Pyrogenesis  trunk
Classes | Namespaces
DecalRData.cpp File Reference
#include "precompiled.h"
#include "DecalRData.h"
#include "graphics/Decal.h"
#include "graphics/Model.h"
#include "graphics/ShaderManager.h"
#include "graphics/Terrain.h"
#include "graphics/TextureManager.h"
#include "lib/allocators/DynamicArena.h"
#include "lib/allocators/STLAllocators.h"
#include "ps/CLogger.h"
#include "ps/CStrInternStatic.h"
#include "ps/Game.h"
#include "ps/Profile.h"
#include "renderer/Renderer.h"
#include "renderer/TerrainRenderer.h"
#include "simulation2/components/ICmpWaterManager.h"
#include "simulation2/Simulation2.h"
#include <algorithm>
Include dependency graph for DecalRData.cpp:

Classes

struct  anonymous_namespace{DecalRData.cpp}::SDecalBatch
 
struct  anonymous_namespace{DecalRData.cpp}::SDecalBatchComparator
 

Namespaces

 anonymous_namespace{DecalRData.cpp}