#include <vulkan.h>
◆ descriptorBindingPartiallyBound
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingPartiallyBound |
◆ descriptorBindingSampledImageUpdateAfterBind
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingSampledImageUpdateAfterBind |
◆ descriptorBindingStorageBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingStorageBufferUpdateAfterBind |
◆ descriptorBindingStorageImageUpdateAfterBind
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingStorageImageUpdateAfterBind |
◆ descriptorBindingStorageTexelBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingStorageTexelBufferUpdateAfterBind |
◆ descriptorBindingUniformBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingUniformBufferUpdateAfterBind |
◆ descriptorBindingUniformTexelBufferUpdateAfterBind
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingUniformTexelBufferUpdateAfterBind |
◆ descriptorBindingUpdateUnusedWhilePending
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingUpdateUnusedWhilePending |
◆ descriptorBindingVariableDescriptorCount
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::descriptorBindingVariableDescriptorCount |
◆ pNext
| void* VkPhysicalDeviceDescriptorIndexingFeatures::pNext |
◆ runtimeDescriptorArray
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::runtimeDescriptorArray |
◆ shaderInputAttachmentArrayDynamicIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderInputAttachmentArrayDynamicIndexing |
◆ shaderInputAttachmentArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderInputAttachmentArrayNonUniformIndexing |
◆ shaderSampledImageArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderSampledImageArrayNonUniformIndexing |
◆ shaderStorageBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderStorageBufferArrayNonUniformIndexing |
◆ shaderStorageImageArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderStorageImageArrayNonUniformIndexing |
◆ shaderStorageTexelBufferArrayDynamicIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderStorageTexelBufferArrayDynamicIndexing |
◆ shaderStorageTexelBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderStorageTexelBufferArrayNonUniformIndexing |
◆ shaderUniformBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderUniformBufferArrayNonUniformIndexing |
◆ shaderUniformTexelBufferArrayDynamicIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderUniformTexelBufferArrayDynamicIndexing |
◆ shaderUniformTexelBufferArrayNonUniformIndexing
| VkBool32 VkPhysicalDeviceDescriptorIndexingFeatures::shaderUniformTexelBufferArrayNonUniformIndexing |
◆ sType
The documentation for this struct was generated from the following file:
- /home/docker/jenkins/workspace/technical-docs/source/third_party/glad/include/glad/vulkan.h