PlayerName()
Stores in-game names for all players.
NB: the regular gamesetup has a particular handling of this setting.
The names are loaded from the map, but the GUI also show playernames
and forces them when starting the game.
This is therefore just handling map-defined names & AI random bot names.
Constructor
new PlayerName()
- Source:
Methods
pickRandomItems()
Pick bot names.
- Source: