Pyrogenesis trunk
SColor.h
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1/* Copyright (C) 2009 Wildfire Games.
2 * This file is part of 0 A.D.
3 *
4 * 0 A.D. is free software: you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation, either version 2 of the License, or
7 * (at your option) any later version.
8 *
9 * 0 A.D. is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License
15 * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18#ifndef INCLUDED_SCOLOR
19#define INCLUDED_SCOLOR
20
21// SColor3ub: structure for packed RGB colors
23{
27};
28
29// SColor4ub: structure for packed RGBA colors
31{
36
38 SColor4ub(u8 _r, u8 _g, u8 _b, u8 _a) : R(_r), G(_g), B(_b), A(_a) { }
39};
40
41#endif
Definition: SColor.h:23
u8 B
Definition: SColor.h:26
u8 R
Definition: SColor.h:24
u8 G
Definition: SColor.h:25
Definition: SColor.h:31
SColor4ub()
Definition: SColor.h:37
u8 R
Definition: SColor.h:32
u8 B
Definition: SColor.h:34
u8 G
Definition: SColor.h:33
u8 A
Definition: SColor.h:35
SColor4ub(u8 _r, u8 _g, u8 _b, u8 _a)
Definition: SColor.h:38
uint8_t u8
Definition: types.h:37