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Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"#include "COList.h"#include "gui/CGUI.h"#include "gui/IGUIScrollBar.h"#include "gui/SettingTypes/CGUIColor.h"#include "gui/SettingTypes/CGUIList.h"#include "i18n/L10n.h"#include "ps/CLogger.h"
Macros | |
| #define | ELMT(x) int elmt_##x = xmb.GetElementID(#x) |
| #define | ATTR(x) int attr_##x = xmb.GetAttributeID(#x) |
Variables | |
| const float | SORT_SPRITE_DIM = 16.0f |
| const CVector2D | COLUMN_SHIFT = CVector2D(0, 4) |
| #define ATTR | ( | x | ) | int attr_##x = xmb.GetAttributeID(#x) |
| #define ELMT | ( | x | ) | int elmt_##x = xmb.GetElementID(#x) |
| const float SORT_SPRITE_DIM = 16.0f |