Class: RallyPoint

RallyPoint()

new RallyPoint()

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Methods

OrderToRallyPoint(entity, ignore)

Parameters:
Name Type Description
entity number The entity ID of the entity to order to the rally point.
ignore Array.<string> The commands to ignore when performed on this.entity. E.g. "garrison" when unloading.
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TargetIsAlive()

Returns true if the target exists and has non-zero hitpoints.
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