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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "lib/alignment.h"#include "lib/sysdep/rtl.h"#include "maths/Vector3D.h"#include "maths/Vector4D.h"#include "ps/CLogger.h"#include "graphics/Color.h"#include "graphics/SColor.h"#include "renderer/Renderer.h"#include "renderer/VertexArray.h"#include "renderer/VertexBuffer.h"#include "renderer/VertexBufferManager.h"
Namespaces | |
| namespace | anonymous_namespace{VertexArray.cpp} |
Functions | |
| uint32_t | anonymous_namespace{VertexArray.cpp}::GetAttributeSize (const Renderer::Backend::Format format) |
| static uint32_t | RoundStride (uint32_t stride) |