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Pyrogenesis, a RTS Engine
ISoundItem Member List

This is the complete list of members for ISoundItem, including all inherited members.

Attach(CSoundData *itemData)=0ISoundItempure virtual
EnsurePlay()=0ISoundItempure virtual
FadeAndDelete(double fadeTime)=0ISoundItempure virtual
FadeAndPause(double fadeTime)=0ISoundItempure virtual
FadeToIn(float newVolume, double fadeDuration)=0ISoundItempure virtual
Finished()=0ISoundItempure virtual
GetLooping()=0ISoundItempure virtual
GetName()=0ISoundItempure virtual
IdleTask()=0ISoundItempure virtual
IsFading()=0ISoundItempure virtual
IsPlaying()=0ISoundItempure virtual
Pause()=0ISoundItempure virtual
Play()=0ISoundItempure virtual
PlayAndDelete()=0ISoundItempure virtual
PlayLoop()=0ISoundItempure virtual
Resume()=0ISoundItempure virtual
SetCone(float innerCone, float outerCone, float coneGain)=0ISoundItempure virtual
SetGain(float gain)=0ISoundItempure virtual
SetLocation(const CVector3D &position)=0ISoundItempure virtual
SetLooping(bool loop)=0ISoundItempure virtual
SetPitch(float pitch)=0ISoundItempure virtual
SetRollOff(float gain, float minDist, float maxDist)=0ISoundItempure virtual
Stop()=0ISoundItempure virtual
StopAndDelete()=0ISoundItempure virtual
~ISoundItem()ISoundIteminlinevirtual