Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
Classes | |
struct | Bone |
struct | SkeletonMap |
Functions | |
bool | AlreadyUsedTargetBone (const std::vector< Bone > &bones, int targetId) |
void | LoadSkeletonBones (xmlNode *parent, std::vector< Bone > &bones, const Skeleton *targetSkeleton, const std::string &targetName) |
void | LoadSkeletonData (xmlNode *root) |
Variables | |
SkeletonMap | g_StandardSkeletons |
SkeletonMap | g_MappedSkeletons |
bool anonymous_namespace{StdSkeletons.cpp}::AlreadyUsedTargetBone | ( | const std::vector< Bone > & | bones, |
int | targetId | ||
) |
void anonymous_namespace{StdSkeletons.cpp}::LoadSkeletonBones | ( | xmlNode * | parent, |
std::vector< Bone > & | bones, | ||
const Skeleton * | targetSkeleton, | ||
const std::string & | targetName | ||
) |
void anonymous_namespace{StdSkeletons.cpp}::LoadSkeletonData | ( | xmlNode * | root | ) |
SkeletonMap anonymous_namespace{StdSkeletons.cpp}::g_MappedSkeletons |
SkeletonMap anonymous_namespace{StdSkeletons.cpp}::g_StandardSkeletons |