Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include <cstdint>
Go to the source code of this file.
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
namespace | Renderer::Backend::Vulkan |
Typedefs | |
using | Renderer::Backend::Vulkan::DeviceObjectUID = uint32_t |
Unique identifier for a device object. More... | |
Variables | |
static constexpr DeviceObjectUID | Renderer::Backend::Vulkan::INVALID_DEVICE_OBJECT_UID = 0 |