Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "libxml/parser.h"
#include "libxml/xmlerror.h"
#include "StdSkeletons.h"
#include "CommonConvert.h"
#include "FUtils/FUXmlParser.h"
#include <map>
Classes | |
struct | anonymous_namespace{StdSkeletons.cpp}::SkeletonMap |
struct | anonymous_namespace{StdSkeletons.cpp}::Bone |
struct | Skeleton_impl |
Namespaces | |
namespace | anonymous_namespace{StdSkeletons.cpp} |
Functions | |
bool | anonymous_namespace{StdSkeletons.cpp}::AlreadyUsedTargetBone (const std::vector< Bone > &bones, int targetId) |
void | anonymous_namespace{StdSkeletons.cpp}::LoadSkeletonBones (xmlNode *parent, std::vector< Bone > &bones, const Skeleton *targetSkeleton, const std::string &targetName) |
void | anonymous_namespace{StdSkeletons.cpp}::LoadSkeletonData (xmlNode *root) |
void | errorHandler (void *ctx, const char *msg,...) |
Error handler for libxml2. More... | |
Variables | |
SkeletonMap | anonymous_namespace{StdSkeletons.cpp}::g_StandardSkeletons |
SkeletonMap | anonymous_namespace{StdSkeletons.cpp}::g_MappedSkeletons |
void errorHandler | ( | void * | ctx, |
const char * | msg, | ||
... | |||
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Error handler for libxml2.