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Pyrogenesis, a RTS Engine
anonymous_namespace{GUIManager.cpp} Namespace Reference

Variables

const CStr EVENT_NAME_GAME_LOAD_PROGRESS = "GameLoadProgress"
 
const CStr EVENT_NAME_WINDOW_RESIZED = "WindowResized"
 

Variable Documentation

◆ EVENT_NAME_GAME_LOAD_PROGRESS

const CStr anonymous_namespace{GUIManager.cpp}::EVENT_NAME_GAME_LOAD_PROGRESS = "GameLoadProgress"

◆ EVENT_NAME_WINDOW_RESIZED

const CStr anonymous_namespace{GUIManager.cpp}::EVENT_NAME_WINDOW_RESIZED = "WindowResized"