Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
#include "maths/BoundingBoxAligned.h"
#include "maths/Matrix3D.h"
#include "maths/Quaternion.h"
#include "maths/Vector2D.h"
#include "maths/Vector3D.h"
#include "lib/file/vfs/vfs_path.h"
#include "ps/CStr.h"
#include "renderer/VertexArray.h"
#include <cstring>
#include <map>
#include <unordered_map>
#include <vector>
Go to the source code of this file.
Classes | |
struct | SPropPoint |
Describes the position of a prop point within its parent model. More... | |
struct | SVertexBlend |
struct | SModelVertex |
struct | SModelFace |
class | CModelDefRPrivate |
class | CModelDef |
Functions | |
void | ModelDefActivateFastImpl () |
Detects CPU caps and activates the best possible codepath. More... | |
void ModelDefActivateFastImpl | ( | ) |
Detects CPU caps and activates the best possible codepath.