#include <vulkan.h>
◆ denormBehaviorIndependence
◆ pNext
void* VkPhysicalDeviceFloatControlsProperties::pNext |
◆ roundingModeIndependence
◆ shaderDenormFlushToZeroFloat16
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderDenormFlushToZeroFloat16 |
◆ shaderDenormFlushToZeroFloat32
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderDenormFlushToZeroFloat32 |
◆ shaderDenormFlushToZeroFloat64
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderDenormFlushToZeroFloat64 |
◆ shaderDenormPreserveFloat16
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderDenormPreserveFloat16 |
◆ shaderDenormPreserveFloat32
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderDenormPreserveFloat32 |
◆ shaderDenormPreserveFloat64
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderDenormPreserveFloat64 |
◆ shaderRoundingModeRTEFloat16
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderRoundingModeRTEFloat16 |
◆ shaderRoundingModeRTEFloat32
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderRoundingModeRTEFloat32 |
◆ shaderRoundingModeRTEFloat64
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderRoundingModeRTEFloat64 |
◆ shaderRoundingModeRTZFloat16
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderRoundingModeRTZFloat16 |
◆ shaderRoundingModeRTZFloat32
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderRoundingModeRTZFloat32 |
◆ shaderRoundingModeRTZFloat64
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderRoundingModeRTZFloat64 |
◆ shaderSignedZeroInfNanPreserveFloat16
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderSignedZeroInfNanPreserveFloat16 |
◆ shaderSignedZeroInfNanPreserveFloat32
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderSignedZeroInfNanPreserveFloat32 |
◆ shaderSignedZeroInfNanPreserveFloat64
VkBool32 VkPhysicalDeviceFloatControlsProperties::shaderSignedZeroInfNanPreserveFloat64 |
◆ sType
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/third_party/glad/include/glad/vulkan.h