#include <vulkan.h>
◆ maxRayDispatchInvocationCount
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayDispatchInvocationCount |
◆ maxRayHitAttributeSize
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayHitAttributeSize |
◆ maxRayRecursionDepth
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxRayRecursionDepth |
◆ maxShaderGroupStride
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::maxShaderGroupStride |
◆ pNext
| void* VkPhysicalDeviceRayTracingPipelinePropertiesKHR::pNext |
◆ shaderGroupBaseAlignment
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupBaseAlignment |
◆ shaderGroupHandleAlignment
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleAlignment |
◆ shaderGroupHandleCaptureReplaySize
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleCaptureReplaySize |
◆ shaderGroupHandleSize
| uint32_t VkPhysicalDeviceRayTracingPipelinePropertiesKHR::shaderGroupHandleSize |
◆ sType
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/third_party/glad/include/glad/vulkan.h