | CCmpTerritoryManager | |
| ClassInit(CComponentManager &componentManager) | CCmpTerritoryManager | inlinestatic |
| ComputeBoundaries() | CCmpTerritoryManager | |
| Deallocate(IComponent *cmp) | CCmpTerritoryManager | inlinestatic |
| DeallocFunc typedef | IComponent | |
| Deinit() override | CCmpTerritoryManager | inlinevirtual |
| Deserialize(const CParamNode ¶mNode, IDeserializer &deserialize) override | CCmpTerritoryManager | inlinevirtual |
| GetComponentTypeId() const override | CCmpTerritoryManager | inlinevirtual |
| GetEntityHandle() const | IComponent | inline |
| GetEntityId() const | IComponent | inline |
| GetJSInstance() const | IComponent | virtual |
| GetNeighbours(entity_pos_t x, entity_pos_t z, bool filterConnected) override | CCmpTerritoryManager | virtual |
| GetOwner(entity_pos_t x, entity_pos_t z) override | CCmpTerritoryManager | virtual |
| GetSchema() | CCmpTerritoryManager | inlinestatic |
| GetSerializationVersion() | IComponent | inlinestatic |
| GetSimContext() const | IComponent | inline |
| GetSystemEntity() const | IComponent | inline |
| GetTerritoryGrid() override | CCmpTerritoryManager | inlinevirtual |
| GetTerritoryPercentage(player_id_t player) override | CCmpTerritoryManager | virtual |
| HandleMessage(const CMessage &msg, bool global) override | CCmpTerritoryManager | inlinevirtual |
| Init(const CParamNode ¶mNode) override | CCmpTerritoryManager | inlinevirtual |
| Interpolate(float frameTime, float frameOffset) | CCmpTerritoryManager | |
| IsConnected(entity_pos_t x, entity_pos_t z) override | CCmpTerritoryManager | virtual |
| IsTerritoryBlinking(entity_pos_t x, entity_pos_t z) override | CCmpTerritoryManager | virtual |
| m_AnimTime | CCmpTerritoryManager | |
| m_BorderSeparation | CCmpTerritoryManager | |
| m_BorderThickness | CCmpTerritoryManager | |
| m_BoundaryLines | CCmpTerritoryManager | |
| m_BoundaryLinesDirty | CCmpTerritoryManager | |
| m_ColorChanged | CCmpTerritoryManager | |
| m_CostGrid | CCmpTerritoryManager | |
| m_DebugBoundaryLineNodes | CCmpTerritoryManager | |
| m_DebugOverlay | CCmpTerritoryManager | |
| m_DirtyBlinkingID | CCmpTerritoryManager | |
| m_DirtyID | CCmpTerritoryManager | |
| m_EnableLineDebugOverlays | CCmpTerritoryManager | |
| m_EntityHandle | IComponent | private |
| m_ImpassableCost | CCmpTerritoryManager | |
| m_SimContext | IComponent | private |
| m_Territories | CCmpTerritoryManager | |
| m_TerritoryCellCounts | CCmpTerritoryManager | |
| m_TerritoryTotalPassableCellCount | CCmpTerritoryManager | |
| m_TriggerEvent | CCmpTerritoryManager | |
| m_Visible | CCmpTerritoryManager | private |
| MakeDirty() | CCmpTerritoryManager | inline |
| MakeDirtyIfRelevantEntity(entity_id_t ent) | CCmpTerritoryManager | inline |
| NAVCELLS_PER_TERRITORY_TILE | ICmpTerritoryManager | static |
| NeedUpdateAI(size_t *dirtyID, size_t *dirtyBlinkingID) const override | CCmpTerritoryManager | inlinevirtual |
| NeedUpdateTexture(size_t *dirtyID) override | CCmpTerritoryManager | inlinevirtual |
| NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) const | IComponent | virtual |
| RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
| RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema) | IComponent | static |
| RenderSubmit(SceneCollector &collector, const CFrustum &frustum, bool culling) | CCmpTerritoryManager | |
| Serialize(ISerializer &serialize) override | CCmpTerritoryManager | inlinevirtual |
| SetEntityHandle(CEntityHandle ent) | IComponent | inline |
| SetSimContext(const CSimContext &context) | IComponent | inline |
| SetTerritoryBlinking(entity_pos_t x, entity_pos_t z, bool enable) override | CCmpTerritoryManager | virtual |
| SetVisibility(bool visible) override | CCmpTerritoryManager | inlinevirtual |
| TERRITORY_BLINKING_MASK | ICmpTerritoryManager | static |
| TERRITORY_CONNECTED_MASK | ICmpTerritoryManager | static |
| TERRITORY_PLAYER_MASK | ICmpTerritoryManager | static |
| TERRITORY_PROCESSED_MASK | ICmpTerritoryManager | static |
| UpdateBoundaryLines() | CCmpTerritoryManager | |
| UpdateColors() override | CCmpTerritoryManager | virtual |
| ~IComponent() | IComponent | virtual |