AddPlayListItem(const VfsPath &itemPath) | CSoundManager | |
al_check(const char *caller, int line) | CSoundManager | static |
al_ReportError(ALenum err, const char *caller, int line) | CSoundManager | static |
AlcInit() | CSoundManager | protected |
ClearPlayListItems() | CSoundManager | |
CloseGame() | CSoundManager | static |
Count() | CSoundManager | |
CreateSoundManager() | CSoundManager | static |
CSoundManager(ALCdevice *device) | CSoundManager | |
CSoundManager(CSoundManager *other) | CSoundManager | inlineprivate |
GetALSource(ISoundItem *anItem) | CSoundManager | |
GetBufferCount() | CSoundManager | |
GetBufferSize() | CSoundManager | |
GetOpenALVersion() const | CSoundManager | virtual |
GetSoundCardNames() const | CSoundManager | virtual |
GetSoundItem(unsigned long itemRow) | CSoundManager | |
IdleTask() | CSoundManager | virtual |
InDistress() | CSoundManager | virtual |
InitListener() | CSoundManager | protected |
ItemForData(CSoundData *itemData) | CSoundManager | |
ItemForEntity(entity_id_t source, CSoundData *sndData) | CSoundManager | |
ItemFromData(CSoundData *itemData) | CSoundManager | |
ItemFromOgg(VfsPath &fname) | CSoundManager | |
ItemFromWAV(VfsPath &fname) | CSoundManager | |
LoadItem(const VfsPath &itemPath) | CSoundManager | |
m_ActionGain | CSoundManager | protected |
m_ActionPaused | CSoundManager | protected |
m_ALSourceBuffer | CSoundManager | protected |
m_AmbientGain | CSoundManager | protected |
m_AmbientPaused | CSoundManager | protected |
m_BufferCount | CSoundManager | protected |
m_BufferSize | CSoundManager | protected |
m_Context | CSoundManager | protected |
m_CurrentEnvirons | CSoundManager | protected |
m_CurrentTune | CSoundManager | protected |
m_Device | CSoundManager | protected |
m_DistressErrCount | CSoundManager | protected |
m_DistressMutex | CSoundManager | protected |
m_DistressTime | CSoundManager | protected |
m_Enabled | CSoundManager | protected |
m_Gain | CSoundManager | protected |
m_LoopingPlaylist | CSoundManager | protected |
m_MusicEnabled | CSoundManager | protected |
m_MusicGain | CSoundManager | protected |
m_MusicPaused | CSoundManager | protected |
m_OpenALVersion | CSoundManager | protected |
m_PlayingPlaylist | CSoundManager | protected |
m_PlaylistGap | CSoundManager | protected |
m_PlayListItems | CSoundManager | protected |
m_RunningPlaylist | CSoundManager | protected |
m_SoundCardNames | CSoundManager | protected |
m_SoundEnabled | CSoundManager | protected |
m_SoundGroups | CSoundManager | protected |
m_UIGain | CSoundManager | protected |
m_Worker | CSoundManager | protected |
NONCOPYABLE(CSoundManager) | CSoundManager | private |
Pause(bool pauseIt) | CSoundManager | virtual |
PauseAction(bool pauseIt) | CSoundManager | virtual |
PauseAmbient(bool pauseIt) | CSoundManager | virtual |
PauseMusic(bool pauseIt) | CSoundManager | virtual |
PlayAsAmbient(const VfsPath &itemPath, bool looping) | CSoundManager | virtual |
PlayAsGroup(const VfsPath &groupPath, const CVector3D &sourcePos, entity_id_t source, bool ownedSound) | CSoundManager | virtual |
PlayAsMusic(const VfsPath &itemPath, bool looping) | CSoundManager | virtual |
PlayAsUI(const VfsPath &itemPath, bool looping) | CSoundManager | virtual |
PlayGroupItem(ISoundItem *anItem, ALfloat groupGain) | CSoundManager | |
ReleaseALSource(ALuint theSource) | CSoundManager | |
ReloadChangedFileCB(void *param, const VfsPath &path) | CSoundManager | static |
ReloadChangedFiles(const VfsPath &path) | CSoundManager | |
RunHardwareDetection() | CSoundManager | virtual |
SetActionGain(float gain) | CSoundManager | virtual |
SetAmbientGain(float gain) | CSoundManager | virtual |
SetAmbientItem(ISoundItem *anItem) | CSoundManager | |
SetDistressThroughError() | CSoundManager | |
SetDistressThroughShortage() | CSoundManager | |
SetEnabled(bool doEnable) | CSoundManager | static |
SetMasterGain(float gain) | CSoundManager | virtual |
SetMemoryUsage(long bufferSize, int bufferCount) | CSoundManager | |
SetMusicEnabled(bool isEnabled) | CSoundManager | |
SetMusicGain(float gain) | CSoundManager | virtual |
SetMusicItem(ISoundItem *anItem) | CSoundManager | protected |
SetSoundEnabled(bool enabled) | CSoundManager | |
SetUIGain(float gain) | CSoundManager | virtual |
StartPlayList(bool doLoop) | CSoundManager | |
StartWorker() | CSoundManager | virtual |
~CSoundManager() | CSoundManager | virtual |
~ISoundManager() | ISoundManager | inlinevirtual |