#include <vulkan.h>
◆ pNext
| void* VkPhysicalDeviceRayTracingPipelineFeaturesKHR::pNext |
◆ rayTracingPipeline
| VkBool32 VkPhysicalDeviceRayTracingPipelineFeaturesKHR::rayTracingPipeline |
◆ rayTracingPipelineShaderGroupHandleCaptureReplay
| VkBool32 VkPhysicalDeviceRayTracingPipelineFeaturesKHR::rayTracingPipelineShaderGroupHandleCaptureReplay |
◆ rayTracingPipelineShaderGroupHandleCaptureReplayMixed
| VkBool32 VkPhysicalDeviceRayTracingPipelineFeaturesKHR::rayTracingPipelineShaderGroupHandleCaptureReplayMixed |
◆ rayTracingPipelineTraceRaysIndirect
| VkBool32 VkPhysicalDeviceRayTracingPipelineFeaturesKHR::rayTracingPipelineTraceRaysIndirect |
◆ rayTraversalPrimitiveCulling
| VkBool32 VkPhysicalDeviceRayTracingPipelineFeaturesKHR::rayTraversalPrimitiveCulling |
◆ sType
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/third_party/glad/include/glad/vulkan.h