Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "graphics/ShaderTechniquePtr.h"
#include "ps/CStr.h"
#include "renderer/backend/IFramebuffer.h"
#include "renderer/backend/IDeviceCommandContext.h"
#include "renderer/backend/IShaderProgram.h"
#include "renderer/backend/ITexture.h"
#include <array>
#include <vector>
Go to the source code of this file.
Classes | |
class | CPostprocManager |
struct | CPostprocManager::BlurScale |
struct | CPostprocManager::BlurScale::Step |