| AddPlayListItem(const VfsPath &itemPath) | CSoundManager | |
| al_check(const char *caller, int line) | CSoundManager | static |
| al_ReportError(ALenum err, const char *caller, int line) | CSoundManager | static |
| AlcInit() | CSoundManager | protected |
| ClearPlayListItems() | CSoundManager | |
| CloseGame() | CSoundManager | static |
| Count() | CSoundManager | |
| CreateSoundManager() | CSoundManager | static |
| CSoundManager(ALCdevice *device) | CSoundManager | |
| CSoundManager(CSoundManager *other) | CSoundManager | inlineprivate |
| GetALSource(ISoundItem *anItem) | CSoundManager | |
| GetBufferCount() | CSoundManager | |
| GetBufferSize() | CSoundManager | |
| GetOpenALVersion() const | CSoundManager | virtual |
| GetSoundCardNames() const | CSoundManager | virtual |
| GetSoundItem(unsigned long itemRow) | CSoundManager | |
| IdleTask() | CSoundManager | virtual |
| InDistress() | CSoundManager | virtual |
| InitListener() | CSoundManager | protected |
| ItemForData(CSoundData *itemData) | CSoundManager | |
| ItemForEntity(entity_id_t source, CSoundData *sndData) | CSoundManager | |
| ItemFromData(CSoundData *itemData) | CSoundManager | |
| ItemFromOgg(VfsPath &fname) | CSoundManager | |
| ItemFromWAV(VfsPath &fname) | CSoundManager | |
| LoadItem(const VfsPath &itemPath) | CSoundManager | |
| m_ActionGain | CSoundManager | protected |
| m_ActionPaused | CSoundManager | protected |
| m_ALSourceBuffer | CSoundManager | protected |
| m_AmbientGain | CSoundManager | protected |
| m_AmbientPaused | CSoundManager | protected |
| m_BufferCount | CSoundManager | protected |
| m_BufferSize | CSoundManager | protected |
| m_Context | CSoundManager | protected |
| m_CurrentEnvirons | CSoundManager | protected |
| m_CurrentTune | CSoundManager | protected |
| m_Device | CSoundManager | protected |
| m_DistressErrCount | CSoundManager | protected |
| m_DistressMutex | CSoundManager | protected |
| m_DistressTime | CSoundManager | protected |
| m_Enabled | CSoundManager | protected |
| m_Gain | CSoundManager | protected |
| m_LoopingPlaylist | CSoundManager | protected |
| m_MusicEnabled | CSoundManager | protected |
| m_MusicGain | CSoundManager | protected |
| m_MusicPaused | CSoundManager | protected |
| m_OpenALVersion | CSoundManager | protected |
| m_PlayingPlaylist | CSoundManager | protected |
| m_PlaylistGap | CSoundManager | protected |
| m_PlayListItems | CSoundManager | protected |
| m_RunningPlaylist | CSoundManager | protected |
| m_SoundCardNames | CSoundManager | protected |
| m_SoundEnabled | CSoundManager | protected |
| m_SoundGroups | CSoundManager | protected |
| m_UIGain | CSoundManager | protected |
| m_Worker | CSoundManager | protected |
| NONCOPYABLE(CSoundManager) | CSoundManager | private |
| Pause(bool pauseIt) | CSoundManager | virtual |
| PauseAction(bool pauseIt) | CSoundManager | virtual |
| PauseAmbient(bool pauseIt) | CSoundManager | virtual |
| PauseMusic(bool pauseIt) | CSoundManager | virtual |
| PlayAsAmbient(const VfsPath &itemPath, bool looping) | CSoundManager | virtual |
| PlayAsGroup(const VfsPath &groupPath, const CVector3D &sourcePos, entity_id_t source, bool ownedSound) | CSoundManager | virtual |
| PlayAsMusic(const VfsPath &itemPath, bool looping) | CSoundManager | virtual |
| PlayAsUI(const VfsPath &itemPath, bool looping) | CSoundManager | virtual |
| PlayGroupItem(ISoundItem *anItem, ALfloat groupGain) | CSoundManager | |
| ReleaseALSource(ALuint theSource) | CSoundManager | |
| ReloadChangedFileCB(void *param, const VfsPath &path) | CSoundManager | static |
| ReloadChangedFiles(const VfsPath &path) | CSoundManager | |
| RunHardwareDetection() | CSoundManager | virtual |
| SetActionGain(float gain) | CSoundManager | virtual |
| SetAmbientGain(float gain) | CSoundManager | virtual |
| SetAmbientItem(ISoundItem *anItem) | CSoundManager | |
| SetDistressThroughError() | CSoundManager | |
| SetDistressThroughShortage() | CSoundManager | |
| SetEnabled(bool doEnable) | CSoundManager | static |
| SetMasterGain(float gain) | CSoundManager | virtual |
| SetMemoryUsage(long bufferSize, int bufferCount) | CSoundManager | |
| SetMusicEnabled(bool isEnabled) | CSoundManager | |
| SetMusicGain(float gain) | CSoundManager | virtual |
| SetMusicItem(ISoundItem *anItem) | CSoundManager | protected |
| SetSoundEnabled(bool enabled) | CSoundManager | |
| SetUIGain(float gain) | CSoundManager | virtual |
| StartPlayList(bool doLoop) | CSoundManager | |
| StartWorker() | CSoundManager | virtual |
| ~CSoundManager() | CSoundManager | virtual |
| ~ISoundManager() | ISoundManager | inlinevirtual |