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JSI_SavedGame Namespace Reference

Functions

JS::Value GetSavedGames (const ScriptInterface &scriptInterface)
 
bool DeleteSavedGame (const std::wstring &name)
 
void SaveGame (const ScriptRequest &rq, const std::wstring &filename, const std::wstring &description, JS::HandleValue GUIMetadata)
 
void SaveGamePrefix (const ScriptRequest &rq, const std::wstring &prefix, const std::wstring &description, JS::HandleValue GUIMetadata)
 
void QuickSave (JS::HandleValue GUIMetadata)
 
void QuickLoad ()
 
JS::Value StartSavedGame (const ScriptInterface &scriptInterface, const std::wstring &name)
 
void ActivateRejoinTest ()
 
void RegisterScriptFunctions (const ScriptRequest &rq)
 

Function Documentation

◆ ActivateRejoinTest()

void JSI_SavedGame::ActivateRejoinTest ( )

◆ DeleteSavedGame()

bool JSI_SavedGame::DeleteSavedGame ( const std::wstring &  name)

◆ GetSavedGames()

JS::Value JSI_SavedGame::GetSavedGames ( const ScriptInterface scriptInterface)

◆ QuickLoad()

void JSI_SavedGame::QuickLoad ( )

◆ QuickSave()

void JSI_SavedGame::QuickSave ( JS::HandleValue  GUIMetadata)

◆ RegisterScriptFunctions()

void JSI_SavedGame::RegisterScriptFunctions ( const ScriptRequest rq)

◆ SaveGame()

void JSI_SavedGame::SaveGame ( const ScriptRequest rq,
const std::wstring &  filename,
const std::wstring &  description,
JS::HandleValue  GUIMetadata 
)

◆ SaveGamePrefix()

void JSI_SavedGame::SaveGamePrefix ( const ScriptRequest rq,
const std::wstring &  prefix,
const std::wstring &  description,
JS::HandleValue  GUIMetadata 
)

◆ StartSavedGame()

JS::Value JSI_SavedGame::StartSavedGame ( const ScriptInterface scriptInterface,
const std::wstring &  name 
)