Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "Vector3D.h"
#include "MathUtil.h"
#include "FixedVector3D.h"
#include <cmath>
#include <algorithm>
#include <limits>
Functions | |
float | MaxComponent (const CVector3D &v) |
float MaxComponent | ( | const CVector3D & | v | ) |