#include <MessageTypes.h>
◆ CMessageTerritoryPositionChanged()
CMessageTerritoryPositionChanged::CMessageTerritoryPositionChanged |
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entity_id_t |
entity, |
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player_id_t |
newTerritory |
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) |
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inline |
◆ FromJSVal()
CMessage * CMessageTerritoryPositionChanged::FromJSVal |
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const ScriptInterface & |
scriptInterface, |
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JS::HandleValue |
val |
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) |
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static |
◆ GetScriptGlobalHandlerName()
virtual const char* CMessageTerritoryPositionChanged::GetScriptGlobalHandlerName |
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const |
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inlinevirtual |
◆ GetScriptHandlerName()
virtual const char* CMessageTerritoryPositionChanged::GetScriptHandlerName |
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const |
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inlinevirtual |
◆ GetType()
virtual int CMessageTerritoryPositionChanged::GetType |
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const |
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inlinevirtual |
◆ ToJSVal()
JS::Value CMessageTerritoryPositionChanged::ToJSVal |
( |
const ScriptInterface & |
scriptInterface | ) |
const |
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virtual |
◆ entity
◆ newTerritory
player_id_t CMessageTerritoryPositionChanged::newTerritory |
The documentation for this class was generated from the following files: