This is the complete list of members for CStreamItem, including all inherited members.
Attach(CSoundData *itemData) | CStreamItem | virtual |
CSoundBase() | CSoundBase | |
CStreamItem(CSoundData *sndData) | CStreamItem | |
EnsurePlay() | CSoundBase | virtual |
FadeAndDelete(double fadeTime) | CSoundBase | virtual |
FadeAndPause(double fadeTime) | CSoundBase | virtual |
FadeToIn(ALfloat newVolume, double fadeDuration) | CSoundBase | |
ISoundItem::FadeToIn(float newVolume, double fadeDuration)=0 | ISoundItem | pure virtual |
Finished() | CSoundBase | virtual |
GetLooping() | CSoundBase | virtual |
GetName() | CSoundBase | virtual |
HandleFade() | CSoundBase | protected |
IdleTask() | CStreamItem | virtual |
InitOpenAL() | CSoundBase | |
IsFading() | CSoundBase | virtual |
IsPlaying() | CSoundBase | virtual |
m_ALSource | CSoundBase | protected |
m_EndFadeTime | CSoundBase | protected |
m_EndVolume | CSoundBase | protected |
m_IsPaused | CSoundBase | protected |
m_ItemMutex | CSoundBase | protected |
m_LastPlay | CSoundBase | protected |
m_Looping | CSoundBase | protected |
m_PauseAfterFade | CSoundBase | protected |
m_ShouldBePlaying | CSoundBase | protected |
m_SoundData | CSoundBase | protected |
m_StartFadeTime | CSoundBase | protected |
m_StartVolume | CSoundBase | protected |
Pause() | CSoundBase | virtual |
Play() | CSoundBase | virtual |
PlayAndDelete() | CSoundBase | virtual |
PlayLoop() | CSoundBase | virtual |
ReleaseOpenAL() | CSoundBase | |
ReleaseOpenALStream() | CStreamItem | protected |
ResetFade() | CSoundBase | protected |
ResetVars() | CSoundBase | |
Resume() | CSoundBase | virtual |
SetCone(ALfloat innerCone, ALfloat outerCone, ALfloat coneGain) | CSoundBase | |
ISoundItem::SetCone(float innerCone, float outerCone, float coneGain)=0 | ISoundItem | pure virtual |
SetDirection(const CVector3D &direction) | CSoundBase | |
SetGain(ALfloat gain) | CSoundBase | |
ISoundItem::SetGain(float gain)=0 | ISoundItem | pure virtual |
SetLastPlay(bool last) | CSoundBase | |
SetLocation(const CVector3D &position) | CSoundBase | virtual |
SetLooping(bool loops) | CStreamItem | virtual |
SetNameFromPath(VfsPath &itemPath) | CSoundBase | protected |
SetPitch(ALfloat pitch) | CSoundBase | |
ISoundItem::SetPitch(float pitch)=0 | ISoundItem | pure virtual |
SetRollOff(ALfloat gain, float minDist, float maxDist) | CSoundBase | |
ISoundItem::SetRollOff(float gain, float minDist, float maxDist)=0 | ISoundItem | pure virtual |
Stop() | CSoundBase | virtual |
StopAndDelete() | CSoundBase | virtual |
~CSoundBase() | CSoundBase | virtual |
~CStreamItem() | CStreamItem | virtual |
~ISoundItem() | ISoundItem | inlinevirtual |