Pyrogenesis trunk
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#include "precompiled.h"
#include "HFTracer.h"
#include "graphics/Patch.h"
#include "graphics/Terrain.h"
#include "maths/BoundingBoxAligned.h"
#include "maths/MathUtil.h"
#include "maths/Vector3D.h"
#include <cfloat>
Functions | |
static bool | RayTriIntersect (const CVector3D &v0, const CVector3D &v1, const CVector3D &v2, const CVector3D &origin, const CVector3D &dir, float &dist) |
static bool | TestTile (u16 *heightmap, int stride, int i, int j, const CVector3D &pos, const CVector3D &dir, CVector3D &isct) |
Variables | |
static const int | MARGIN_SIZE = 64 |
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