Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/Overlay.h"
#include "graphics/RenderableObject.h"
#include "graphics/ShaderProgram.h"
#include "graphics/TextureManager.h"
#include "maths/BoundingBoxAligned.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/backend/IShaderProgram.h"
#include "renderer/VertexBufferManager.h"
Go to the source code of this file.
Classes | |
class | CTexturedLineRData |
Rendering data for an STexturedOverlayLine. More... | |
struct | CTexturedLineRData::SVertex |