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ICmpUnitRenderer Member List

This is the complete list of members for ICmpUnitRenderer, including all inherited members.

ACTOR_ONLY enum valueICmpUnitRenderer
AddUnit(CEntityHandle entity, CUnit *unit, const CBoundingSphere &boundsApprox, int flags)=0ICmpUnitRendererpure virtual
AllocFunc typedefIComponent
DeallocFunc typedefIComponent
Deinit()=0IComponentpure virtual
Deserialize(const CParamNode &paramNode, IDeserializer &deserialize)=0IComponentpure virtual
GetComponentTypeId() const =0IComponentpure virtual
GetEntityHandle() constIComponentinline
GetEntityId() constIComponentinline
GetFrameOffset() const =0ICmpUnitRendererpure virtual
GetJSInstance() constIComponentvirtual
GetSchema()IComponentstatic
GetSerializationVersion()IComponentinlinestatic
GetSimContext() constIComponentinline
GetSystemEntity() constIComponentinline
HandleMessage(const CMessage &msg, bool global)IComponentvirtual
Init(const CParamNode &paramNode)=0IComponentpure virtual
m_EntityHandleIComponentprivate
m_SimContextIComponentprivate
NewJSObject(const ScriptInterface &scriptInterface, JS::MutableHandleObject out) constIComponentvirtual
PickAllEntitiesAtPoint(std::vector< std::pair< CEntityHandle, CVector3D > > &outEntities, const CVector3D &origin, const CVector3D &dir, bool allowEditorSelectables) const =0ICmpUnitRendererpure virtual
RegisterComponentType(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RegisterComponentTypeScriptWrapper(CComponentManager &mgr, EInterfaceId iid, EComponentTypeId cid, AllocFunc alloc, DeallocFunc dealloc, const char *name, const std::string &schema)IComponentstatic
RemoveUnit(tag_t tag)=0ICmpUnitRendererpure virtual
Serialize(ISerializer &serialize)=0IComponentpure virtual
SetDebugOverlay(bool enabled)=0ICmpUnitRendererpure virtual
SetEntityHandle(CEntityHandle ent)IComponentinline
SetSimContext(const CSimContext &context)IComponentinline
UpdateUnit(tag_t tag, CUnit *unit, const CBoundingSphere &boundsApprox)=0ICmpUnitRendererpure virtual
UpdateUnitPos(tag_t tag, bool inWorld, const CVector3D &pos0, const CVector3D &pos1)=0ICmpUnitRendererpure virtual
VISIBLE_IN_ATLAS_ONLY enum valueICmpUnitRenderer
~IComponent()IComponentvirtual