Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
|
Functions | |
void | StartGame (const ScriptInterface &guiInterface, JS::HandleValue attribs, int playerID, bool storeReplay) |
void | Script_EndGame () |
int | GetPlayerID () |
void | SetPlayerID (int id) |
void | SetViewedPlayer (int id) |
float | GetSimRate () |
void | SetSimRate (float rate) |
int | GetPendingTurns () |
bool | IsPaused (const ScriptRequest &rq) |
void | SetPaused (const ScriptRequest &rq, bool pause, bool sendMessage) |
bool | IsVisualReplay () |
std::wstring | GetCurrentReplayDirectory () |
void | EnableTimeWarpRecording (unsigned int numTurns) |
void | RewindTimeWarp () |
void | DumpTerrainMipmap () |
void | RegisterScriptFunctions (const ScriptRequest &rq) |
void JSI_Game::DumpTerrainMipmap | ( | ) |
void JSI_Game::EnableTimeWarpRecording | ( | unsigned int | numTurns | ) |
std::wstring JSI_Game::GetCurrentReplayDirectory | ( | ) |
int JSI_Game::GetPendingTurns | ( | ) |
int JSI_Game::GetPlayerID | ( | ) |
float JSI_Game::GetSimRate | ( | ) |
bool JSI_Game::IsPaused | ( | const ScriptRequest & | rq | ) |
bool JSI_Game::IsVisualReplay | ( | ) |
void JSI_Game::RegisterScriptFunctions | ( | const ScriptRequest & | rq | ) |
void JSI_Game::RewindTimeWarp | ( | ) |
void JSI_Game::Script_EndGame | ( | ) |
void JSI_Game::SetPaused | ( | const ScriptRequest & | rq, |
bool | pause, | ||
bool | sendMessage | ||
) |
void JSI_Game::SetPlayerID | ( | int | id | ) |
void JSI_Game::SetSimRate | ( | float | rate | ) |
void JSI_Game::SetViewedPlayer | ( | int | id | ) |
void JSI_Game::StartGame | ( | const ScriptInterface & | guiInterface, |
JS::HandleValue | attribs, | ||
int | playerID, | ||
bool | storeReplay | ||
) |