Pyrogenesis HEAD
Pyrogenesis, a RTS Engine
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This is the complete list of members for CSkeletonAnimDef, including all inherited members.
BuildBoneMatrices(float time, CMatrix3D *matrices, bool loop) const | CSkeletonAnimDef | |
CSkeletonAnimDef() | CSkeletonAnimDef | |
FILE_READ_VERSION enum value | CSkeletonAnimDef | |
FILE_VERSION enum value | CSkeletonAnimDef | |
GetDuration() const | CSkeletonAnimDef | inline |
GetFrameTime() const | CSkeletonAnimDef | inline |
GetKey(size_t frame, size_t bone) | CSkeletonAnimDef | inline |
GetKey(size_t frame, size_t bone) const | CSkeletonAnimDef | inline |
GetNumFrames() const | CSkeletonAnimDef | inline |
GetNumKeys() const | CSkeletonAnimDef | inline |
Key typedef | CSkeletonAnimDef | |
Load(const VfsPath &filename) | CSkeletonAnimDef | static |
m_FrameTime | CSkeletonAnimDef | |
m_Keys | CSkeletonAnimDef | |
m_NumFrames | CSkeletonAnimDef | |
m_NumKeys | CSkeletonAnimDef | |
m_UID | CSkeletonAnimDef | |
Save(const VfsPath &pathname, const CSkeletonAnimDef &anim) | CSkeletonAnimDef | static |
~CSkeletonAnimDef() | CSkeletonAnimDef |