Pyrogenesis
trunk
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#include "graphics/Material.h"
#include "graphics/MeshManager.h"
#include "graphics/ModelAbstract.h"
#include <vector>
Go to the source code of this file.
Classes | |
class | CModel |
struct | CModel::Prop |
Macros | |
#define | MODELFLAG_CASTSHADOWS (1<<0) |
#define | MODELFLAG_NOLOOPANIMATION (1<<1) |
#define | MODELFLAG_SILHOUETTE_DISPLAY (1<<2) |
#define | MODELFLAG_SILHOUETTE_OCCLUDER (1<<3) |
#define | MODELFLAG_IGNORE_LOS (1<<4) |
#define | MODELFLAG_FLOATONWATER (1<<5) |
#define MODELFLAG_CASTSHADOWS (1<<0) |
#define MODELFLAG_FLOATONWATER (1<<5) |
#define MODELFLAG_IGNORE_LOS (1<<4) |
#define MODELFLAG_NOLOOPANIMATION (1<<1) |
#define MODELFLAG_SILHOUETTE_DISPLAY (1<<2) |
#define MODELFLAG_SILHOUETTE_OCCLUDER (1<<3) |