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Buffer.cpp File Reference
#include "precompiled.h"
#include "Buffer.h"
#include "renderer/backend/vulkan/Device.h"
#include "renderer/backend/vulkan/Utilities.h"
#include <tuple>
Include dependency graph for Buffer.cpp:

Namespaces

namespace  Renderer
 
namespace  Renderer::Backend
 
namespace  Renderer::Backend::Vulkan
 

Functions

VkBufferUsageFlags Renderer::Backend::Vulkan::ToVkBufferUsageFlags (const uint32_t usage)
 
std::tuple< VkBufferUsageFlags, VkMemoryPropertyFlags, VmaMemoryUsage > Renderer::Backend::Vulkan::MakeCreationFlags (const IBuffer::Type type, const uint32_t usage)