Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "COList.h"
#include "gui/CGUI.h"
#include "gui/IGUIScrollBar.h"
#include "gui/SettingTypes/CGUIColor.h"
#include "gui/SettingTypes/CGUIList.h"
#include "i18n/L10n.h"
#include "ps/CLogger.h"
Macros | |
#define | ELMT(x) int elmt_##x = xmb.GetElementID(#x) |
#define | ATTR(x) int attr_##x = xmb.GetAttributeID(#x) |
Variables | |
const float | SORT_SPRITE_DIM = 16.0f |
const CVector2D | COLUMN_SHIFT = CVector2D(0, 4) |
#define ATTR | ( | x | ) | int attr_##x = xmb.GetAttributeID(#x) |
#define ELMT | ( | x | ) | int elmt_##x = xmb.GetElementID(#x) |
const float SORT_SPRITE_DIM = 16.0f |