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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "ICmpRallyPointRenderer.h"#include "graphics/Overlay.h"#include "graphics/TextureManager.h"#include "ps/CLogger.h"#include "renderer/Renderer.h"#include "simulation2/MessageTypes.h"#include "simulation2/components/ICmpFootprint.h"#include "simulation2/components/ICmpIdentity.h"#include "simulation2/components/ICmpObstructionManager.h"#include "simulation2/components/ICmpOwnership.h"#include "simulation2/components/ICmpPathfinder.h"#include "simulation2/components/ICmpPlayer.h"#include "simulation2/components/ICmpPlayerManager.h"#include "simulation2/components/ICmpPosition.h"#include "simulation2/components/ICmpTerrain.h"#include "simulation2/components/ICmpVisual.h"#include "simulation2/components/ICmpWaterManager.h"#include "simulation2/helpers/Render.h"#include "simulation2/helpers/Geometry.h"#include "simulation2/system/Component.h"

Go to the source code of this file.
Classes | |
| struct | SVisibilitySegment |
| class | CCmpRallyPointRenderer |