Pyrogenesis  trunk
CCinemaPath Member List

This is the complete list of members for CCinemaPath, including all inherited members.

AddNode(const CFixedVector3D &pos, const CFixedVector3D &rotation, fixed timePeriod)TNSpline
SNSpline::AddNode(const CFixedVector3D &pos)RNSpline
BuildSpline()TNSpline
CCinemaData()CCinemaDatainlineprivate
CCinemaPath()CCinemaPathinline
CCinemaPath(const CCinemaData &data, const TNSpline &spline, const TNSpline &targetSpline)CCinemaPath
Constrain()TNSpline
DistModePtrCCinemaPath
DistStylePtrCCinemaPath
EaseCircle(float t) constCCinemaPath
EaseDefault(float t) constCCinemaPath
EaseExpo(float t) constCCinemaPath
EaseGrowth(float t) constCCinemaPath
EaseIn(float t) constCCinemaPath
EaseInOut(float t) constCCinemaPath
EaseOut(float t) constCCinemaPath
EaseOutIn(float t) constCCinemaPath
EaseSine(float t) constCCinemaPath
Empty() constCCinemaPath
GetAllNodes() constRNSpline
GetData() constCCinemaPath
GetDuration() constCCinemaPath
GetElapsedTime() constCCinemaPath
GetEndVelocity(int index)RNSplineprotected
GetName() constCCinemaPath
GetNodeDuration(const int index) constCCinemaPath
GetNodeFraction() constCCinemaPath
GetNodePosition(const int index) constCCinemaPath
GetPosition(float time) constRNSpline
GetRotation(float time) constRNSpline
GetStartVelocity(int index)RNSplineprotected
GetTargetSpline() constCCinemaPath
GetTimescale() constCCinemaPath
InsertNode(const int index, const CFixedVector3D &pos, const CFixedVector3D &rotation, fixed timePeriod)TNSpline
m_CurrentNodeCCinemaPath
m_GrowthCCinemaDataprivate
m_GrowthCountCCinemaDatamutableprivate
m_LookAtTargetCCinemaDataprivate
m_ModeCCinemaDataprivate
m_NameCCinemaDataprivate
m_OrientationCCinemaDataprivate
m_PreviousNodeTimeCCinemaPath
m_PreviousRotationCCinemaPath
m_StyleCCinemaDataprivate
m_SwitchCCinemaDataprivate
m_TargetSplineCCinemaPathprivate
m_TimeElapsedCCinemaPath
m_TimescaleCCinemaDataprivate
MaxDistanceRNSpline
MoveToPointAt(float t, float nodet, const CVector3D &startRotation, CCamera *camera) constCCinemaPath
NodeRNSplineprotected
NodeCountRNSpline
Play(const float deltaRealTime, CCamera *camera)CCinemaPath
RemoveNode(const int index)TNSpline
Reset()CCinemaPath
RNSpline()RNSpline
SetTimescale(fixed scale)CCinemaPath
Smooth()TNSpline
UpdateNodePos(const int index, const CFixedVector3D &pos)TNSpline
UpdateNodeTime(const int index, fixed time)TNSpline
Validate()CCinemaPath
~CCinemaData()CCinemaDatainlineprivatevirtual
~RNSpline()RNSplinevirtual
~SNSpline()SNSplinevirtual
~TNSpline()TNSplinevirtual