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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Go to the source code of this file.
Classes | |
| struct | SplineData |
| Describes a node of the spline. More... | |
| class | RNSpline |
| Rounded Nonuniform Spline for describing spatial curves or paths with constant speed. More... | |
| class | SNSpline |
| Smooth Nonuniform Spline for describing paths with smooth acceleration and deceleration, but without turning. More... | |
| class | TNSpline |
| Timed Nonuniform Spline for paths with different time intervals between nodes. More... | |
Macros | |
| #define | MAX_SPLINE_NODES 128 |
| Contains classes for smooth splines Borrowed from Game Programming Gems 4. More... | |
| #define MAX_SPLINE_NODES 128 |
Contains classes for smooth splines Borrowed from Game Programming Gems 4.
(Slightly changed to better suit our purposes and compatability. Any references to external material can be found there.