Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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Functions | |
Renderer::Backend::Format | ChooseFormatAndTransformTextureDataIfNeeded (Renderer::Backend::IDevice *device, Tex &textureData, const bool hasS3TC) |
Renderer::Backend::Format anonymous_namespace{TextureManager.cpp}::ChooseFormatAndTransformTextureDataIfNeeded | ( | Renderer::Backend::IDevice * | device, |
Tex & | textureData, | ||
const bool | hasS3TC | ||
) |