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Pyrogenesis, a RTS Engine
Vector3D.cpp File Reference
#include "precompiled.h"
#include "Vector3D.h"
#include "MathUtil.h"
#include "FixedVector3D.h"
#include <cmath>
#include <algorithm>
#include <limits>
Include dependency graph for Vector3D.cpp:

Functions

float MaxComponent (const CVector3D &v)
 

Function Documentation

◆ MaxComponent()

float MaxComponent ( const CVector3D v)