Pyrogenesis trunk
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#include "precompiled.h"
#include "UnitAnimation.h"
#include "graphics/Model.h"
#include "graphics/ObjectEntry.h"
#include "graphics/SkeletonAnim.h"
#include "graphics/SkeletonAnimDef.h"
#include "graphics/Unit.h"
#include "lib/rand.h"
#include "ps/CStr.h"
#include "ps/Game.h"
#include "simulation2/Simulation2.h"
#include "simulation2/components/ICmpSoundManager.h"
#include <cstdlib>
#include <cmath>
Functions | |
static float | DesyncSpeed (float speed, float desync) |
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static |