Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "ModelRenderer.h"
#include "graphics/Color.h"
#include "graphics/ShaderProgram.h"
#include "graphics/ShaderTechnique.h"
#include "graphics/Texture.h"
Go to the source code of this file.
Classes | |
class | RenderModifier |
Class RenderModifier: Some ModelRenderer implementations provide vertex management behaviour but allow fragment stages to be modified by a plugged in RenderModifier. More... | |
class | LitRenderModifier |
Class LitRenderModifier: Abstract base class for RenderModifiers that apply a shadow map. More... | |
class | ShaderRenderModifier |
A RenderModifier that sets uniforms and textures appropriately for rendering models. More... | |