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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "maths/BoundingBoxAligned.h"#include "maths/Matrix3D.h"#include "maths/Quaternion.h"#include "maths/Vector2D.h"#include "maths/Vector3D.h"#include "lib/file/vfs/vfs_path.h"#include "ps/CStr.h"#include "renderer/VertexArray.h"#include <cstring>#include <map>#include <unordered_map>#include <vector>

Go to the source code of this file.
Classes | |
| struct | SPropPoint |
| Describes the position of a prop point within its parent model. More... | |
| struct | SVertexBlend |
| struct | SModelVertex |
| struct | SModelFace |
| class | CModelDefRPrivate |
| class | CModelDef |
Functions | |
| void | ModelDefActivateFastImpl () |
| Detects CPU caps and activates the best possible codepath. More... | |
| void ModelDefActivateFastImpl | ( | ) |
Detects CPU caps and activates the best possible codepath.