Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
StdSkeletons.cpp File Reference
#include "precompiled.h"
#include "libxml/parser.h"
#include "libxml/xmlerror.h"
#include "StdSkeletons.h"
#include "CommonConvert.h"
#include "FUtils/FUXmlParser.h"
#include <map>
Include dependency graph for StdSkeletons.cpp:

Classes

struct  anonymous_namespace{StdSkeletons.cpp}::SkeletonMap
 
struct  anonymous_namespace{StdSkeletons.cpp}::Bone
 
struct  Skeleton_impl
 

Namespaces

namespace  anonymous_namespace{StdSkeletons.cpp}
 

Functions

bool anonymous_namespace{StdSkeletons.cpp}::AlreadyUsedTargetBone (const std::vector< Bone > &bones, int targetId)
 
void anonymous_namespace{StdSkeletons.cpp}::LoadSkeletonBones (xmlNode *parent, std::vector< Bone > &bones, const Skeleton *targetSkeleton, const std::string &targetName)
 
void anonymous_namespace{StdSkeletons.cpp}::LoadSkeletonData (xmlNode *root)
 
void errorHandler (void *ctx, const char *msg,...)
 Error handler for libxml2. More...
 

Variables

SkeletonMap anonymous_namespace{StdSkeletons.cpp}::g_StandardSkeletons
 
SkeletonMap anonymous_namespace{StdSkeletons.cpp}::g_MappedSkeletons
 

Function Documentation

◆ errorHandler()

void errorHandler ( void *  ctx,
const char *  msg,
  ... 
)

Error handler for libxml2.