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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "simulation2/system/Entity.h"

Go to the source code of this file.
Classes | |
| class | CmpPtr< T > |
| A simplified syntax for accessing entity components. More... | |
Functions | |
| IComponent * | QueryInterface (const CSimContext &context, entity_id_t ent, int iid) |
| IComponent * | QueryInterface (const CSimulation2 &simulation, entity_id_t ent, int iid) |
| IComponent * QueryInterface | ( | const CSimContext & | context, |
| entity_id_t | ent, | ||
| int | iid | ||
| ) |
| IComponent * QueryInterface | ( | const CSimulation2 & | simulation, |
| entity_id_t | ent, | ||
| int | iid | ||
| ) |