Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Go to the source code of this file.
Classes | |
struct | SplineData |
Describes a node of the spline. More... | |
class | RNSpline |
Rounded Nonuniform Spline for describing spatial curves or paths with constant speed. More... | |
class | SNSpline |
Smooth Nonuniform Spline for describing paths with smooth acceleration and deceleration, but without turning. More... | |
class | TNSpline |
Timed Nonuniform Spline for paths with different time intervals between nodes. More... | |
Macros | |
#define | MAX_SPLINE_NODES 128 |
Contains classes for smooth splines Borrowed from Game Programming Gems 4. More... | |
#define MAX_SPLINE_NODES 128 |
Contains classes for smooth splines Borrowed from Game Programming Gems 4.
(Slightly changed to better suit our purposes and compatability. Any references to external material can be found there.