This is the complete list of members for CStreamItem, including all inherited members.
| Attach(CSoundData *itemData) | CStreamItem | virtual |
| CSoundBase() | CSoundBase | |
| CStreamItem(CSoundData *sndData) | CStreamItem | |
| EnsurePlay() | CSoundBase | virtual |
| FadeAndDelete(double fadeTime) | CSoundBase | virtual |
| FadeAndPause(double fadeTime) | CSoundBase | virtual |
| FadeToIn(ALfloat newVolume, double fadeDuration) | CSoundBase | |
| ISoundItem::FadeToIn(float newVolume, double fadeDuration)=0 | ISoundItem | pure virtual |
| Finished() | CSoundBase | virtual |
| GetLooping() | CSoundBase | virtual |
| GetName() | CSoundBase | virtual |
| HandleFade() | CSoundBase | protected |
| IdleTask() | CStreamItem | virtual |
| InitOpenAL() | CSoundBase | |
| IsFading() | CSoundBase | virtual |
| IsPlaying() | CSoundBase | virtual |
| m_ALSource | CSoundBase | protected |
| m_EndFadeTime | CSoundBase | protected |
| m_EndVolume | CSoundBase | protected |
| m_IsPaused | CSoundBase | protected |
| m_ItemMutex | CSoundBase | protected |
| m_LastPlay | CSoundBase | protected |
| m_Looping | CSoundBase | protected |
| m_PauseAfterFade | CSoundBase | protected |
| m_ShouldBePlaying | CSoundBase | protected |
| m_SoundData | CSoundBase | protected |
| m_StartFadeTime | CSoundBase | protected |
| m_StartVolume | CSoundBase | protected |
| Pause() | CSoundBase | virtual |
| Play() | CSoundBase | virtual |
| PlayAndDelete() | CSoundBase | virtual |
| PlayLoop() | CSoundBase | virtual |
| ReleaseOpenAL() | CSoundBase | |
| ReleaseOpenALStream() | CStreamItem | protected |
| ResetFade() | CSoundBase | protected |
| ResetVars() | CSoundBase | |
| Resume() | CSoundBase | virtual |
| SetCone(ALfloat innerCone, ALfloat outerCone, ALfloat coneGain) | CSoundBase | |
| ISoundItem::SetCone(float innerCone, float outerCone, float coneGain)=0 | ISoundItem | pure virtual |
| SetDirection(const CVector3D &direction) | CSoundBase | |
| SetGain(ALfloat gain) | CSoundBase | |
| ISoundItem::SetGain(float gain)=0 | ISoundItem | pure virtual |
| SetLastPlay(bool last) | CSoundBase | |
| SetLocation(const CVector3D &position) | CSoundBase | virtual |
| SetLooping(bool loops) | CStreamItem | virtual |
| SetNameFromPath(VfsPath &itemPath) | CSoundBase | protected |
| SetPitch(ALfloat pitch) | CSoundBase | |
| ISoundItem::SetPitch(float pitch)=0 | ISoundItem | pure virtual |
| SetRollOff(ALfloat gain, float minDist, float maxDist) | CSoundBase | |
| ISoundItem::SetRollOff(float gain, float minDist, float maxDist)=0 | ISoundItem | pure virtual |
| Stop() | CSoundBase | virtual |
| StopAndDelete() | CSoundBase | virtual |
| ~CSoundBase() | CSoundBase | virtual |
| ~CStreamItem() | CStreamItem | virtual |
| ~ISoundItem() | ISoundItem | inlinevirtual |