Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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#include "precompiled.h"
#include "Buffer.h"
#include "renderer/backend/vulkan/Device.h"
#include "renderer/backend/vulkan/Utilities.h"
#include <tuple>
Namespaces | |
namespace | Renderer |
namespace | Renderer::Backend |
namespace | Renderer::Backend::Vulkan |
Functions | |
VkBufferUsageFlags | Renderer::Backend::Vulkan::ToVkBufferUsageFlags (const uint32_t usage) |
std::tuple< VkBufferUsageFlags, VkMemoryPropertyFlags, VmaMemoryUsage > | Renderer::Backend::Vulkan::MakeCreationFlags (const IBuffer::Type type, const uint32_t usage) |