Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "TerrainTextureManager.h"
#include "graphics/TerrainTextureEntry.h"
#include "graphics/TerrainProperties.h"
#include "graphics/TextureManager.h"
#include "lib/allocators/shared_ptr.h"
#include "lib/bits.h"
#include "lib/tex/tex.h"
#include "lib/timer.h"
#include "ps/CLogger.h"
#include "ps/Filesystem.h"
#include "ps/XML/Xeromyces.h"
#include "renderer/backend/IDevice.h"
#include "renderer/Renderer.h"
#include <algorithm>
#include <vector>
Classes | |
struct | AddTextureCallbackData |
Functions | |
static Status | AddTextureDirCallback (const VfsPath &pathname, const uintptr_t cbData) |
static Status | AddTextureCallback (const VfsPath &pathname, const CFileInfo &fileInfo, const uintptr_t cbData) |
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static |