Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Holds messages from the RL client to the game. More...
#include <RLInterface.h>
Public Attributes | |
GameMessageType | type |
std::vector< GameCommand > | commands |
Holds messages from the RL client to the game.
std::vector<GameCommand> RL::GameMessage::commands |
GameMessageType RL::GameMessage::type |